Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
PleasinbearV4
Ullr
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 122L
1,491 Elo+
Solo
Bastet
Bastet
RealLex
Bastet
Level 174
God Stats
33W - 29L
1,498 SR
Queue Stats
900W - 949L
1,458 Elo+
Solo
Sylvanus
Sylvanus
shobanakhatrisho
Sylvanus
Level 154
God Stats
3W - 5L
1,249 SR
Queue Stats
470W - 483L
1,480 Elo+
Solo
Team Averages
Level 118
1,449 SR
1,486 Elo+

VS

Team Averages
Level 132
1,520 SR
1,449 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DomocoJSC
Nu Wa
Level 89
God Stats
6W - 8L
1,390 SR
Queue Stats
257W - 258L
1,550 Elo+
Solo
Ix Chel
Ix Chel
KingFudgeUms
Ix Chel
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 94L
1,270 Elo+
Solo
Jormungandr
Jormungandr
RyboSauce1977
Jormungandr
Level 167
God Stats
4W - 3L
1,699 SR
Queue Stats
547W - 564L
1,463 Elo+
Solo
Janus
Janus
fred1570fr
Janus
Level 129
God Stats
10W - 8L
1,509 SR
Queue Stats
455W - 489L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
6 / 1 / 3
6,533
1,307
6,687
5,651
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
 
Fenrir
9
0 / 3 / 6
5,200
1,040
3,614
7,204
6,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 1 / 7
6,210
1,242
3,825
3,821
1,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
RealLex
Bastet
9
1 / 1 / 6
5,323
1,065
3,665
4,274
3,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 0 / 7
5,962
1,192
2,911
7,780
4,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
5
0 / 0 / 0
4,244
849
0
0
0
Nu Wa
DomocoJSC
Nu Wa
8
0 / 3 / 3
4,934
987
5,316
4,970
1,716
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ix Chel
KingFudgeUms
Ix Chel
10
2 / 3 / 3
5,576
1,115
3,083
5,273
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
RyboSauce1977
Jormungandr
10
2 / 4 / 2
5,796
1,159
7,415
7,708
5,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Janus
11
2 / 2 / 2
5,506
1,101
3,307
4,982
2,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
12
Kills
6
6
Deaths
12
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
1
3
7.5
W
Fenrir
 
Fenrir
0
3
6
1
L
Baba Yaga
 
Baba Yaga
0
0
0
0
L
Nu Wa
DomocoJSC
Nu Wa
0
3
3
0.5
L
Ix Chel
KingFudgeUms
Ix Chel
2
3
3
1.17
W
4
1
7
7.5
W
Bastet
RealLex
Bastet
1
1
6
4
L
Jormungandr
RyboSauce1977
Jormungandr
2
4
2
0.75
L
Janus
2
2
2
1.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,702
Damage
19,121
28,730
Taken
22,933
19,022
Mitigated
11,427
12,394
Healing
5,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,687
147
371
2,179
5,651
2,442
0
3,425
2,139
18,424
0
W
Fenrir
 
Fenrir
3,614
559
735
2,091
7,204
6,844
0
3,589
3,615
0
5,004
L
Baba Yaga
 
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
DomocoJSC
Nu Wa
5,316
1,110
226
1,095
4,970
1,716
0
2,238
2,732
6,599
320
L
Ix Chel
KingFudgeUms
Ix Chel
3,083
460
1,426
1,105
5,273
2,430
0
2,266
3,007
6,592
0
W
3,825
1,510
0
169
3,821
1,449
0
2,962
776
0
8,438
W
Bastet
RealLex
Bastet
3,665
513
40
589
4,274
3,319
0
3,062
1,015
0
4,874
L
Jormungandr
RyboSauce1977
Jormungandr
7,415
1,869
0
642
7,708
5,257
0
2,690
5,018
14,016
195
L
Janus
3,307
160
234
1,022
4,982
2,024
0
2,331
2,651
8,459
0
W
2,911
598
1,475
4,745
7,780
4,968
60
5,171
2,440
7,455
189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,228
Gold Earned
26,056
52
Minions Killed
56
0
Camps Cleared
0
487,204
Distance Traveled
386,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,533
1,307
32
6
0
119,173
0
W
Fenrir
5,200
1,040
3
1
0
92,048
0
L
Baba Yaga
4,244
849
0
0
0
0
0
L
Nu Wa
4,934
987
7
1
0
89,675
0
L
Ix Chel
5,576
1,115
10
2
0
95,242
0
W
Ullr
6,210
1,242
13
3
0
83,101
0
W
Bastet
5,323
1,065
3
1
0
116,461
0
L
Jormungandr
5,796
1,159
17
3
0
89,850
0
L
Janus
5,506
1,101
22
4
0
112,124
0
W
Sylvanus
5,962
1,192
1
0
0
76,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role