Player Matchup

Artemis
Artemis
 
Artemis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Ketaminе
King Arthur
Level 105
God Stats
1W - 0L
1,321 SR
Queue Stats
160W - 103L
1,662 Elo+
Party 2
Janus
Janus
KureiBunni
Janus
Level 293
God Stats
2W - 0L
1,508 SR
Queue Stats
36W - 20L
1,581 Elo+
Party 2
Lancelot
Lancelot
Treeqwa
Lancelot
Level 66
God Stats
2W - 0L
1,862 SR
Queue Stats
41W - 11L
1,632 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
merciа
Morgan Le Fay
Level 29
God Stats
70W - 63L
1,636 SR
Queue Stats
546W - 469L
1,637 Elo+
Party 2
Team Averages
Level 128
1,565 SR
1,602 Elo+

VS

Team Averages
Level 64
1,502 SR
1,425 Elo+
Terra
Terra
Galaxyov
Terra
Level 42
God Stats
16W - 13L
1,513 SR
Queue Stats
442W - 453L
1,458 Elo+
Party 1
Cliodhna
Cliodhna
Locness2
Cliodhna
Level 16
God Stats
3W - 7L
1,380 SR
Queue Stats
9W - 24L
1,239 Elo+
Party 1
Artemis
Artemis
Ophisv
Artemis
Level 57
God Stats
25W - 21L
1,400 SR
Queue Stats
331W - 337L
1,485 Elo+
Party 1
Yu Huang
Yu Huang
infernoleo03
Yu Huang
Level 159
God Stats
30W - 20L
1,740 SR
Queue Stats
813W - 766L
1,542 Elo+
Solo
Horus
Horus
jobot323
Horus
Level 45
God Stats
7W - 6L
1,478 SR
Queue Stats
42W - 61L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 0 / 2
5,610
510
3,004
4,044
1,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Ketaminе
King Arthur
12
3 / 1 / 1
7,320
665
6,458
8,728
5,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
10
0 / 0 / 3
5,666
515
2,939
4,731
3,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Treeqwa
Lancelot
13
5 / 0 / 1
6,759
614
7,064
7,351
3,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
merciа
Morgan Le Fay
12
3 / 1 / 3
6,830
621
5,227
4,898
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Galaxyov
Terra
9
0 / 0 / 0
5,019
456
3,919
7,721
5,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
Locness2
Cliodhna
10
1 / 4 / 1
5,407
492
2,292
10,098
3,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Ophisv
Artemis
8
0 / 1 / 0
4,789
435
2,828
4,778
1,850
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
infernoleo03
Yu Huang
11
1 / 2 / 1
6,217
565
3,565
6,169
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
jobot323
Horus
9
0 / 4 / 0
4,770
434
2,195
10,870
6,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
2
2
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
0
2
1
L
Terra
Galaxyov
Terra
0
0
0
0
W
King Arthur
Ketaminе
King Arthur
3
1
1
3.5
W
Janus
0
0
3
1.5
L
Cliodhna
Locness2
Cliodhna
1
4
1
0.38
L
Artemis
Ophisv
Artemis
0
1
0
0
W
Lancelot
Treeqwa
Lancelot
5
0
1
5.5
L
Yu Huang
infernoleo03
Yu Huang
1
2
1
0.75
L
Horus
jobot323
Horus
0
4
0
0
W
Morgan Le Fay
merciа
Morgan Le Fay
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,692
Damage
14,799
29,752
Taken
39,636
15,667
Mitigated
19,475
4,792
Healing
11,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,004
988
0
1,360
4,044
1,541
212
1,237
2,807
0
38,175
L
Terra
Galaxyov
Terra
3,919
387
357
3,672
7,721
5,705
0
1,566
6,155
20,441
0
W
King Arthur
Ketaminе
King Arthur
6,458
1,153
0
998
8,728
5,704
0
705
7,647
0
56,714
W
Janus
2,939
308
0
1,059
4,731
3,124
81
1,590
3,129
24,373
0
L
Cliodhna
Locness2
Cliodhna
2,292
438
0
3,900
10,098
3,642
0
1,975
8,123
0
30,908
L
Artemis
Ophisv
Artemis
2,828
910
0
1,030
4,778
1,850
0
1,145
3,633
0
28,537
W
Lancelot
Treeqwa
Lancelot
7,064
694
0
625
7,351
3,406
0
1,742
5,483
0
57,917
L
Yu Huang
infernoleo03
Yu Huang
3,565
118
0
1,000
6,169
2,032
0
2,705
3,464
36,588
1,182
L
Horus
jobot323
Horus
2,195
1,177
0
1,935
10,870
6,246
0
775
10,095
0
22,603
W
Morgan Le Fay
merciа
Morgan Le Fay
5,227
374
0
750
4,898
1,892
0
1,629
2,953
46,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,185
Gold Earned
26,202
365
Minions Killed
260
0
Camps Cleared
0
1,141,730
Distance Traveled
1,035,422
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,610
510
61
6
0
195,284
1
L
Terra
5,019
456
25
2
0
213,093
5
W
King Arthur
7,320
665
89
8
0
217,066
1
W
Janus
5,666
515
38
3
0
202,711
1
L
Cliodhna
5,407
492
56
5
0
239,921
0
L
Artemis
4,789
435
48
4
0
188,080
0
W
Lancelot
6,759
614
84
8
0
305,485
0
L
Yu Huang
6,217
565
88
8
0
210,715
0
L
Horus
4,770
434
43
4
0
183,613
2
W
Morgan Le Fay
6,830
621
93
8
0
221,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role