Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Daddyship
Nu Wa
Level 82
God Stats
1W - 2L
1,108 SR
Queue Stats
232W - 249L
1,268 Elo+
Solo
Odin
Odin
SmashMeTatoe
Odin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,316 Elo+
Party 1
Team Averages
Level 87
1,369 SR
1,361 Elo+

VS

Team Averages
Level 111
1,581 SR
1,451 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
WisecrackerRion
Surtr
Level 106
God Stats
6W - 4L
1,534 SR
Queue Stats
16W - 20L
1,407 Elo+
Solo
Skadi
Skadi
Zerrken
Skadi
Level 146
God Stats
14W - 6L
1,709 SR
Queue Stats
227W - 193L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 3 / 0
9,234
710
14,589
17,597
20,194
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Daddyship
Nu Wa
13
0 / 2 / 3
8,349
642
8,459
7,773
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 5 / 3
8,410
647
3,080
13,771
12,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
1 / 3 / 6
9,403
723
11,229
9,179
4,164
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 1 / 8
10,168
782
9,565
15,082
11,208
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Skadi
Zerrken
Skadi
17
7 / 0 / 1
11,102
854
13,784
8,571
3,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
10
10
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
3
0
1.33
W
Ah Puch
 
Ah Puch
1
3
6
1.33
L
Nu Wa
Daddyship
Nu Wa
0
2
3
0.75
L
0
5
3
0.3
W
2
1
8
6
W
Skadi
Zerrken
Skadi
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,128
Damage
34,578
39,141
Taken
32,832
36,040
Mitigated
19,287
4,668
Healing
6,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
14,589
850
238
2,178
17,597
20,194
0
4,143
13,246
38,853
1,627
W
Ah Puch
 
Ah Puch
11,229
496
0
300
9,179
4,164
156
6,395
2,784
32,092
327
L
Nu Wa
Daddyship
Nu Wa
8,459
2,460
196
230
7,773
3,212
0
2,706
5,021
36,612
0
L
3,080
580
0
1,826
13,771
12,634
0
5,223
8,484
0
20,573
W
9,565
3,694
0
3,863
15,082
11,208
383
8,807
6,275
1,902
29,262
W
Skadi
Zerrken
Skadi
13,784
7,488
0
2,261
8,571
3,915
2,539
6,687
1,884
0
70,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,993
Gold Earned
30,673
184
Minions Killed
199
0
Camps Cleared
0
689,261
Distance Traveled
741,844
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,234
710
75
6
0
239,429
2
W
Ah Puch
9,403
723
60
5
0
217,757
0
L
Nu Wa
8,349
642
68
5
0
211,225
5
L
Odin
8,410
647
41
3
0
238,607
0
W
Surtr
10,168
782
41
3
0
264,044
0
W
Skadi
11,102
854
98
8
0
260,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role