Player Matchup

Nut
Nut
GtDtD
Nut
Level 28
God Stats
9W - 4L
1,879 SR
Queue Stats
12W - 6L
1,840 Elo+
Party 1
Arachne
Arachne
MrKoldyn
Arachne
Level 116
God Stats
1W - 1L
1,312 SR
Queue Stats
6W - 6L
1,247 Elo+
Solo
Amaterasu
Amaterasu
RabbitRobert
Amaterasu
Level 57
God Stats
7W - 8L
1,450 SR
Queue Stats
87W - 113L
1,457 Elo+
Solo
Ymir
Ymir
Zer0oDK
Ymir
Level 58
God Stats
2W - 1L
1,721 SR
Queue Stats
13W - 8L
1,671 Elo+
Party 1
Ra
Ra
legendsomeone
Ra
Level 157
God Stats
16W - 14L
1,599 SR
Queue Stats
141W - 114L
1,624 Elo+
Solo
Team Averages
Level 83
1,592 SR
1,568 Elo+

VS

Team Averages
Level 98
1,575 SR
1,557 Elo+
Bacchus
Bacchus
CiupiPS
Bacchus
Level 119
God Stats
48W - 33L
1,575 SR
Queue Stats
102W - 99L
1,507 Elo+
Solo
Persephone
Persephone
DivineDimitrescu
Persephone
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,690 Elo+
Solo
Scylla
Scylla
OhSnapItsAPK
Scylla
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,618 Elo+
Solo
Pele
Pele
rippenx
Pele
Level 84
God Stats
42W - 33L
1,589 SR
Queue Stats
131W - 131L
1,493 Elo+
Solo
Bastet
Bastet
thepacali
Bastet
Level 103
God Stats
3W - 2L
1,710 SR
Queue Stats
38W - 30L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
GtDtD
Nut
11
5 / 0 / 3
7,148
1,430
8,903
3,689
1,617
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Arachne
MrKoldyn
Arachne
11
1 / 0 / 8
6,510
1,302
3,789
4,508
2,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Amaterasu
RabbitRobert
Amaterasu
11
2 / 2 / 7
6,531
1,306
3,651
6,442
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Zer0oDK
Ymir
11
0 / 1 / 9
6,595
1,319
2,370
7,052
7,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 1 / 7
7,257
1,451
4,977
3,945
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

393

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CiupiPS
Bacchus
10
2 / 5 / 1
6,199
1,240
5,560
10,949
11,732
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Persephone
DivineDimitrescu
Persephone
11
0 / 0 / 1
6,043
1,209
6,832
3,455
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
11
1 / 1 / 1
6,113
1,223
5,595
2,485
849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Pele
rippenx
Pele
10
0 / 2 / 1
5,703
1,141
2,363
4,094
1,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Bastet
thepacali
Bastet
10
1 / 3 / 1
5,901
1,180
2,884
5,264
2,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
11
Kills
4
4
Deaths
11
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CiupiPS
Bacchus
2
5
1
0.5
L
Persephone
DivineDimitrescu
Persephone
0
0
1
0.5
W
Nut
GtDtD
Nut
5
0
3
6.5
W
Arachne
MrKoldyn
Arachne
1
0
8
5
L
Scylla
1
1
1
1.5
W
Amaterasu
RabbitRobert
Amaterasu
2
2
7
2.75
W
Ymir
Zer0oDK
Ymir
0
1
9
4.5
W
3
1
7
6.5
L
Pele
rippenx
Pele
0
2
1
0.25
L
Bastet
thepacali
Bastet
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,690
Damage
23,234
25,636
Taken
26,247
15,803
Mitigated
17,199
5,263
Healing
1,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CiupiPS
Bacchus
5,560
529
0
264
10,949
11,732
0
4,180
6,713
12,253
0
L
Persephone
DivineDimitrescu
Persephone
6,832
665
0
519
3,455
1,247
0
336
3,119
18,032
0
W
Nut
GtDtD
Nut
8,903
6,078
0
688
3,689
1,617
0
2,279
1,410
0
14,849
W
Arachne
MrKoldyn
Arachne
3,789
2,534
0
541
4,508
2,444
0
3,179
1,329
0
10,093
L
Scylla
5,595
690
0
115
2,485
849
0
236
2,249
15,836
0
W
Amaterasu
RabbitRobert
Amaterasu
3,651
2,137
0
1,198
6,442
3,067
0
4,810
1,632
0
7,288
W
Ymir
Zer0oDK
Ymir
2,370
775
247
944
7,052
7,102
0
5,917
1,135
5,452
134
W
4,977
380
1,225
420
3,945
1,573
0
1,802
2,143
23,779
734
L
Pele
rippenx
Pele
2,363
338
0
154
4,094
1,322
0
1,201
2,893
0
5,306
L
Bastet
thepacali
Bastet
2,884
315
0
368
5,264
2,049
0
1,022
4,242
0
9,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,041
Gold Earned
29,959
88
Minions Killed
96
5
Camps Cleared
4
578,123
Distance Traveled
481,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,199
1,240
13
3
0
99,961
0
L
Persephone
6,043
1,209
29
6
1
100,558
0
W
Nut
7,148
1,430
17
3
2
121,488
0
W
Arachne
6,510
1,302
17
3
3
112,380
0
L
Scylla
6,113
1,223
26
5
2
97,540
0
W
Amaterasu
6,531
1,306
10
2
0
115,820
0
W
Ymir
6,595
1,319
5
1
0
106,398
0
W
Ra
7,257
1,451
39
8
0
122,037
0
L
Pele
5,703
1,141
7
1
1
69,567
0
L
Bastet
5,901
1,180
21
4
0
114,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role