Player Matchup

Olorun
Olorun
 
Olorun
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BabyDropKick
Sobek
Level 104
God Stats
0W - 3L
1,388 SR
Queue Stats
69W - 63L
1,525 Elo+
Solo
Bakasura
Bakasura
RiverJays
Bakasura
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,810 Elo+
Solo
Tsukuyomi
Tsukuyomi
WarDevilNiku
Tsukuyomi
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
220W - 247L
1,494 Elo+
Solo
Nut
Nut
gl0wstickwizard
Nut
Level 102
God Stats
5W - 4L
1,501 SR
Queue Stats
273W - 266L
1,473 Elo+
Solo
Team Averages
Level 126
1,478 SR
1,561 Elo+

VS

Team Averages
Level 99
1,457 SR
1,576 Elo+
Apollo
Apollo
 
Apollo
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ImDirtyDan420
Olorun
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 24L
1,623 Elo+
Party 1
Ares
Ares
Just Rod9931
Ares
Level 88
God Stats
5W - 5L
1,491 SR
Queue Stats
316W - 288L
1,524 Elo+
Party 1
The Morrigan
The Morrigan
Kinoue
The Morrigan
Level 127
God Stats
1W - 1L
1,293 SR
Queue Stats
95W - 78L
1,517 Elo+
Solo
Atlas
Atlas
Whoucalinpinhead
Atlas
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
0 / 3 / 6
7,228
803
8,107
7,984
4,199
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

15
1 / 3 / 5
7,190
799
6,626
11,244
12,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
RiverJays
Bakasura
13
3 / 4 / 3
7,566
841
5,091
10,854
12,054
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
WarDevilNiku
Tsukuyomi
13
3 / 5 / 2
7,280
809
12,193
10,247
5,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

1
0 / 0 / 0
2,280
253
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
2 / 1 / 13
8,113
901
7,709
7,510
3,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

16
5 / 1 / 6
8,588
954
11,036
10,174
6,011
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

13
2 / 3 / 3
8,020
891
5,056
12,476
13,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
Kinoue
The Morrigan
14
4 / 1 / 7
8,421
936
8,402
5,513
2,626
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
2 / 2 / 10
8,727
970
5,358
11,381
11,582
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
7
Kills
15
15
Deaths
8
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
3
6
1
W
Apollo
 
Apollo
2
1
13
8.5
L
1
3
5
1.17
W
5
1
6
8
W
2
3
3
1.17
W
The Morrigan
Kinoue
The Morrigan
4
1
7
7.5
L
Bakasura
RiverJays
Bakasura
3
4
3
1.13
L
Tsukuyomi
WarDevilNiku
Tsukuyomi
3
5
2
0.8
W
2
2
10
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,017
Damage
37,561
40,329
Taken
47,054
34,075
Mitigated
37,566
10,548
Healing
19,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
8,107
2,496
2,050
2,109
7,984
4,199
0
5,365
2,619
26,275
0
W
Apollo
 
Apollo
7,709
3,838
1,776
2,980
7,510
3,981
728
2,583
4,425
0
18,929
L
6,626
125
476
2,813
11,244
12,321
0
8,517
2,727
13,424
0
W
11,036
4,865
2,428
5,083
10,174
6,011
451
3,283
6,466
23,047
0
W
5,056
378
639
2,476
12,476
13,366
268
3,912
8,286
9,959
0
W
The Morrigan
Kinoue
The Morrigan
8,402
1,693
1,107
761
5,513
2,626
1,608
1,363
3,940
14,918
1,370
L
Bakasura
RiverJays
Bakasura
5,091
2,886
0
1,211
10,854
12,054
0
8,036
2,818
0
4,300
L
Tsukuyomi
WarDevilNiku
Tsukuyomi
12,193
1,973
1,186
703
10,247
5,501
0
6,884
3,363
0
23,976
W
5,358
1,138
228
1,802
11,381
11,582
36
3,592
7,484
14,643
2,446
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,544
Gold Earned
41,869
81
Minions Killed
112
0
Camps Cleared
0
702,744
Distance Traveled
855,460
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,228
803
47
5
0
167,914
0
W
Apollo
8,113
901
26
3
0
166,462
0
L
Sobek
7,190
799
13
1
0
198,431
0
W
Olorun
8,588
954
39
4
0
174,298
0
W
Ares
8,020
891
14
2
0
174,269
0
W
The Morrigan
8,421
936
19
2
0
159,765
1
L
Bakasura
7,566
841
6
1
0
180,374
0
L
Tsukuyomi
7,280
809
15
2
0
156,025
0
W
Atlas
8,727
970
14
2
0
180,666
1
L
Nut
2,280
253
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role