Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Aura121
Da Ji
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,622 Elo+
Party 1
Izanami
Izanami
Leproso4884
Izanami
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Geb
Geb
Syncityian
Geb
Level 78
God Stats
24W - 12L
1,632 SR
Queue Stats
66W - 49L
1,547 Elo+
Solo
Surtr
Surtr
Wess4766
Surtr
Level 136
God Stats
233W - 220L
1,500 SR
Queue Stats
630W - 612L
1,439 Elo+
Solo
Team Averages
Level 113
1,527 SR
1,522 Elo+

VS

Team Averages
Level 95
1,495 SR
1,506 Elo+
Merlin
Merlin
Hersheys1963
Merlin
Level 128
God Stats
2W - 1L
1,544 SR
Queue Stats
109W - 119L
1,452 Elo+
Party 2
Jormungandr
Jormungandr
MargaAfro
Jormungandr
Level 141
God Stats
0W - 2L
1,266 SR
Queue Stats
201W - 229L
1,499 Elo+
Party 3
Lancelot
Lancelot
MasterMartini
Lancelot
Level 65
God Stats
1W - 1L
1,665 SR
Queue Stats
36W - 44L
1,509 Elo+
Solo
Bellona
Bellona
QLiamos666
Bellona
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 11L
1,582 Elo+
Party 2
Heimdallr
Heimdallr
VolatileSmasher
Heimdallr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 77L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
4 / 1 / 3
7,109
646
4,840
3,279
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Aura121
Da Ji
12
3 / 0 / 3
6,594
599
2,609
8,533
4,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Leproso4884
Izanami
11
2 / 2 / 1
6,267
570
4,234
7,972
2,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 0 / 4
6,012
547
3,194
8,159
5,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Surtr
Wess4766
Surtr
11
2 / 4 / 0
6,583
598
10,304
13,218
7,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
2 / 1 / 0
5,816
529
2,244
4,382
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
MargaAfro
Jormungandr
12
3 / 2 / 0
6,258
569
6,804
12,898
7,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
MasterMartini
Lancelot
10
0 / 3 / 1
5,181
471
4,325
9,754
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
QLiamos666
Bellona
7
1 / 3 / 1
4,730
430
2,149
4,789
2,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heimdallr
VolatileSmasher
Heimdallr
10
1 / 3 / 1
5,206
473
5,467
8,325
3,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
12
Kills
7
7
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
1
3
5.5
W
Da Ji
Aura121
Da Ji
3
0
3
4.5
L
Merlin
2
1
0
2
W
Izanami
Leproso4884
Izanami
2
2
1
1.25
L
Jormungandr
MargaAfro
Jormungandr
3
2
0
1.5
L
Lancelot
MasterMartini
Lancelot
0
3
1
0.17
L
Bellona
QLiamos666
Bellona
1
3
1
0.5
W
1
0
4
3
L
Heimdallr
VolatileSmasher
Heimdallr
1
3
1
0.5
W
Surtr
Wess4766
Surtr
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,181
Damage
20,989
41,161
Taken
40,148
20,517
Mitigated
18,798
14,201
Healing
12,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,840
681
0
341
3,279
1,181
0
583
2,655
50,836
627
W
Da Ji
Aura121
Da Ji
2,609
611
0
1,836
8,533
4,158
336
795
7,703
0
54,081
L
Merlin
2,244
163
0
625
4,382
1,580
0
1,204
3,178
37,019
0
W
Izanami
Leproso4884
Izanami
4,234
3,063
0
3,512
7,972
2,779
414
0
7,818
0
53,979
L
Jormungandr
MargaAfro
Jormungandr
6,804
2,464
0
4,540
12,898
7,182
0
619
12,279
45,871
1,111
L
Lancelot
MasterMartini
Lancelot
4,325
1,028
0
3,479
9,754
3,747
0
2,320
7,434
0
45,580
L
Bellona
QLiamos666
Bellona
2,149
593
0
1,008
4,789
2,868
0
2,548
2,241
0
8,474
W
3,194
484
45
2,665
8,159
5,310
210
638
7,344
12,831
2,045
L
Heimdallr
VolatileSmasher
Heimdallr
5,467
2,601
0
2,530
8,325
3,421
0
1,649
6,676
0
38,182
W
Surtr
Wess4766
Surtr
10,304
5,572
0
5,802
13,218
7,089
10
6,955
6,263
1,394
49,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,565
Gold Earned
27,191
355
Minions Killed
285
0
Camps Cleared
0
1,123,715
Distance Traveled
1,007,435
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,109
646
79
7
0
235,340
0
W
Da Ji
6,594
599
93
8
0
251,530
5
L
Merlin
5,816
529
77
7
0
205,060
0
W
Izanami
6,267
570
85
8
0
217,312
0
L
Jormungandr
6,258
569
74
7
0
198,618
0
L
Lancelot
5,181
471
69
6
0
270,988
0
L
Bellona
4,730
430
10
1
0
137,980
0
W
Geb
6,012
547
27
2
0
223,672
3
L
Heimdallr
5,206
473
55
5
0
194,789
0
W
Surtr
6,583
598
71
6
0
195,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role