Player Matchup

Heimdallr
Heimdallr
Aenbharr
Heimdallr
Level 108
God Stats
4W - 3L
1,301 SR
Queue Stats
27W - 21L
1,511 Elo+
Party 1
Anubis
Anubis
SecretlyIamAPie
Anubis
Level 68
God Stats
1W - 4L
1,306 SR
Queue Stats
27W - 21L
1,510 Elo+
Party 1
Bellona
Bellona
whthf
Bellona
Level 17
God Stats
7W - 4L
1,309 SR
Queue Stats
18W - 14L
1,456 Elo+
Party 1
Team Averages
Level 64
1,305 SR
1,492 Elo+

VS

Team Averages
Level 143
1,435 SR
1,494 Elo+
Poseidon
Poseidon
 
Poseidon
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
AngriNob
Heimdallr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
374W - 417L
1,470 Elo+
Party 2
Odin
Odin
Yilixzer
Odin
Level 143
God Stats
26W - 20L
1,304 SR
Queue Stats
598W - 582L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aenbharr
Heimdallr
14
4 / 0 / 10
8,358
836
9,690
4,871
2,332
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
7 / 0 / 5
8,713
871
6,531
5,589
2,514
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
whthf
Bellona
12
4 / 1 / 6
7,686
769
6,868
7,311
5,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
0 / 4 / 1
6,468
647
2,780
7,209
1,922
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
AngriNob
Heimdallr
11
0 / 5 / 1
6,328
633
4,499
7,681
2,736
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
9
1 / 6 / 0
6,671
667
4,826
11,126
9,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
15
Kills
1
1
Deaths
15
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
4
1
0.13
W
Heimdallr
Aenbharr
Heimdallr
4
0
10
9
L
Heimdallr
AngriNob
Heimdallr
0
5
1
0.1
W
7
0
5
9.5
L
Odin
1
6
0
0.17
W
Bellona
whthf
Bellona
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,089
Damage
12,105
17,771
Taken
26,016
10,318
Mitigated
14,095
5,250
Healing
4,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,780
147
0
2,131
7,209
1,922
0
2,096
4,992
24,250
166
W
Heimdallr
Aenbharr
Heimdallr
9,690
4,337
0
1,572
4,871
2,332
932
1,527
3,344
0
28,381
L
Heimdallr
AngriNob
Heimdallr
4,499
2,151
0
494
7,681
2,736
0
1,946
5,618
0
18,342
W
6,531
473
0
2,430
5,589
2,514
351
699
4,890
37,202
0
L
Odin
4,826
1,148
0
1,801
11,126
9,437
0
2,513
8,263
1,374
17,387
W
Bellona
whthf
Bellona
6,868
3,328
0
1,248
7,311
5,472
234
1,101
6,210
0
23,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,757
Gold Earned
19,467
144
Minions Killed
111
0
Camps Cleared
0
586,351
Distance Traveled
589,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,468
647
50
5
0
180,194
0
W
Heimdallr
8,358
836
45
5
0
186,732
0
L
Heimdallr
6,328
633
36
4
0
170,387
0
W
Anubis
8,713
871
66
7
0
179,354
0
L
Odin
6,671
667
25
3
0
239,220
0
W
Bellona
7,686
769
33
3
0
220,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role