Player Matchup

Ra
Ra
Danknips
Ra
Level 156
God Stats
3W - 0L
1,882 SR
Queue Stats
69W - 23L
1,648 Elo+
Solo
Ymir
Ymir
PopeOfSmoke3331
Ymir
Level 156
God Stats
2W - 1L
1,560 SR
Queue Stats
63W - 63L
1,557 Elo+
Party 1
Bastet
Bastet
UnfitDevotee8
Bastet
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 46L
1,606 Elo+
Party 1
Team Averages
Level 155
1,647 SR
1,604 Elo+

VS

Team Averages
Level 119
1,470 SR
1,627 Elo+
Nut
Nut
Heartlìght
Nut
Level 184
God Stats
0W - 5L
1,184 SR
Queue Stats
26W - 25L
1,642 Elo+
Solo
Poseidon
Poseidon
Kenpachi_BLT_
Poseidon
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 46L
1,569 Elo+
Party 2
Hercules
Hercules
UntouchableBLT
Hercules
Level 27
God Stats
0W - 1L
1,725 SR
Queue Stats
1W - 2L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 5
11,819
844
10,357
7,201
3,788
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

15
2 / 2 / 7
10,084
720
7,372
10,623
6,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
3 / 1 / 5
10,425
745
12,670
9,507
4,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
9,502
679
9,388
11,600
4,541
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
Kenpachi_BLT_
Poseidon
14
1 / 7 / 0
8,979
641
3,955
10,987
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
14
0 / 1 / 3
8,874
634
4,869
13,937
16,741
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
2
3
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
1
2
1
0.75
L
Poseidon
Kenpachi_BLT_
Poseidon
1
7
0
0.14
W
2
2
7
2.75
W
3
1
5
5.5
L
Hercules
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,399
Damage
18,212
27,331
Taken
36,524
14,862
Mitigated
25,521
12,796
Healing
7,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,357
1,015
3,813
4,798
7,201
3,788
1,279
1,806
5,395
75,046
0
L
9,388
4,379
0
1,576
11,600
4,541
0
4,396
7,026
0
44,715
L
Poseidon
Kenpachi_BLT_
Poseidon
3,955
415
0
1,321
10,987
4,239
0
5,326
5,623
42,310
775
W
7,372
975
0
1,686
10,623
6,776
655
764
9,849
20,953
2,783
W
12,670
973
0
2,499
9,507
4,298
1,143
1,611
7,888
0
38,540
L
Hercules
4,869
1,190
0
4,420
13,937
16,741
0
7,185
6,475
0
13,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,328
Gold Earned
27,355
187
Minions Killed
177
0
Camps Cleared
0
941,965
Distance Traveled
721,777
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,819
844
123
9
0
307,680
0
L
Nut
9,502
679
91
7
0
250,245
0
L
Poseidon
8,979
641
75
5
0
228,345
0
W
Ymir
10,084
720
17
1
0
286,231
0
W
Bastet
10,425
745
47
3
0
348,054
0
L
Hercules
8,874
634
11
1
0
243,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role