Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Grigoriouu
Arachne
Level 48
God Stats
19W - 13L
1,538 SR
Queue Stats
54W - 58L
1,349 Elo+
Solo
Neith
Neith
Payman_Tj
Neith
Level 66
God Stats
22W - 17L
1,556 SR
Queue Stats
23W - 23L
1,449 Elo+
Solo
Sobek
Sobek
baradonspata
Sobek
Level 48
God Stats
3W - 3L
1,518 SR
Queue Stats
47W - 35L
1,507 Elo+
Solo
Cabrakan
Cabrakan
iZYMAv
Cabrakan
Level 60
God Stats
41W - 37L
1,587 SR
Queue Stats
461W - 489L
1,454 Elo+
Solo
Team Averages
Level 78
1,540 SR
1,452 Elo+

VS

Team Averages
Level 73
1,528 SR
1,433 Elo+
Ymir
Ymir
 
Ymir
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BossTheHoRRoR
Anubis
Level 120
God Stats
15W - 9L
1,591 SR
Queue Stats
62W - 43L
1,464 Elo+
Solo
Cupid
Cupid
Vanaatje
Cupid
Level 67
God Stats
9W - 4L
1,594 SR
Queue Stats
116W - 124L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dizzydaisey08
Morgan Le Fay
Level 59
God Stats
1W - 3L
1,165 SR
Queue Stats
18W - 30L
1,310 Elo+
Solo
Loki
Loki
look-a-pandaa
Loki
Level 66
God Stats
18W - 13L
1,790 SR
Queue Stats
141W - 126L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 2 / 1
7,320
488
11,184
7,392
2,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Arachne
Grigoriouu
Arachne
8
0 / 3 / 3
5,824
388
1,506
6,780
2,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Payman_Tj
Neith
12
0 / 4 / 0
6,861
457
2,963
10,005
2,977
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 0 / 1
6,941
463
4,363
11,043
9,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
iZYMAv
Cabrakan
14
5 / 1 / 0
8,196
546
9,278
14,107
9,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 2 / 1
6,852
457
2,383
13,549
11,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 0 / 3
9,155
610
5,397
5,505
2,659
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Vanaatje
Cupid
12
0 / 0 / 2
6,922
461
5,374
9,243
3,304
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
dizzydaisey08
Morgan Le Fay
12
3 / 5 / 1
8,049
537
9,657
9,710
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
4 / 0 / 4
8,672
578
8,413
10,482
4,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
7
Kills
10
10
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
1
0.75
W
Ymir
 
Ymir
0
2
1
0.25
W
3
0
3
4.5
L
Arachne
Grigoriouu
Arachne
0
3
3
0.5
L
Neith
Payman_Tj
Neith
0
4
0
0
W
Cupid
Vanaatje
Cupid
0
0
2
1
L
1
0
1
1.5
W
Morgan Le Fay
dizzydaisey08
Morgan Le Fay
3
5
1
0.7
L
Cabrakan
iZYMAv
Cabrakan
5
1
0
5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,294
Damage
31,224
49,327
Taken
48,489
27,462
Mitigated
26,074
13,208
Healing
13,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
11,184
4,071
0
2,462
7,392
2,735
903
1,886
5,506
0
59,518
W
Ymir
 
Ymir
2,383
314
0
1,501
13,549
11,588
390
2,647
10,902
19,614
0
W
5,397
162
0
2,980
5,505
2,659
457
997
4,508
53,446
3,827
L
Arachne
Grigoriouu
Arachne
1,506
1,066
0
785
6,780
2,826
0
904
5,876
0
25,951
L
Neith
Payman_Tj
Neith
2,963
1,366
0
2,670
10,005
2,977
0
3,930
6,075
0
47,620
W
Cupid
Vanaatje
Cupid
5,374
2,915
1,450
5,858
9,243
3,304
1,157
1,013
8,230
0
52,282
L
4,363
562
0
4,521
11,043
9,546
336
2,439
8,604
21,291
1,704
W
Morgan Le Fay
dizzydaisey08
Morgan Le Fay
9,657
1,765
72
590
9,710
3,712
1,145
5,469
4,241
58,142
0
L
Cabrakan
iZYMAv
Cabrakan
9,278
1,031
0
2,770
14,107
9,378
0
7,784
6,323
55,061
2,671
W
8,413
2,346
0
718
10,482
4,811
0
3,043
7,439
0
82,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,142
Gold Earned
39,650
347
Minions Killed
432
0
Camps Cleared
0
1,250,895
Distance Traveled
1,421,591
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,320
488
92
6
0
245,706
0
W
Ymir
6,852
457
25
2
0
302,055
0
W
Anubis
9,155
610
108
7
0
263,961
4
L
Arachne
5,824
388
50
3
0
166,253
0
L
Neith
6,861
457
75
5
0
266,566
3
W
Cupid
6,922
461
91
6
0
281,133
0
L
Sobek
6,941
463
25
2
0
286,427
3
W
Morgan Le Fay
8,049
537
89
6
0
233,327
0
L
Cabrakan
8,196
546
105
7
0
285,943
0
W
Loki
8,672
578
119
8
0
341,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role