Player Matchup

Rama
Rama
Nibil
Rama
Level 122
God Stats
2W - 9L
1,107 SR
Queue Stats
566W - 572L
1,528 Elo+
Solo
Ix Chel
Ix Chel
Nicolasd6
Ix Chel
Level 268
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,354 Elo+
Party 1
Fenrir
Fenrir
Swaldo_69
Fenrir
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 237L
1,505 Elo+
Solo
Hachiman
Hachiman
ValikX3
Hachiman
Level 176
God Stats
0W - 1L
1,721 SR
Queue Stats
3W - 2L
1,690 Elo+
Party 1
Lancelot
Lancelot
zFway
Lancelot
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 165L
1,547 Elo+
Solo
Team Averages
Level 152
1,466 SR
1,525 Elo+

VS

Team Averages
Level 132
1,557 SR
1,521 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Pilch90
Ne Zha
Level 151
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 92L
1,572 Elo+
Solo
Xing Tian
Xing Tian
SellyourChicken
Xing Tian
Level 142
God Stats
5W - 6L
1,461 SR
Queue Stats
213W - 227L
1,473 Elo+
Solo
Amaterasu
Amaterasu
TheRealBooker
Amaterasu
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 151L
1,508 Elo+
Solo
Ra
Ra
插进你的身体看你仰头娇喘
Ra
Level 183
God Stats
4W - 1L
1,824 SR
Queue Stats
355W - 367L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Nibil
Rama
12
1 / 7 / 3
7,264
660
8,831
13,477
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
Nicolasd6
Ix Chel
14
2 / 6 / 3
7,938
722
6,847
14,896
8,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Swaldo_69
Fenrir
12
1 / 6 / 4
7,671
697
3,189
13,451
13,058
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
ValikX3
Hachiman
14
1 / 5 / 3
7,584
689
14,148
12,095
4,582
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Lancelot
zFway
Lancelot
13
2 / 6 / 2
7,676
698
6,412
14,876
9,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
14 / 2 / 11
11,021
1,002
24,959
11,615
7,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ne Zha
Pilch90
Ne Zha
15
3 / 2 / 16
9,262
842
17,477
9,801
5,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Xing Tian
SellyourChicken
Xing Tian
16
4 / 1 / 12
9,309
846
4,957
14,070
15,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Amaterasu
TheRealBooker
Amaterasu
16
4 / 1 / 17
10,181
926
8,008
15,239
24,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
5 / 2 / 12
9,764
888
8,786
11,804
7,526
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
98
7
Kills
30
30
Deaths
8
15
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
14
2
11
9.75
L
Rama
Nibil
Rama
1
7
3
0.36
L
Ix Chel
Nicolasd6
Ix Chel
2
6
3
0.58
W
Ne Zha
Pilch90
Ne Zha
3
2
16
5.5
W
Xing Tian
SellyourChicken
Xing Tian
4
1
12
10
L
Fenrir
Swaldo_69
Fenrir
1
6
4
0.5
W
Amaterasu
TheRealBooker
Amaterasu
4
1
17
12.5
L
Hachiman
ValikX3
Hachiman
1
5
3
0.5
L
Lancelot
zFway
Lancelot
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,427
Damage
64,187
68,795
Taken
62,529
40,061
Mitigated
60,869
16,571
Healing
32,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
24,959
12,343
0
3,010
11,615
7,021
1,935
1,539
10,076
0
46,762
L
Rama
Nibil
Rama
8,831
6,661
0
932
13,477
4,363
0
2,495
10,982
0
13,081
L
Ix Chel
Nicolasd6
Ix Chel
6,847
503
6,216
4,157
14,896
8,536
0
2,741
12,039
14,428
0
W
Ne Zha
Pilch90
Ne Zha
17,477
2,617
542
2,694
9,801
5,850
1,634
1,106
8,695
0
31,527
W
Xing Tian
SellyourChicken
Xing Tian
4,957
244
0
388
14,070
15,695
722
1,324
12,746
9,494
0
L
Fenrir
Swaldo_69
Fenrir
3,189
208
606
1,320
13,451
13,058
0
2,866
10,516
0
6,067
W
Amaterasu
TheRealBooker
Amaterasu
8,008
1,546
552
3,123
15,239
24,777
1,760
1,575
13,664
4,268
12,347
L
Hachiman
ValikX3
Hachiman
14,148
8,557
0
1,112
12,095
4,582
0
2,257
9,766
0
31,652
L
Lancelot
zFway
Lancelot
6,412
1,120
781
1,447
14,876
9,522
0
4,179
10,533
0
10,948
W
8,786
544
15,581
6,230
11,804
7,526
1,418
1,303
10,501
23,470
509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,133
Gold Earned
49,537
73
Minions Killed
134
0
Camps Cleared
0
887,900
Distance Traveled
1,019,909
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,021
1,002
48
4
0
209,631
0
L
Rama
7,264
660
11
1
0
121,955
0
L
Ix Chel
7,938
722
12
1
0
185,946
0
W
Ne Zha
9,262
842
22
2
0
223,836
0
W
Xing Tian
9,309
846
11
1
0
192,485
0
L
Fenrir
7,671
697
5
0
0
183,756
0
W
Amaterasu
10,181
926
13
1
0
197,374
0
L
Hachiman
7,584
689
41
4
0
163,309
0
L
Lancelot
7,676
698
4
0
0
232,934
0
W
Ra
9,764
888
40
4
0
196,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role