Player Matchup

Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DollCoffins
Anubis
Level 22
God Stats
11W - 17L
1,388 SR
Queue Stats
47W - 56L
1,346 Elo+
Party 1
Sun Wukong
Sun Wukong
DrakoJake
Sun Wukong
Level 10
God Stats
5W - 13L
1,296 SR
Queue Stats
26W - 30L
1,346 Elo+
Party 1
Team Averages
Level 47
1,395 SR
1,397 Elo+

VS

Team Averages
Level 65
1,589 SR
1,516 Elo+
Nemesis
Nemesis
RSGbichotful36
Nemesis
Level 118
God Stats
6W - 0L
1,500 SR
Queue Stats
33W - 40L
1,276 Elo+
Solo
King Arthur
King Arthur
techno_zombie787
King Arthur
Level 42
God Stats
4W - 7L
1,360 SR
Queue Stats
15W - 15L
1,390 Elo+
Solo
Agni
Agni
κRΛZΞR
Agni
Level 36
God Stats
25W - 1L
1,907 SR
Queue Stats
1,393W - 49L
1,884 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 3 / 0
6,355
636
5,507
8,448
2,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
10
0 / 6 / 0
6,257
626
5,346
8,371
3,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
DrakoJake
Sun Wukong
9
0 / 4 / 0
5,990
599
2,979
12,872
11,037
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 10
7,549
755
5,927
9,723
7,267
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
techno_zombie787
King Arthur
14
5 / 0 / 7
8,583
858
9,535
8,155
5,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Agni
15
7 / 0 / 4
9,048
905
10,751
4,662
1,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
13
13
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
0
0
L
Anubis
0
6
0
0
L
Sun Wukong
DrakoJake
Sun Wukong
0
4
0
0
W
1
0
10
6
W
King Arthur
techno_zombie787
King Arthur
5
0
7
8.5
W
Agni
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,832
Damage
26,213
29,691
Taken
22,540
17,474
Mitigated
14,116
2,302
Healing
4,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,507
2,632
207
1,382
8,448
2,750
92
3,242
5,062
0
18,292
L
Anubis
5,346
312
0
412
8,371
3,687
140
3,454
4,625
15,169
0
L
Sun Wukong
DrakoJake
Sun Wukong
2,979
746
0
301
12,872
11,037
218
3,248
9,438
196
11,609
W
5,927
1,917
0
2,637
9,723
7,267
156
1,395
8,127
0
22,230
W
King Arthur
techno_zombie787
King Arthur
9,535
1,237
0
1,561
8,155
5,309
456
2,453
5,282
0
23,989
W
Agni
10,751
803
0
250
4,662
1,540
882
817
3,695
51,777
1,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,602
Gold Earned
25,180
95
Minions Killed
152
0
Camps Cleared
0
502,166
Distance Traveled
599,019
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,355
636
36
4
0
177,881
2
L
Anubis
6,257
626
41
4
0
147,692
0
L
Sun Wukong
5,990
599
18
2
0
176,593
0
W
Nemesis
7,549
755
21
2
0
214,831
0
W
King Arthur
8,583
858
39
4
0
193,932
0
W
Agni
9,048
905
92
9
0
190,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role