Player Matchup

Camazotz
Camazotz
AlaxLeex161
Camazotz
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 87L
1,517 Elo+
Solo
Apollo
Apollo
Almikii
Apollo
Level 139
God Stats
11W - 9L
1,615 SR
Queue Stats
146W - 125L
1,551 Elo+
Solo
Hachiman
Hachiman
Elpapito_oficiaL
Hachiman
Level 129
God Stats
0W - 2L
1,559 SR
Queue Stats
51W - 43L
1,574 Elo+
Party 1
Chang'e
Chang'e
Laptar
Chang'e
Level 67
God Stats
1W - 2L
1,438 SR
Queue Stats
34W - 35L
1,453 Elo+
Party 1
Artio
Artio
new-36198443
Artio
Level 86
God Stats
0W - 1L
1,473 SR
Queue Stats
10W - 9L
1,566 Elo+
Party 1
Team Averages
Level 106
1,517 SR
1,532 Elo+

VS

Team Averages
Level 68
1,617 SR
1,475 Elo+
Chaac
Chaac
KitarORA
Chaac
Level 64
God Stats
6W - 4L
1,731 SR
Queue Stats
61W - 70L
1,506 Elo+
Party 3
Bacchus
Bacchus
KrowaHodowlana
Bacchus
Level 28
God Stats
5W - 1L
1,950 SR
Queue Stats
35W - 40L
1,417 Elo+
Party 2
Nut
Nut
Michaino
Nut
Level 85
God Stats
1W - 0L
1,205 SR
Queue Stats
75W - 64L
1,494 Elo+
Party 2
Fenrir
Fenrir
RomanGragas
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,459 Elo+
Party 3
Ah Puch
Ah Puch
UsarVengeous
Ah Puch
Level 149
God Stats
7W - 3L
1,699 SR
Queue Stats
105W - 100L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AlaxLeex161
Camazotz
12
3 / 2 / 0
6,571
597
3,292
14,009
4,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Almikii
Apollo
11
0 / 4 / 1
6,329
575
6,092
12,407
4,989
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
1 / 1 / 0
5,688
517
6,582
7,749
3,002
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Laptar
Chang'e
9
0 / 1 / 1
5,235
476
2,037
6,424
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

7
0 / 3 / 1
4,949
450
1,010
8,794
6,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KitarORA
Chaac
12
5 / 2 / 0
7,622
693
8,030
10,093
7,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 0 / 1
6,270
570
3,371
7,348
6,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 1 / 1
6,173
561
5,634
5,970
2,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Fenrir
10
0 / 0 / 1
5,473
498
2,223
8,572
3,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
UsarVengeous
Ah Puch
12
3 / 1 / 1
7,230
657
9,695
7,192
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
11
11
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Camazotz
AlaxLeex161
Camazotz
3
2
0
1.5
L
Apollo
Almikii
Apollo
0
4
1
0.13
L
1
1
0
1
W
Chaac
KitarORA
Chaac
5
2
0
2.5
W
2
0
1
2.5
L
Chang'e
Laptar
Chang'e
0
1
1
0.5
W
1
1
1
1.5
W
Fenrir
0
0
1
0.5
W
Ah Puch
UsarVengeous
Ah Puch
3
1
1
3.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,013
Damage
28,953
49,383
Taken
39,175
21,163
Mitigated
22,414
17,996
Healing
14,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
AlaxLeex161
Camazotz
3,292
842
0
7,255
14,009
4,877
0
3,120
10,889
0
48,943
L
Apollo
Almikii
Apollo
6,092
4,406
0
4,334
12,407
4,989
713
1,100
11,307
0
53,283
L
6,582
4,380
0
3,743
7,749
3,002
0
1,789
5,960
0
49,269
W
Chaac
KitarORA
Chaac
8,030
1,351
0
2,867
10,093
7,206
11
260
9,833
0
45,879
W
3,371
679
0
3,782
7,348
6,591
120
845
6,503
14,636
3,391
L
Chang'e
Laptar
Chang'e
2,037
135
131
1,399
6,424
2,007
0
3,338
3,086
24,934
0
W
5,634
3,759
0
3,204
5,970
2,097
384
411
5,559
0
44,110
W
Fenrir
2,223
657
0
2,560
8,572
3,837
262
590
7,982
0
39,334
W
Ah Puch
UsarVengeous
Ah Puch
9,695
220
0
2,502
7,192
2,683
321
1,067
6,125
51,176
2,912
L
1,010
23
72
1,062
8,794
6,288
0
3,632
5,162
7,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,772
Gold Earned
32,768
311
Minions Killed
327
0
Camps Cleared
0
1,072,656
Distance Traveled
1,104,600
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,571
597
76
7
0
256,265
0
L
Apollo
6,329
575
92
8
0
203,440
0
L
Hachiman
5,688
517
80
7
0
181,700
0
W
Chaac
7,622
693
83
8
0
220,456
0
W
Bacchus
6,270
570
23
2
0
248,474
2
L
Chang'e
5,235
476
51
5
0
209,791
0
W
Nut
6,173
561
70
6
0
207,062
0
W
Fenrir
5,473
498
71
6
0
213,130
0
W
Ah Puch
7,230
657
80
7
0
215,478
5
L
Artio
4,949
450
12
1
0
221,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role