Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
APOCALYPSExDRGN
Bacchus
Level 102
God Stats
1W - 3L
1,578 SR
Queue Stats
71W - 58L
1,527 Elo+
Solo
Nut
Nut
Jinksan
Nut
Level 158
God Stats
5W - 5L
1,378 SR
Queue Stats
132W - 125L
1,642 Elo+
Solo
Scylla
Scylla
lofufu
Scylla
Level 29
God Stats
5W - 6L
1,730 SR
Queue Stats
16W - 12L
1,862 Elo+
Solo
Pele
Pele
北方之玥冥冥低语中
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 113
1,537 SR
1,606 Elo+

VS

Team Averages
Level 118
1,565 SR
1,482 Elo+
Janus
Janus
 
Janus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
LimonGuru
Xing Tian
Level 104
God Stats
1W - 0L
1,716 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Quazer02
Baron Samedi
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,362 Elo+
Solo
Artemis
Artemis
del-k12
Artemis
Level 152
God Stats
49W - 45L
1,610 SR
Queue Stats
183W - 176L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
0 / 2 / 0
4,362
872
1,947
4,852
2,257
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 2 / 0
4,630
926
1,925
6,280
4,649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nut
10
0 / 0 / 0
4,787
957
2,667
2,972
1,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
lofufu
Scylla
10
0 / 1 / 0
4,650
930
2,939
3,127
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
0 / 2 / 0
4,254
851
1,095
2,152
665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 0 / 4
5,313
1,063
3,592
596
211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
 
Osiris
10
0 / 0 / 5
4,852
970
5,354
4,351
2,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Xing Tian
LimonGuru
Xing Tian
9
2 / 0 / 2
5,170
1,034
871
2,937
1,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Quazer02
Baron Samedi
9
1 / 0 / 5
4,761
952
2,748
2,360
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
del-k12
Artemis
10
2 / 0 / 3
5,115
1,023
4,076
3,808
1,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
7
7
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
2
0
0
W
Janus
 
Janus
2
0
4
4
W
Osiris
 
Osiris
0
0
5
2.5
L
0
2
0
0
L
Nut
0
0
0
0
W
Xing Tian
LimonGuru
Xing Tian
2
0
2
3
W
Baron Samedi
Quazer02
Baron Samedi
1
0
5
3.5
W
Artemis
del-k12
Artemis
2
0
3
3.5
L
Scylla
lofufu
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,573
Damage
16,641
19,383
Taken
14,052
9,681
Mitigated
7,138
3,940
Healing
6,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
1,947
627
0
854
4,852
2,257
0
2,070
2,587
0
5,072
W
Janus
 
Janus
3,592
320
0
293
596
211
0
163
433
12,867
350
W
Osiris
 
Osiris
5,354
1,607
0
1,655
4,351
2,990
0
902
3,421
0
11,891
L
1,925
115
0
1,188
6,280
4,649
0
1,792
4,180
5,294
950
L
Nut
2,667
1,807
0
1,418
2,972
1,080
0
264
2,543
0
15,800
W
Xing Tian
LimonGuru
Xing Tian
871
79
0
1,473
2,937
1,575
0
766
2,079
5,798
0
W
Baron Samedi
Quazer02
Baron Samedi
2,748
189
548
875
2,360
983
0
1,090
1,092
8,439
0
W
Artemis
del-k12
Artemis
4,076
1,167
0
1,580
3,808
1,379
0
1,183
2,545
0
14,087
L
Scylla
lofufu
Scylla
2,939
426
0
442
3,127
1,030
0
1,277
1,697
10,871
0
L
1,095
273
0
38
2,152
665
0
1,205
734
0
2,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,683
Gold Earned
25,211
82
Minions Killed
100
0
Camps Cleared
0
448,841
Distance Traveled
522,435
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,362
872
8
2
0
91,425
0
W
Janus
5,313
1,063
33
7
0
109,479
2
W
Osiris
4,852
970
18
4
0
114,407
0
L
Bacchus
4,630
926
8
2
0
113,849
0
L
Nut
4,787
957
35
7
0
108,264
0
W
Xing Tian
5,170
1,034
10
2
0
85,868
0
W
Baron Samedi
4,761
952
9
2
0
110,536
0
W
Artemis
5,115
1,023
30
6
0
102,145
0
L
Scylla
4,650
930
26
5
0
103,600
3
L
Pele
4,254
851
5
1
0
31,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role