Player Matchup

Discordia
Discordia
OurVeris
Discordia
Level 35
God Stats
0W - 4L
1,215 SR
Queue Stats
5W - 17L
1,159 Elo+
Party 1
Cliodhna
Cliodhna
Ragnar_AI86
Cliodhna
Level 138
God Stats
0W - 3L
1,500 SR
Queue Stats
215W - 205L
1,457 Elo+
Solo
Aphrodite
Aphrodite
Shoujio
Aphrodite
Level 28
God Stats
1W - 3L
1,305 SR
Queue Stats
5W - 17L
1,159 Elo+
Party 1
Merlin
Merlin
Skyet12
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Skadi
Skadi
da96nimy
Skadi
Level 128
God Stats
0W - 2L
1,211 SR
Queue Stats
314W - 298L
1,565 Elo+
Solo
Team Averages
Level 71
1,346 SR
1,368 Elo+

VS

Team Averages
Level 123
1,516 SR
1,495 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Divinarus
Cliodhna
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 50L
1,514 Elo+
Solo
Fenrir
Fenrir
OscarEu-_-
Fenrir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,438 Elo+
Solo
Xing Tian
Xing Tian
TKD1Ray
Xing Tian
Level 107
God Stats
11W - 8L
1,578 SR
Queue Stats
612W - 608L
1,481 Elo+
Solo
Nut
Nut
krrauller
Nut
Level 152
God Stats
11W - 12L
1,500 SR
Queue Stats
697W - 697L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
OurVeris
Discordia
11
2 / 4 / 2
6,513
465
7,691
10,344
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
Ragnar_AI86
Cliodhna
12
2 / 3 / 1
6,793
485
4,303
13,013
4,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Aphrodite
Shoujio
Aphrodite
10
2 / 4 / 2
6,987
499
4,214
10,556
4,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Merlin
Skyet12
Merlin
12
1 / 2 / 2
6,927
495
6,560
8,588
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
da96nimy
Skadi
12
1 / 4 / 0
7,581
542
8,516
11,450
4,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
2 / 2 / 4
8,344
596
7,767
13,185
9,959
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
Divinarus
Cliodhna
14
3 / 1 / 1
8,187
585
7,760
11,857
5,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
OscarEu-_-
Fenrir
14
3 / 0 / 4
7,649
546
4,872
11,095
5,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
TKD1Ray
Xing Tian
14
7 / 1 / 5
7,811
558
6,927
8,697
6,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
2 / 4 / 7
7,736
553
9,587
10,592
4,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
8
Kills
17
17
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
2
4
2
W
Cliodhna
Divinarus
Cliodhna
3
1
1
3.5
W
Fenrir
OscarEu-_-
Fenrir
3
0
4
5
L
Discordia
OurVeris
Discordia
2
4
2
0.75
L
Cliodhna
Ragnar_AI86
Cliodhna
2
3
1
0.83
L
Aphrodite
Shoujio
Aphrodite
2
4
2
0.75
L
Merlin
Skyet12
Merlin
1
2
2
1
W
Xing Tian
TKD1Ray
Xing Tian
7
1
5
9.5
L
Skadi
da96nimy
Skadi
1
4
0
0.25
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,284
Damage
36,913
53,951
Taken
55,426
20,573
Mitigated
31,730
17,308
Healing
17,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,767
1,152
0
5,995
13,185
9,959
289
4,972
8,213
66,554
2,252
W
Cliodhna
Divinarus
Cliodhna
7,760
990
0
3,060
11,857
5,592
0
333
11,524
0
64,190
W
Fenrir
OscarEu-_-
Fenrir
4,872
1,956
0
3,696
11,095
5,381
0
1,835
9,260
0
60,675
L
Discordia
OurVeris
Discordia
7,691
1,563
0
1,108
10,344
3,458
554
1,922
8,422
42,109
1,722
L
Cliodhna
Ragnar_AI86
Cliodhna
4,303
457
0
5,506
13,013
4,987
0
3,166
9,847
0
52,326
L
Aphrodite
Shoujio
Aphrodite
4,214
973
3,287
4,093
10,556
4,958
288
2,099
8,457
18,049
0
L
Merlin
Skyet12
Merlin
6,560
317
0
730
8,588
2,996
0
5,952
2,636
41,092
536
W
Xing Tian
TKD1Ray
Xing Tian
6,927
416
48
1,574
8,697
6,588
0
3,658
5,039
33,815
891
L
Skadi
da96nimy
Skadi
8,516
3,323
0
2,584
11,450
4,174
28
1,214
10,236
0
60,174
W
9,587
4,939
0
2,855
10,592
4,210
719
7,371
3,221
0
63,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,801
Gold Earned
39,727
347
Minions Killed
466
0
Camps Cleared
0
1,286,351
Distance Traveled
1,408,155
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,344
596
124
9
0
265,466
0
W
Cliodhna
8,187
585
109
8
0
288,513
3
W
Fenrir
7,649
546
93
7
0
298,467
0
L
Discordia
6,513
465
80
6
0
246,515
0
L
Cliodhna
6,793
485
70
5
0
311,616
0
L
Aphrodite
6,987
499
19
1
0
263,020
2
L
Merlin
6,927
495
72
5
0
275,359
0
W
Xing Tian
7,811
558
44
3
0
305,117
0
L
Skadi
7,581
542
106
8
0
189,841
0
W
Nut
7,736
553
96
7
0
250,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role