Player Matchup

Skadi
Skadi
Mimoun12
Skadi
Level 118
God Stats
14W - 10L
1,670 SR
Queue Stats
143W - 128L
1,532 Elo+
Party 2
Lancelot
Lancelot
TENGRETI
Lancelot
Level 163
God Stats
13W - 10L
1,500 SR
Queue Stats
511W - 512L
1,425 Elo+
Solo
Anubis
Anubis
anderiss
Anubis
Level 109
God Stats
52W - 34L
1,779 SR
Queue Stats
274W - 244L
1,556 Elo+
Solo
Horus
Horus
angel22rondo9
Horus
Level 138
God Stats
1W - 2L
1,472 SR
Queue Stats
101W - 96L
1,530 Elo+
Party 2
Ares
Ares
sutts13
Ares
Level 144
God Stats
7W - 7L
1,572 SR
Queue Stats
156W - 141L
1,492 Elo+
Solo
Team Averages
Level 134
1,598 SR
1,507 Elo+

VS

Team Averages
Level 102
1,424 SR
1,455 Elo+
Serqet
Serqet
 
Serqet
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
FatNeckMyfflin
Athena
Level 26
God Stats
2W - 5L
1,093 SR
Queue Stats
16W - 22L
1,367 Elo+
Party 1
Thoth
Thoth
GenosseDKing
Thoth
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 27L
1,548 Elo+
Solo
Hachiman
Hachiman
Kotee
Hachiman
Level 126
God Stats
85W - 74L
1,527 SR
Queue Stats
407W - 409L
1,387 Elo+
Party 1
Camazotz
Camazotz
ajajkapten
Camazotz
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 96L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Mimoun12
Skadi
10
4 / 1 / 2
5,775
578
5,656
3,620
1,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
TENGRETI
Lancelot
9
0 / 1 / 2
4,630
463
3,657
4,536
1,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
anderiss
Anubis
11
4 / 0 / 0
6,497
650
4,419
5,665
2,318
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

9
2 / 0 / 6
5,934
593
3,604
7,240
5,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
sutts13
Ares
10
0 / 2 / 0
5,463
546
3,996
7,622
5,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
2 / 2 / 0
5,155
516
3,598
7,810
3,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 1
4,809
481
1,690
8,093
6,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 0
5,344
534
3,331
4,971
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Kotee
Hachiman
8
0 / 3 / 0
4,393
439
2,655
5,509
1,402
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Camazotz
ajajkapten
Camazotz
11
2 / 0 / 1
6,239
624
4,715
10,153
3,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
4
4
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
2
0
1
L
0
3
1
0.17
L
0
3
0
0
L
Hachiman
Kotee
Hachiman
0
3
0
0
W
Skadi
Mimoun12
Skadi
4
1
2
5
W
Lancelot
TENGRETI
Lancelot
0
1
2
1
L
Camazotz
ajajkapten
Camazotz
2
0
1
2.5
W
Anubis
anderiss
Anubis
4
0
0
4
W
2
0
6
5
W
Ares
sutts13
Ares
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,332
Damage
15,989
28,683
Taken
36,536
16,433
Mitigated
15,598
9,641
Healing
8,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,598
1,097
0
618
7,810
3,025
0
1,377
6,433
0
30,451
L
1,690
778
0
1,392
8,093
6,454
0
0
8,093
15,027
0
L
3,331
232
0
375
4,971
1,266
0
3,008
1,963
36,283
0
L
Hachiman
Kotee
Hachiman
2,655
1,866
0
1,411
5,509
1,402
0
0
5,509
0
27,637
W
Skadi
Mimoun12
Skadi
5,656
1,867
0
439
3,620
1,299
0
418
3,094
0
44,031
W
Lancelot
TENGRETI
Lancelot
3,657
554
0
400
4,536
1,834
0
270
4,194
0
27,750
L
Camazotz
ajajkapten
Camazotz
4,715
1,146
0
4,944
10,153
3,451
0
3,358
6,243
0
40,436
W
Anubis
anderiss
Anubis
4,419
150
0
3,153
5,665
2,318
0
2,522
2,643
46,904
1,683
W
3,604
1,849
224
2,840
7,240
5,415
0
1,311
5,893
0
18,267
W
Ares
sutts13
Ares
3,996
146
0
2,585
7,622
5,567
0
0
7,622
30,493
2,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,299
Gold Earned
25,940
305
Minions Killed
264
0
Camps Cleared
0
1,022,148
Distance Traveled
960,827
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,155
516
51
5
0
215,168
0
L
Athena
4,809
481
11
1
0
186,166
2
L
Thoth
5,344
534
78
8
0
170,870
4
L
Hachiman
4,393
439
52
5
0
177,355
3
W
Skadi
5,775
578
78
8
0
190,146
2
W
Lancelot
4,630
463
38
4
0
244,146
0
L
Camazotz
6,239
624
72
7
0
211,268
0
W
Anubis
6,497
650
100
10
0
184,628
0
W
Horus
5,934
593
25
3
0
213,488
3
W
Ares
5,463
546
64
6
0
189,740
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role