Player Matchup

Hou Yi
Hou Yi
Gold II
JotaA4
Hou Yi
Gold II
Level 167
God Stats
8W - 8L
1,574 SR
Queue Stats
155W - 156L
1,579 MMR
Solo
Scylla
Scylla
Gold III
Lynà
Scylla
Gold III
Level 105
God Stats
4W - 3L
1,500 SR
Queue Stats
23W - 14L
1,635 MMR
Solo
Fenrir
Fenrir
Platinum V
NoxikRost
Fenrir
Platinum V
Level 174
God Stats
1W - 2L
1,207 SR
Queue Stats
123W - 120L
1,625 MMR
Solo
Xing Tian
Xing Tian
Gold II
Xing__Tian
Xing Tian
Gold II
Level 62
God Stats
51W - 35L
1,665 SR
Queue Stats
93W - 92L
1,639 MMR
Solo
King Arthur
King Arthur
Platinum II
raiisyEZ
King Arthur
Platinum II
Level 148
God Stats
8W - 5L
1,725 SR
Queue Stats
672W - 667L
1,794 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,534 SR
1,654 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,641 SR
1,654 MMR
Charon
Charon
Gold V
EIevenGADEON
Charon
Gold V
Level 142
God Stats
6W - 1L
1,876 SR
Queue Stats
11W - 5L
1,685 MMR
Solo
Izanami
Izanami
Bronze III
RTG_zFlex4Bier
Izanami
Bronze III
Level 69
God Stats
0W - 1L
1,557 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Hades
Hades
Gold III
TheSaltyy
Hades
Gold III
Level 64
God Stats
86W - 61L
1,581 SR
Queue Stats
101W - 82L
1,567 MMR
Solo
Amaterasu
Amaterasu
Gold II
datlosse
Amaterasu
Gold II
Level 145
God Stats
0W - 2L
1,285 SR
Queue Stats
99W - 94L
1,738 MMR
Solo
Thanatos
Thanatos
Platinum IV
vitreitor93
Thanatos
Platinum IV
Level 133
God Stats
6W - 2L
1,908 SR
Queue Stats
164W - 155L
1,780 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JotaA4
Hou Yi
17
4 / 1 / 1
10,037
627
10,247
9,441
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Lynà
Scylla
17
6 / 1 / 4
9,906
619
10,327
8,485
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
NoxikRost
Fenrir
16
5 / 1 / 7
9,129
571
8,987
14,390
7,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Xing__Tian
Xing Tian
14
3 / 0 / 9
8,595
537
7,915
14,182
12,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
raiisyEZ
King Arthur
16
0 / 0 / 2
9,381
586
19,901
18,074
16,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
BellonaAwilixNeithOsiris

VS

Bans
ThorErlang ShenThothMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
0 / 2 / 3
7,143
446
9,311
10,903
8,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 5 / 1
7,476
467
2,486
11,846
4,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
TheSaltyy
Hades
13
0 / 4 / 2
7,516
470
5,057
14,871
7,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Amaterasu
datlosse
Amaterasu
15
0 / 1 / 0
8,727
545
11,526
26,400
21,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
vitreitor93
Thanatos
13
3 / 6 / 0
7,660
479
10,118
15,106
6,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
18
Kills
3
3
Deaths
18
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charon
0
2
3
0.75
W
Hou Yi
JotaA4
Hou Yi
4
1
1
4.5
W
Scylla
Lynà
Scylla
6
1
4
8
W
Fenrir
NoxikRost
Fenrir
5
1
7
8.5
L
0
5
1
0.1
L
Hades
TheSaltyy
Hades
0
4
2
0.25
W
Xing Tian
Xing__Tian
Xing Tian
3
0
9
7.5
L
Amaterasu
datlosse
Amaterasu
0
1
0
0
W
King Arthur
raiisyEZ
King Arthur
0
0
2
1
L
Thanatos
vitreitor93
Thanatos
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,377
Damage
38,498
64,572
Taken
79,126
44,360
Mitigated
48,309
21,853
Healing
40,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
9,311
1,837
0
2,200
10,903
8,695
0
5,038
5,865
25,828
1,208
W
Hou Yi
JotaA4
Hou Yi
10,247
4,940
0
4,943
9,441
4,216
132
1,494
7,947
0
89,878
W
Scylla
Lynà
Scylla
10,327
1,446
0
993
8,485
3,219
264
3,897
4,588
90,193
0
W
Fenrir
NoxikRost
Fenrir
8,987
1,828
0
6,255
14,390
7,591
438
3,141
11,249
0
84,903
L
2,486
1,723
0
2,467
11,846
4,454
0
1,002
10,844
0
55,296
L
Hades
TheSaltyy
Hades
5,057
1,129
1,312
6,384
14,871
7,010
0
8,496
6,375
70,722
0
W
Xing Tian
Xing__Tian
Xing Tian
7,915
810
0
3,859
14,182
12,931
30
5,262
8,920
24,426
0
L
Amaterasu
datlosse
Amaterasu
11,526
6,058
0
16,878
26,400
21,567
0
811
23,970
0
84,075
W
King Arthur
raiisyEZ
King Arthur
19,901
4,234
0
5,803
18,074
16,403
0
355
17,719
0
93,211
L
Thanatos
vitreitor93
Thanatos
10,118
2,287
0
11,261
15,106
6,583
0
2,895
12,211
0
60,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,048
Gold Earned
38,522
581
Minions Killed
504
0
Camps Cleared
0
1,676,654
Distance Traveled
1,469,356
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,143
446
16
1
0
288,703
1
W
Hou Yi
10,037
627
138
9
0
303,127
2
W
Scylla
9,906
619
155
10
0
339,972
2
W
Fenrir
9,129
571
123
8
0
375,379
1
L
Izanami
7,476
467
110
7
0
260,500
2
L
Hades
7,516
470
137
9
0
316,186
1
W
Xing Tian
8,595
537
20
1
0
328,707
0
L
Amaterasu
8,727
545
144
9
0
288,161
0
W
King Arthur
9,381
586
145
9
0
329,469
0
L
Thanatos
7,660
479
97
6
0
315,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role