Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Chonkii
Cliodhna
Level 108
God Stats
1W - 4L
1,122 SR
Queue Stats
31W - 28L
1,453 Elo+
Party 1
Shiva
Shiva
andrey125
Shiva
Level 63
God Stats
2W - 1L
1,677 SR
Queue Stats
31W - 20L
1,574 Elo+
Solo
Nu Wa
Nu Wa
danidelupi15
Nu Wa
Level 142
God Stats
11W - 9L
1,734 SR
Queue Stats
95W - 94L
1,541 Elo+
Solo
Ganesha
Ganesha
nfgibaaaator228
Ganesha
Level 103
God Stats
8W - 3L
1,438 SR
Queue Stats
15W - 10L
1,545 Elo+
Solo
Team Averages
Level 102
1,494 SR
1,522 Elo+

VS

Team Averages
Level 116
1,439 SR
1,457 Elo+
Athena
Athena
 
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Erkiki10970
Hun Batz
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 157L
1,416 Elo+
Solo
Shiva
Shiva
GemCaVay
Shiva
Level 87
God Stats
66W - 48L
1,597 SR
Queue Stats
165W - 168L
1,511 Elo+
Solo
Discordia
Discordia
KatharineDark
Discordia
Level 81
God Stats
2W - 4L
1,209 SR
Queue Stats
11W - 13L
1,430 Elo+
Solo
Heimdallr
Heimdallr
SantasClaw
Heimdallr
Level 106
God Stats
27W - 33L
1,391 SR
Queue Stats
672W - 643L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 0 / 6
8,159
1,166
3,772
5,852
5,566
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Chonkii
Cliodhna
14
8 / 1 / 4
9,463
1,352
13,871
8,471
4,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Shiva
andrey125
Shiva
14
6 / 0 / 10
9,149
1,307
9,572
10,437
13,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 1 / 10
8,883
1,269
6,574
2,997
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 1 / 17
9,601
1,372
8,083
10,440
12,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Team 1 Tickets

375

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
0 / 1 / 1
7,323
1,046
1,179
4,037
3,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
Erkiki10970
Hun Batz
12
2 / 6 / 0
8,038
1,148
5,869
13,004
7,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shiva
GemCaVay
Shiva
12
0 / 0 / 0
6,832
976
0
431
175
Discordia
KatharineDark
Discordia
13
0 / 5 / 3
7,827
1,118
7,836
10,360
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
SantasClaw
Heimdallr
13
1 / 6 / 2
8,500
1,214
14,561
18,145
7,640
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
9
18
Kills
3
3
Deaths
18
47
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
6
4
L
Athena
 
Athena
0
1
1
0.5
W
Cliodhna
Chonkii
Cliodhna
8
1
4
10
L
Hun Batz
Erkiki10970
Hun Batz
2
6
0
0.33
L
Shiva
GemCaVay
Shiva
0
0
0
0
L
Discordia
KatharineDark
Discordia
0
5
3
0.3
L
Heimdallr
SantasClaw
Heimdallr
1
6
2
0.33
W
Shiva
andrey125
Shiva
6
0
10
11
W
3
1
10
8
W
0
1
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,872
Damage
29,445
38,197
Taken
45,977
37,686
Mitigated
22,191
4,200
Healing
3,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,772
948
0
0
5,852
5,566
0
1,911
3,941
25,598
1,685
L
Athena
 
Athena
1,179
594
0
224
4,037
3,247
0
1,976
2,020
3,663
0
W
Cliodhna
Chonkii
Cliodhna
13,871
3,387
0
1,497
8,471
4,689
0
1,616
6,855
0
24,590
L
Hun Batz
Erkiki10970
Hun Batz
5,869
1,279
0
283
13,004
7,794
0
4,526
8,211
0
15,860
L
Shiva
GemCaVay
Shiva
0
0
0
0
431
175
0
431
0
0
0
L
Discordia
KatharineDark
Discordia
7,836
631
0
0
10,360
3,335
0
3,852
6,457
28,453
0
L
Heimdallr
SantasClaw
Heimdallr
14,561
8,640
0
2,563
18,145
7,640
0
6,974
10,903
0
35,859
W
Shiva
andrey125
Shiva
9,572
1,607
0
629
10,437
13,331
0
1,863
8,574
113
15,483
W
6,574
1,758
0
0
2,997
1,289
0
743
2,254
19,679
0
W
8,083
570
0
2,074
10,440
12,811
0
2,882
7,558
18,789
1,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,255
Gold Earned
38,520
166
Minions Killed
118
6
Camps Cleared
5
816,155
Distance Traveled
407,304
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,159
1,166
59
8
1
137,393
0
L
Athena
7,323
1,046
9
1
0
38,653
0
W
Cliodhna
9,463
1,352
36
5
3
162,357
0
L
Hun Batz
8,038
1,148
28
4
3
126,597
0
L
Shiva
6,832
976
0
0
0
0
0
L
Discordia
7,827
1,118
35
5
2
123,774
0
L
Heimdallr
8,500
1,214
46
7
0
118,280
0
W
Shiva
9,149
1,307
32
5
1
174,849
0
W
Nu Wa
8,883
1,269
37
5
1
125,798
0
W
Ganesha
9,601
1,372
2
0
0
215,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role