Player Matchup

Hou Yi
Hou Yi
DaniManu
Hou Yi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,240 Elo+
Solo
Ullr
Ullr
Fipax
Ullr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,526 Elo+
Party 2
Ah Puch
Ah Puch
Szachista
Ah Puch
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
135W - 124L
1,552 Elo+
Solo
Arachne
Arachne
cedric_wdmn
Arachne
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 156L
1,475 Elo+
Solo
Anubis
Anubis
eatk0
Anubis
Level 64
God Stats
4W - 2L
1,934 SR
Queue Stats
154W - 140L
1,552 Elo+
Party 2
Team Averages
Level 117
1,587 SR
1,469 Elo+

VS

Team Averages
Level 152
1,626 SR
1,531 Elo+
Neith
Neith
 
Neith
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Mexicain67
Zeus
Level 130
God Stats
3W - 3L
1,543 SR
Queue Stats
283W - 279L
1,568 Elo+
Solo
Serqet
Serqet
OscarScripeTV
Serqet
Level 205
God Stats
12W - 5L
1,884 SR
Queue Stats
509W - 531L
1,448 Elo+
Party 1
Geb
Geb
Squidwardstar
Geb
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 125L
1,488 Elo+
Party 1
Cerberus
Cerberus
llapua
Cerberus
Level 157
God Stats
9W - 2L
1,701 SR
Queue Stats
446W - 387L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DaniManu
Hou Yi
12
1 / 4 / 3
7,141
714
7,870
8,448
3,548
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
Fipax
Ullr
12
1 / 5 / 3
6,942
694
3,835
10,352
4,440
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
Szachista
Ah Puch
16
2 / 4 / 2
8,756
876
12,764
8,417
4,110
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
cedric_wdmn
Arachne
10
0 / 4 / 1
6,299
630
3,984
9,593
9,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
eatk0
Anubis
13
3 / 6 / 2
7,911
791
6,008
9,297
4,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 0 / 14
8,740
874
4,657
6,705
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

16
7 / 2 / 12
9,396
940
16,280
7,607
4,187
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
8 / 3 / 9
9,472
947
8,536
11,726
14,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 2 / 11
8,251
825
7,143
10,504
10,709
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
llapua
Cerberus
15
3 / 1 / 18
9,859
986
7,992
17,326
16,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
87
7
Kills
23
23
Deaths
8
11
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
14
9
L
Hou Yi
DaniManu
Hou Yi
1
4
3
0.63
L
Ullr
Fipax
Ullr
1
5
3
0.5
W
7
2
12
6.5
W
8
3
9
4.17
W
3
2
11
4.25
L
Ah Puch
Szachista
Ah Puch
2
4
2
0.75
L
Arachne
cedric_wdmn
Arachne
0
4
1
0.13
L
Anubis
eatk0
Anubis
3
6
2
0.67
W
Cerberus
llapua
Cerberus
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,461
Damage
44,608
46,107
Taken
53,868
25,523
Mitigated
50,292
8,611
Healing
21,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,657
709
1,090
2,970
6,705
4,094
2,291
1,641
5,064
0
27,846
L
Hou Yi
DaniManu
Hou Yi
7,870
2,307
281
642
8,448
3,548
0
4,877
3,212
0
11,292
L
Ullr
Fipax
Ullr
3,835
2,310
1,140
1,831
10,352
4,440
0
7,264
2,688
0
6,676
W
16,280
453
722
2,065
7,607
4,187
1,805
2,798
4,726
35,560
0
W
8,536
945
1,231
2,427
11,726
14,633
0
3,388
8,174
0
11,702
W
7,143
40
1,132
2,204
10,504
10,709
230
3,854
6,650
11,140
800
L
Ah Puch
Szachista
Ah Puch
12,764
263
1,133
506
8,417
4,110
0
6,850
1,473
32,460
0
L
Arachne
cedric_wdmn
Arachne
3,984
2,652
446
1,467
9,593
9,317
0
5,006
3,891
0
5,561
L
Anubis
eatk0
Anubis
6,008
474
646
519
9,297
4,108
0
6,418
2,410
14,185
323
W
Cerberus
llapua
Cerberus
7,992
222
818
6,479
17,326
16,669
492
6,866
10,332
10,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,049
Gold Earned
45,718
81
Minions Killed
140
0
Camps Cleared
0
810,692
Distance Traveled
929,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,740
874
53
5
0
173,486
0
L
Hou Yi
7,141
714
8
1
0
166,693
0
L
Ullr
6,942
694
3
0
0
164,198
0
W
Zeus
9,396
940
42
4
0
162,611
0
W
Serqet
9,472
947
13
1
0
203,675
0
W
Geb
8,251
825
18
2
0
186,536
0
L
Ah Puch
8,756
876
49
5
0
180,342
0
L
Arachne
6,299
630
5
1
0
142,347
0
L
Anubis
7,911
791
16
2
0
157,112
0
W
Cerberus
9,859
986
14
1
0
203,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role