Player Matchup

King Arthur
King Arthur
Aki Caution
King Arthur
Level 28
God Stats
2W - 3L
1,161 SR
Queue Stats
53W - 64L
1,347 Elo+
Party 1
Chiron
Chiron
Toe clapper
Chiron
Level 64
God Stats
4W - 1L
1,645 SR
Queue Stats
122W - 92L
1,434 Elo+
Party 1
Anubis
Anubis
Vibe Check 9
Anubis
Level 35
God Stats
7W - 1L
1,781 SR
Queue Stats
12W - 15L
1,359 Elo+
Solo
Team Averages
Level 42
1,529 SR
1,380 Elo+

VS

Team Averages
Level 55
1,683 SR
1,429 Elo+
Cthulhu
Cthulhu
Creepy_Don
Cthulhu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,431 Elo+
Solo
Tyr
Tyr
FreaKsiKrauseR
Tyr
Level 52
God Stats
3W - 4L
1,834 SR
Queue Stats
10W - 10L
1,499 Elo+
Solo
Artio
Artio
Lord19896020
Artio
Level 65
God Stats
1W - 1L
1,716 SR
Queue Stats
357W - 392L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aki Caution
King Arthur
13
1 / 2 / 5
8,052
732
3,264
10,207
6,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
13
3 / 0 / 2
8,216
747
5,117
4,344
1,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
13
2 / 1 / 4
8,368
761
5,681
5,506
2,250
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Creepy_Don
Cthulhu
11
0 / 4 / 3
6,944
631
1,508
9,135
4,413
13
1 / 2 / 1
7,328
666
4,929
8,387
4,308
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
2 / 0 / 0
7,508
683
866
2,938
3,563
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
6
Kills
3
3
Deaths
6
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aki Caution
King Arthur
1
2
5
1.75
L
Cthulhu
Creepy_Don
Cthulhu
0
4
3
0.38
L
1
2
1
0.75
L
2
0
0
2
W
Chiron
3
0
2
4
W
Anubis
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,062
Damage
7,303
20,057
Taken
20,460
9,976
Mitigated
12,284
5,836
Healing
1,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aki Caution
King Arthur
3,264
428
0
1,351
10,207
6,215
449
633
9,574
226
28,439
L
Cthulhu
Creepy_Don
Cthulhu
1,508
172
73
0
9,135
4,413
0
3,081
6,038
7,170
0
L
4,929
675
0
785
8,387
4,308
0
1,951
6,412
0
31,682
L
866
34
110
300
2,938
3,563
0
713
2,195
9,762
0
W
Chiron
5,117
1,694
465
2,306
4,344
1,511
1,129
569
3,775
0
29,314
W
Anubis
5,681
607
114
1,600
5,506
2,250
541
1,178
4,328
24,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,636
Gold Earned
21,780
137
Minions Killed
66
0
Camps Cleared
0
590,435
Distance Traveled
442,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,052
732
45
4
0
199,980
0
L
Cthulhu
6,944
631
14
1
0
148,026
0
L
Tyr
7,328
666
40
4
0
195,082
0
L
Artio
7,508
683
12
1
0
99,843
0
W
Chiron
8,216
747
49
4
0
195,567
0
W
Anubis
8,368
761
43
4
0
194,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role