Player Matchup

Danzaburou
Danzaburou
GanGsteraqq
Danzaburou
Level 104
God Stats
11W - 5L
1,734 SR
Queue Stats
294W - 311L
1,565 Elo+
Party 3
Cerberus
Cerberus
Hermiss
Cerberus
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
211W - 165L
1,604 Elo+
Party 3
Thor
Thor
JulianSkillzxX
Thor
Level 33
God Stats
12W - 3L
1,928 SR
Queue Stats
144W - 144L
1,545 Elo+
Party 2
Janus
Janus
SIyCooper
Janus
Level 118
God Stats
82W - 70L
1,659 SR
Queue Stats
339W - 354L
1,581 Elo+
Party 3
Sun Wukong
Sun Wukong
The_DJ_Lucas
Sun Wukong
Level 156
God Stats
4W - 2L
1,530 SR
Queue Stats
166W - 170L
1,507 Elo+
Party 2
Team Averages
Level 107
1,670 SR
1,561 Elo+

VS

Team Averages
Level 107
1,516 SR
1,540 Elo+
Sol
Sol
 
Sol
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Pepito1017
Thanatos
Level 44
God Stats
4W - 6L
1,429 SR
Queue Stats
131W - 124L
1,529 Elo+
Solo
Skadi
Skadi
SheNose
Skadi
Level 122
God Stats
2W - 3L
1,528 SR
Queue Stats
110W - 104L
1,535 Elo+
Solo
Chaac
Chaac
gitarhero
Chaac
Level 146
God Stats
1W - 4L
1,339 SR
Queue Stats
102W - 104L
1,559 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
zagor00
Morgan Le Fay
Level 138
God Stats
3W - 6L
1,783 SR
Queue Stats
58W - 57L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GanGsteraqq
Danzaburou
6
0 / 1 / 0
3,479
696
1,445
3,809
1,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
Hermiss
Cerberus
6
1 / 0 / 2
3,439
688
3,154
4,879
2,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
2 / 2 / 1
3,741
748
1,811
5,207
1,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
SIyCooper
Janus
7
3 / 1 / 3
4,015
803
2,994
3,272
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
The_DJ_Lucas
Sun Wukong
7
1 / 0 / 0
4,291
858
1,935
2,349
931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 0 / 1
3,460
692
1,888
2,510
627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Pepito1017
Thanatos
6
0 / 3 / 2
3,437
687
1,779
5,214
1,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
SheNose
Skadi
3
0 / 1 / 0
2,745
549
859
1,835
394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
gitarhero
Chaac
6
2 / 1 / 1
3,642
728
3,274
4,337
2,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morgan Le Fay
zagor00
Morgan Le Fay
6
2 / 2 / 0
3,602
720
2,642
2,668
870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
7
Kills
4
4
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
1
0.5
W
Danzaburou
GanGsteraqq
Danzaburou
0
1
0
0
W
Cerberus
Hermiss
Cerberus
1
0
2
2
W
2
2
1
1.25
L
Thanatos
Pepito1017
Thanatos
0
3
2
0.33
W
Janus
SIyCooper
Janus
3
1
3
4.5
L
Skadi
SheNose
Skadi
0
1
0
0
W
Sun Wukong
The_DJ_Lucas
Sun Wukong
1
0
0
1
L
Chaac
gitarhero
Chaac
2
1
1
2.5
L
Morgan Le Fay
zagor00
Morgan Le Fay
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,339
Damage
10,442
19,516
Taken
16,564
7,598
Mitigated
6,135
6,781
Healing
6,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,888
1,228
0
1,172
2,510
627
0
839
1,532
17,867
1,763
W
Danzaburou
GanGsteraqq
Danzaburou
1,445
856
0
1,006
3,809
1,188
0
878
2,931
0
18,017
W
Cerberus
Hermiss
Cerberus
3,154
504
0
2,610
4,879
2,794
0
1,223
3,622
10,533
1,628
W
1,811
444
0
1,955
5,207
1,645
0
384
4,779
0
14,693
L
Thanatos
Pepito1017
Thanatos
1,779
540
0
2,968
5,214
1,608
0
1,187
3,863
0
17,145
W
Janus
SIyCooper
Janus
2,994
294
0
250
3,272
1,040
0
1,647
1,407
15,612
0
L
Skadi
SheNose
Skadi
859
543
0
785
1,835
394
0
0
1,835
0
5,592
W
Sun Wukong
The_DJ_Lucas
Sun Wukong
1,935
607
0
960
2,349
931
0
0
2,349
0
26,463
L
Chaac
gitarhero
Chaac
3,274
1,005
0
1,322
4,337
2,636
0
2,000
2,120
0
10,026
L
Morgan Le Fay
zagor00
Morgan Le Fay
2,642
263
0
166
2,668
870
0
1,476
1,112
16,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,965
Gold Earned
16,886
159
Minions Killed
118
0
Camps Cleared
0
549,908
Distance Traveled
462,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,460
692
36
7
0
105,196
0
W
Danzaburou
3,479
696
34
7
0
104,412
0
W
Cerberus
3,439
688
24
5
0
114,168
0
W
Thor
3,741
748
28
6
0
100,098
0
L
Thanatos
3,437
687
30
6
0
109,221
0
W
Janus
4,015
803
27
5
0
114,113
0
L
Skadi
2,745
549
10
2
0
31,267
0
W
Sun Wukong
4,291
858
46
9
0
117,117
0
L
Chaac
3,642
728
11
2
0
115,576
0
L
Morgan Le Fay
3,602
720
31
6
0
100,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role