Player Matchup

Nox
Nox
 
Nox
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Boyka2jz
Vulcan
Level 110
God Stats
11W - 4L
1,668 SR
Queue Stats
299W - 304L
1,498 Elo+
Solo
Chiron
Chiron
GEHDYC
Chiron
Level 172
God Stats
7W - 6L
1,629 SR
Queue Stats
270W - 252L
1,506 Elo+
Solo
Chang'e
Chang'e
Schwencke10
Chang'e
Level 123
God Stats
2W - 1L
1,510 SR
Queue Stats
205W - 202L
1,482 Elo+
Solo
Thor
Thor
SellyourChicken
Thor
Level 141
God Stats
8W - 7L
1,493 SR
Queue Stats
204W - 222L
1,472 Elo+
Solo
Team Averages
Level 139
1,560 SR
1,492 Elo+

VS

Team Averages
Level 124
1,434 SR
1,488 Elo+
Sobek
Sobek
Adept_XIII
Sobek
Level 149
God Stats
1W - 2L
1,538 SR
Queue Stats
258W - 260L
1,496 Elo+
Solo
Camazotz
Camazotz
CHNLaok
Camazotz
Level 26
God Stats
0W - 2L
1,308 SR
Queue Stats
66W - 65L
1,495 Elo+
Solo
Terra
Terra
Ellzar
Terra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,594 Elo+
Solo
Ymir
Ymir
Ninja Star Bomb
Ymir
Level 158
God Stats
1W - 4L
1,500 SR
Queue Stats
83W - 86L
1,446 Elo+
Solo
Skadi
Skadi
goldfred
Skadi
Level 156
God Stats
0W - 1L
1,325 SR
Queue Stats
7W - 9L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
0 / 3 / 10
9,061
755
3,464
10,713
5,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Boyka2jz
Vulcan
16
5 / 2 / 7
9,938
828
20,156
10,526
5,440
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chiron
GEHDYC
Chiron
17
6 / 3 / 7
10,575
881
12,659
14,317
7,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Chang'e
Schwencke10
Chang'e
17
4 / 1 / 10
9,702
809
8,883
16,118
13,366
Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

16
2 / 3 / 11
9,710
809
8,330
13,926
15,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
17
5 / 5 / 5
9,502
792
14,997
21,016
25,455
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Camazotz
CHNLaok
Camazotz
11
2 / 2 / 2
7,488
624
6,430
8,327
3,927
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
Ellzar
Terra
18
2 / 3 / 4
8,832
736
11,714
14,578
14,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
2,980
248
0
0
0
Skadi
goldfred
Skadi
16
3 / 7 / 5
8,739
728
17,986
16,162
7,346
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
17
Kills
12
12
Deaths
17
45
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
3
10
1.67
L
Sobek
5
5
5
1.5
W
Vulcan
Boyka2jz
Vulcan
5
2
7
4.25
L
Camazotz
CHNLaok
Camazotz
2
2
2
1.5
L
Terra
Ellzar
Terra
2
3
4
1.33
W
Chiron
GEHDYC
Chiron
6
3
7
3.17
L
0
0
0
0
W
Chang'e
Schwencke10
Chang'e
4
1
10
9
W
2
3
11
2.5
L
Skadi
goldfred
Skadi
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,492
Damage
51,127
65,600
Taken
60,083
46,714
Mitigated
51,377
32,108
Healing
23,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,464
615
1,141
1,816
10,713
5,334
1,070
5,580
4,596
13,980
159
L
Sobek
14,997
294
2,445
6,294
21,016
25,455
0
12,884
8,132
31,026
0
W
Vulcan
Boyka2jz
Vulcan
20,156
11,337
441
1,219
10,526
5,440
951
5,992
4,344
36,238
0
L
Camazotz
CHNLaok
Camazotz
6,430
896
585
2,899
8,327
3,927
0
3,904
4,423
0
14,857
L
Terra
Ellzar
Terra
11,714
695
3,640
4,720
14,578
14,649
0
7,071
7,507
26,021
443
W
Chiron
GEHDYC
Chiron
12,659
2,662
2,507
3,959
14,317
7,149
2,660
4,032
10,165
0
31,092
L
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
Schwencke10
Chang'e
8,883
682
9,879
9,656
16,118
13,366
1,087
6,232
9,634
19,680
0
W
8,330
1,367
730
760
13,926
15,425
1,021
3,235
10,299
0
12,921
L
Skadi
goldfred
Skadi
17,986
6,731
787
2,589
16,162
7,346
0
8,560
7,602
0
33,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,986
Gold Earned
37,541
143
Minions Killed
97
0
Camps Cleared
0
1,076,549
Distance Traveled
759,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,061
755
27
2
0
207,188
0
L
Sobek
9,502
792
21
2
0
214,172
0
W
Vulcan
9,938
828
36
3
0
224,357
0
L
Camazotz
7,488
624
22
2
0
140,750
0
L
Terra
8,832
736
28
2
0
234,764
0
W
Chiron
10,575
881
44
4
0
210,678
0
L
Ymir
2,980
248
0
0
0
0
0
W
Chang'e
9,702
809
23
2
0
246,410
0
W
Thor
9,710
809
13
1
0
187,916
0
L
Skadi
8,739
728
26
2
0
169,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role