Player Matchup

Neith
Neith
Gladiaator9
Neith
Level 118
God Stats
10W - 5L
1,869 SR
Queue Stats
241W - 229L
1,389 Elo+
Solo
Medusa
Medusa
LaFatalite
Medusa
Level 146
God Stats
451W - 421L
1,520 SR
Queue Stats
611W - 613L
1,481 Elo+
Solo
Pele
Pele
MalikTheMarksman
Pele
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 168L
1,437 Elo+
Solo
Fafnir
Fafnir
Meuusi
Fafnir
Level 128
God Stats
4W - 5L
1,500 SR
Queue Stats
212W - 204L
1,525 Elo+
Solo
Hades
Hades
leelix
Hades
Level 63
God Stats
60W - 48L
1,333 SR
Queue Stats
116W - 134L
1,380 Elo+
Solo
Team Averages
Level 117
1,544 SR
1,443 Elo+

VS

Team Averages
Level 114
1,450 SR
1,462 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FedSanya
Izanami
Level 66
God Stats
27W - 39L
1,363 SR
Queue Stats
198W - 211L
1,436 Elo+
Solo
Ganesha
Ganesha
IrishWolfxx
Ganesha
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
165W - 165L
1,443 Elo+
Solo
Ra
Ra
ZendryxPT
Ra
Level 49
God Stats
8W - 8L
1,385 SR
Queue Stats
33W - 37L
1,458 Elo+
Solo
Hun Batz
Hun Batz
donflx91
Hun Batz
Level 126
God Stats
5W - 4L
1,500 SR
Queue Stats
117W - 106L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,209
642
1,831
3,286
922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
LaFatalite
Medusa
7
0 / 0 / 0
3,767
753
1,828
1,811
513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

1
0 / 0 / 0
924
185
0
0
0
Fafnir
Meuusi
Fafnir
4
0 / 0 / 1
3,369
674
1,239
3,612
2,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
leelix
Hades
7
1 / 0 / 0
3,907
781
1,087
3,522
1,293
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
6
0 / 0 / 0
3,452
690
478
3,815
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Izanami
FedSanya
Izanami
5
1 / 0 / 0
3,507
701
2,260
2,062
552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
IrishWolfxx
Ganesha
5
0 / 1 / 1
3,475
695
1,529
4,112
2,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 0
3,661
732
1,227
2,799
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
donflx91
Hun Batz
6
0 / 0 / 0
3,211
642
364
3,158
1,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
0
0
0
W
Izanami
FedSanya
Izanami
1
0
0
1
L
1
1
0
1
W
Ganesha
IrishWolfxx
Ganesha
0
1
1
0.5
L
Medusa
LaFatalite
Medusa
0
0
0
0
L
0
0
0
0
L
Fafnir
Meuusi
Fafnir
0
0
1
0.5
W
0
1
0
0
W
Hun Batz
donflx91
Hun Batz
0
0
0
0
L
Hades
leelix
Hades
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,985
Damage
5,858
12,231
Taken
15,946
5,072
Mitigated
6,232
5,165
Healing
4,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
478
0
0
648
3,815
1,554
0
0
3,815
14,933
543
W
Izanami
FedSanya
Izanami
2,260
1,565
0
761
2,062
552
0
329
1,733
0
15,824
L
1,831
926
0
984
3,286
922
0
995
2,291
0
15,270
W
Ganesha
IrishWolfxx
Ganesha
1,529
218
0
1,615
4,112
2,116
0
910
3,202
8,663
451
L
Medusa
LaFatalite
Medusa
1,828
1,013
0
401
1,811
513
0
390
1,339
0
25,233
L
0
0
0
0
0
0
0
0
0
0
0
L
Fafnir
Meuusi
Fafnir
1,239
541
0
1,574
3,612
2,344
0
503
3,109
3,247
436
W
1,227
116
136
885
2,799
831
0
947
1,852
18,435
1,326
W
Hun Batz
donflx91
Hun Batz
364
108
0
725
3,158
1,179
0
140
3,018
0
19,436
L
Hades
leelix
Hades
1,087
0
0
2,206
3,522
1,293
0
990
2,338
21,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,176
Gold Earned
17,306
116
Minions Killed
175
0
Camps Cleared
0
369,205
Distance Traveled
498,753
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
3,452
690
37
7
0
103,877
1
W
Izanami
3,507
701
37
7
0
82,489
0
L
Neith
3,209
642
31
6
0
83,368
0
W
Ganesha
3,475
695
1
0
0
98,656
0
L
Medusa
3,767
753
37
7
0
87,553
0
L
Pele
924
185
0
0
0
0
0
L
Fafnir
3,369
674
3
1
0
95,072
1
W
Ra
3,661
732
52
10
0
101,569
0
W
Hun Batz
3,211
642
48
10
0
112,162
0
L
Hades
3,907
781
45
9
0
103,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role