Player Matchup

Osiris
Osiris
Argreion
Osiris
Level 122
God Stats
19W - 16L
1,493 SR
Queue Stats
158W - 150L
1,566 Elo+
Solo
Neith
Neith
HempCloud420
Neith
Level 203
God Stats
19W - 9L
1,499 SR
Queue Stats
884W - 835L
1,495 Elo+
Solo
Anubis
Anubis
I_Hunt-Drones
Anubis
Level 94
God Stats
44W - 24L
1,540 SR
Queue Stats
208W - 207L
1,425 Elo+
Solo
Xing Tian
Xing Tian
U1225424507
Xing Tian
Level 153
God Stats
1W - 1L
1,307 SR
Queue Stats
96W - 107L
1,392 Elo+
Solo
Bacchus
Bacchus
donquecristal16
Bacchus
Level 128
God Stats
10W - 20L
1,469 SR
Queue Stats
57W - 93L
1,376 Elo+
Solo
Team Averages
Level 140
1,462 SR
1,451 Elo+

VS

Team Averages
Level 77
1,534 SR
1,519 Elo+
Anubis
Anubis
Apex Ghozt
Anubis
Level 84
God Stats
0W - 2L
1,283 SR
Queue Stats
24W - 24L
1,417 Elo+
Solo
Nut
Nut
GODzDONTDiE4391
Nut
Level 106
God Stats
20W - 23L
1,558 SR
Queue Stats
251W - 243L
1,472 Elo+
Solo
Ymir
Ymir
ImDutchy
Ymir
Level 80
God Stats
2W - 1L
1,801 SR
Queue Stats
18W - 14L
1,510 Elo+
Solo
Kali
Kali
RollerSkateFails
Kali
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,657 Elo+
Party 1
Mulan
Mulan
flayants
Mulan
Level 95
God Stats
38W - 30L
1,528 SR
Queue Stats
192W - 148L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Argreion
Osiris
12
7 / 0 / 1
6,837
684
9,781
9,175
6,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
6 / 0 / 2
7,636
764
7,550
3,321
1,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
1 / 0 / 3
5,155
516
2,323
5,762
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
U1225424507
Xing Tian
10
1 / 2 / 0
5,832
583
3,472
9,253
4,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 8
5,574
557
2,559
9,325
5,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Apex Ghozt
Anubis
10
0 / 4 / 0
5,286
529
678
6,492
2,539
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 4 / 0
4,480
448
4,437
6,463
2,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
0 / 5 / 0
4,516
452
2,444
10,339
7,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 2 / 1
5,219
522
2,344
9,695
3,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
flayants
Mulan
10
3 / 1 / 0
5,780
578
4,869
8,025
4,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
16
Kills
3
3
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
Apex Ghozt
Anubis
0
4
0
0
W
Osiris
Argreion
Osiris
7
0
1
7.5
L
0
4
0
0
W
6
0
2
7
W
1
0
3
2.5
L
Ymir
0
5
0
0
L
0
2
1
0.25
W
Xing Tian
U1225424507
Xing Tian
1
2
0
0.5
W
1
1
8
5
L
Mulan
flayants
Mulan
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,685
Damage
14,772
36,836
Taken
41,014
20,026
Mitigated
20,172
13,585
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Apex Ghozt
Anubis
678
0
0
2,186
6,492
2,539
0
290
6,202
42,238
0
W
Osiris
Argreion
Osiris
9,781
4,271
0
4,861
9,175
6,697
11
658
8,335
0
53,115
L
4,437
2,399
0
793
6,463
2,111
0
926
5,537
0
22,875
W
7,550
1,978
0
1,712
3,321
1,135
0
678
2,643
0
70,304
W
2,323
35
0
2,590
5,762
2,237
58
0
5,762
32,842
620
L
Ymir
2,444
645
0
1,571
10,339
7,897
0
1,382
8,957
20,183
570
L
2,344
844
0
4,083
9,695
3,528
0
1,398
8,237
0
37,448
W
Xing Tian
U1225424507
Xing Tian
3,472
314
0
930
9,253
4,831
0
0
8,749
25,340
3,178
W
2,559
469
0
3,492
9,325
5,126
0
1,193
7,865
18,732
0
L
Mulan
flayants
Mulan
4,869
834
0
2,993
8,025
4,097
0
3,460
4,026
0
33,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,034
Gold Earned
25,281
330
Minions Killed
276
0
Camps Cleared
0
999,415
Distance Traveled
941,857
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,286
529
86
9
0
167,130
2
W
Osiris
6,837
684
78
8
0
223,091
0
L
Nut
4,480
448
40
4
0
175,829
0
W
Neith
7,636
764
116
12
0
198,369
2
W
Anubis
5,155
516
53
5
0
218,483
0
L
Ymir
4,516
452
27
3
0
187,271
0
L
Kali
5,219
522
67
7
0
221,749
0
W
Xing Tian
5,832
583
60
6
0
155,729
0
W
Bacchus
5,574
557
23
2
0
203,743
0
L
Mulan
5,780
578
56
6
0
189,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role