Player Matchup

Nemesis
Nemesis
ComradePuutis
Nemesis
Level 28
God Stats
1W - 2L
1,644 SR
Queue Stats
32W - 27L
1,635 Elo+
Party 2
Thanatos
Thanatos
IESEDEDE
Thanatos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 89L
1,490 Elo+
Solo
Cthulhu
Cthulhu
Rage-_-Zerox
Cthulhu
Level 108
God Stats
18W - 11L
1,679 SR
Queue Stats
248W - 243L
1,496 Elo+
Solo
Agni
Agni
Taraloe
Agni
Level 147
God Stats
20W - 14L
1,633 SR
Queue Stats
252W - 220L
1,613 Elo+
Party 2
Medusa
Medusa
sweezzy94
Medusa
Level 153
God Stats
0W - 1L
1,396 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 97
1,571 SR
1,547 Elo+

VS

Team Averages
Level 98
1,497 SR
1,558 Elo+
Eset
Eset
EternalExel
Eset
Level 43
God Stats
1W - 2L
1,154 SR
Queue Stats
76W - 93L
1,522 Elo+
Party 1
Maui
Maui
Ferlipes
Maui
Level 106
God Stats
2W - 2L
1,580 SR
Queue Stats
68W - 58L
1,570 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Hispane
Ah Muzen Cab
Level 122
God Stats
4W - 3L
1,654 SR
Queue Stats
20W - 20L
1,599 Elo+
Party 1
Shiva
Shiva
Kuchenkex
Shiva
Level 91
God Stats
2W - 0L
1,611 SR
Queue Stats
10W - 7L
1,621 Elo+
Solo
Erlang Shen
Erlang Shen
rumlit
Erlang Shen
Level 128
God Stats
14W - 5L
1,486 SR
Queue Stats
90W - 73L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
4 / 2 / 1
7,576
505
9,910
13,939
6,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
IESEDEDE
Thanatos
2
0 / 1 / 0
4,807
320
287
1,431
338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
Rage-_-Zerox
Cthulhu
11
1 / 4 / 1
7,118
475
9,760
18,943
14,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
Taraloe
Agni
15
3 / 3 / 3
8,561
571
7,505
9,799
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
sweezzy94
Medusa
14
2 / 4 / 2
7,713
514
8,987
12,512
4,942
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
8,972
598
7,814
10,078
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maui
14
2 / 0 / 8
8,479
565
3,561
9,498
8,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
Hispane
Ah Muzen Cab
16
1 / 3 / 3
9,215
614
9,690
12,567
6,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shiva
Kuchenkex
Shiva
15
3 / 0 / 2
9,770
651
9,366
11,942
9,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
rumlit
Erlang Shen
16
7 / 2 / 1
9,235
616
11,464
17,069
10,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
10
Kills
14
14
Deaths
10
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
4
2
1
2.25
W
1
5
1
0.3
W
Maui
2
0
8
6
W
Ah Muzen Cab
Hispane
Ah Muzen Cab
1
3
3
0.83
L
Thanatos
IESEDEDE
Thanatos
0
1
0
0
W
Shiva
Kuchenkex
Shiva
3
0
2
4
L
Cthulhu
Rage-_-Zerox
Cthulhu
1
4
1
0.38
L
Agni
Taraloe
Agni
3
3
3
1.5
W
Erlang Shen
rumlit
Erlang Shen
7
2
1
3.75
L
Medusa
sweezzy94
Medusa
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,449
Damage
41,895
56,624
Taken
61,154
29,903
Mitigated
38,657
11,338
Healing
14,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
9,910
3,980
0
1,968
13,939
6,253
0
1,570
12,146
0
58,670
W
7,814
1,076
212
1,855
10,078
4,277
789
5,149
4,496
84,588
925
W
Maui
3,561
742
0
2,273
9,498
8,640
0
2,527
6,884
21,409
0
W
Ah Muzen Cab
Hispane
Ah Muzen Cab
9,690
3,733
0
858
12,567
6,093
465
1,398
11,169
0
89,153
L
Thanatos
IESEDEDE
Thanatos
287
0
0
644
1,431
338
0
0
1,330
0
3,899
W
Shiva
Kuchenkex
Shiva
9,366
2,490
170
2,219
11,942
9,149
646
4,421
7,409
0
77,564
L
Cthulhu
Rage-_-Zerox
Cthulhu
9,760
996
1,125
3,274
18,943
14,444
0
4,118
14,341
40,547
469
L
Agni
Taraloe
Agni
7,505
546
0
2,891
9,799
3,926
0
4,354
5,347
67,934
758
W
Erlang Shen
rumlit
Erlang Shen
11,464
7,003
0
7,393
17,069
10,498
0
2,582
14,400
0
80,631
L
Medusa
sweezzy94
Medusa
8,987
3,375
0
1,436
12,512
4,942
0
1,268
11,199
0
60,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,775
Gold Earned
45,671
409
Minions Killed
592
0
Camps Cleared
0
1,292,536
Distance Traveled
1,556,530
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,576
505
89
6
0
346,466
1
W
Eset
8,972
598
148
10
0
254,569
0
W
Maui
8,479
565
36
2
0
341,031
3
W
Ah Muzen Cab
9,215
614
150
10
0
277,079
2
L
Thanatos
4,807
320
9
1
0
25,801
0
W
Shiva
9,770
651
132
9
0
335,851
0
L
Cthulhu
7,118
475
59
4
0
315,416
0
L
Agni
8,561
571
140
9
0
324,543
4
W
Erlang Shen
9,235
616
126
8
0
348,000
0
L
Medusa
7,713
514
112
7
0
280,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role