Player Matchup

Nox
Nox
Bronze III
 
Nox
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
Calaverix30xx
Sun Wukong
Platinum I
Level 115
God Stats
2W - 3L
1,560 SR
Queue Stats
60W - 67L
2,048 MMR
Solo
Anhur
Anhur
Bronze III
PROEjecutor
Anhur
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,588 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 141
1,520 SR
1,712 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,765 SR
1,764 MMR
Charon
Charon
Diamond V
felix1710
Charon
Diamond V
Level 147
God Stats
11W - 18L
1,445 SR
Queue Stats
249W - 262L
2,005 MMR
Solo
Skadi
Skadi
Gold I
iEmoKid
Skadi
Gold I
Level 200
God Stats
4W - 3L
1,694 SR
Queue Stats
608W - 526L
1,454 MMR
Solo
Cerberus
Cerberus
Gold II
šheep
Cerberus
Gold II
Level 101
God Stats
5W - 0L
2,156 SR
Queue Stats
36W - 21L
1,833 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
0 / 4 / 3
6,991
636
6,921
8,757
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Calaverix30xx
Sun Wukong
11
2 / 5 / 1
7,300
664
8,363
16,999
13,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

12
1 / 5 / 2
7,356
669
3,535
10,856
4,181
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThothAchillesKuzenboNe ZhaXbalanque

VS

Bans
CthulhuHou YiAtlasAh Muzen CabAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
felix1710
Charon
15
7 / 1 / 6
9,452
859
9,214
11,156
10,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Skadi
iEmoKid
Skadi
14
3 / 1 / 8
8,762
797
11,316
6,380
2,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cerberus
šheep
Cerberus
13
4 / 1 / 9
9,138
831
11,058
11,643
13,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
14
14
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
4
3
0.38
L
Sun Wukong
Calaverix30xx
Sun Wukong
2
5
1
0.5
L
1
5
2
0.4
W
Charon
felix1710
Charon
7
1
6
10
W
Skadi
iEmoKid
Skadi
3
1
8
7
W
Cerberus
šheep
Cerberus
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,819
Damage
31,588
36,612
Taken
29,179
21,378
Mitigated
26,747
4,055
Healing
4,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,921
1,340
0
732
8,757
3,632
0
4,809
3,272
27,761
0
L
Sun Wukong
Calaverix30xx
Sun Wukong
8,363
1,545
0
1,422
16,999
13,565
47
6,696
9,117
0
22,755
L
3,535
1,530
0
1,901
10,856
4,181
228
4,842
5,233
0
23,166
W
Charon
felix1710
Charon
9,214
1,044
0
1,312
11,156
10,319
512
2,830
8,326
23,815
1,297
W
Skadi
iEmoKid
Skadi
11,316
4,876
0
1,074
6,380
2,809
971
1,001
5,379
0
40,391
W
Cerberus
šheep
Cerberus
11,058
233
0
2,366
11,643
13,619
647
3,154
8,489
25,717
2,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,647
Gold Earned
27,352
122
Minions Killed
161
0
Camps Cleared
0
606,171
Distance Traveled
677,974
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,991
636
40
4
0
200,243
0
L
Sun Wukong
7,300
664
31
3
0
205,260
0
L
Anhur
7,356
669
51
5
0
200,668
0
W
Charon
9,452
859
42
4
0
219,009
0
W
Skadi
8,762
797
59
5
0
226,747
0
W
Cerberus
9,138
831
60
5
0
232,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role