Player Matchup

Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold I
 
Ganesha
Gold I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold III
 
Amaterasu
Gold III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold V
Kriete
Artio
Gold V
Level 145
God Stats
0W - 2L
1,271 SR
Queue Stats
83W - 63L
1,669 MMR
Solo
Freya
Freya
Silver I
MyGFinTheKitchen
Freya
Silver I
Level 137
God Stats
1W - 1L
1,710 SR
Queue Stats
56W - 52L
1,596 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,496 SR
1,553 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,567 SR
1,604 MMR
Sobek
Sobek
Gold V
 
Sobek
Gold V
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Gold I
D_WOLF77
Bakasura
Gold I
Level 129
God Stats
2W - 0L
1,844 SR
Queue Stats
169W - 164L
1,689 MMR
Party 2
Hachiman
Hachiman
Gold V
DauraSP
Hachiman
Gold V
Level 159
God Stats
24W - 19L
1,553 SR
Queue Stats
144W - 134L
1,546 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
Inquisitør
Sun Wukong
Gold II
Level 159
God Stats
2W - 0L
1,539 SR
Queue Stats
127W - 131L
1,640 MMR
Solo
Vulcan
Vulcan
Platinum V
jakeward123
Vulcan
Platinum V
Level 109
God Stats
4W - 4L
1,398 SR
Queue Stats
122W - 120L
1,646 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 2 / 0
6,140
614
4,012
7,067
2,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
 
Ganesha
9
0 / 1 / 2
5,057
506
1,673
6,844
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
 
Amaterasu
9
0 / 2 / 1
4,801
480
664
7,660
3,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
Kriete
Artio
10
0 / 2 / 0
5,350
535
5,191
9,533
4,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
4,812
481
2,477
5,592
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
HeimdallrAwilixThothNeith

VS

Bans
OsirisAthenaThanatosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 0 / 6
6,742
674
5,000
6,786
5,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
D_WOLF77
Bakasura
11
3 / 1 / 2
5,946
595
2,068
9,084
4,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
DauraSP
Hachiman
11
1 / 0 / 1
6,354
635
4,045
3,675
1,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Sun Wukong
Inquisitør
Sun Wukong
11
2 / 0 / 0
6,407
641
6,478
8,321
4,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
12
2 / 2 / 1
5,928
593
6,797
3,567
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
9
9
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
2
0
1.5
L
Ganesha
 
Ganesha
0
1
2
1
L
Amaterasu
 
Amaterasu
0
2
1
0.25
W
Sobek
 
Sobek
1
0
6
4
W
Bakasura
D_WOLF77
Bakasura
3
1
2
4
W
Hachiman
DauraSP
Hachiman
1
0
1
1.5
W
Sun Wukong
Inquisitør
Sun Wukong
2
0
0
2
L
Artio
Kriete
Artio
0
2
0
0
L
0
2
0
0
W
Vulcan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,017
Damage
24,388
36,696
Taken
31,433
16,538
Mitigated
16,493
9,692
Healing
16,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,012
1,228
0
500
7,067
2,591
0
5,047
2,010
0
48,175
L
Ganesha
 
Ganesha
1,673
515
0
2,289
6,844
3,821
0
3,911
2,883
12,589
159
L
Amaterasu
 
Amaterasu
664
243
0
1,712
7,660
3,785
0
1,616
6,014
0
29,962
W
Sobek
 
Sobek
5,000
776
0
3,505
6,786
5,817
362
1,549
5,115
16,272
2,748
W
Bakasura
D_WOLF77
Bakasura
2,068
1,616
0
6,678
9,084
4,179
0
690
8,354
0
34,323
W
Hachiman
DauraSP
Hachiman
4,045
1,793
0
2,889
3,675
1,270
616
1,330
2,129
0
54,386
W
Sun Wukong
Inquisitør
Sun Wukong
6,478
1,662
0
2,621
8,321
4,045
0
4,193
3,130
0
49,235
L
Artio
Kriete
Artio
5,191
605
0
3,654
9,533
4,228
0
0
9,533
31,851
0
L
2,477
869
0
1,537
5,592
2,113
0
767
4,780
29,312
1,767
W
Vulcan
6,797
3,447
0
730
3,567
1,182
0
233
3,334
51,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,160
Gold Earned
31,377
287
Minions Killed
365
0
Camps Cleared
0
969,234
Distance Traveled
1,012,901
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,140
614
88
9
0
179,781
0
L
Ganesha
5,057
506
2
0
0
207,878
4
L
Amaterasu
4,801
480
62
6
0
211,975
0
W
Sobek
6,742
674
9
1
0
216,634
3
W
Bakasura
5,946
595
83
8
0
217,284
1
W
Hachiman
6,354
635
105
11
0
186,535
0
W
Sun Wukong
6,407
641
85
9
0
178,085
0
L
Artio
5,350
535
68
7
0
196,857
2
L
Freya
4,812
481
67
7
0
172,743
0
W
Vulcan
5,928
593
83
8
0
214,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role