Player Matchup

Janus
Janus
DankMythology
Janus
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 26L
1,416 Elo+
Party 3
Bacchus
Bacchus
Epichubbadubs
Bacchus
Level 158
God Stats
27W - 21L
1,564 SR
Queue Stats
50W - 45L
1,498 Elo+
Solo
Thor
Thor
ICrutchPick
Thor
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,603 Elo+
Party 3
Ymir
Ymir
Tomikaze8
Ymir
Level 56
God Stats
16W - 12L
1,714 SR
Queue Stats
143W - 144L
1,520 Elo+
Solo
Skadi
Skadi
maadivr
Skadi
Level 126
God Stats
1W - 3L
1,298 SR
Queue Stats
168W - 170L
1,418 Elo+
Solo
Team Averages
Level 103
1,515 SR
1,491 Elo+

VS

Team Averages
Level 86
1,470 SR
1,447 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
 
Bakasura
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Automata20O
Tsukuyomi
Level 40
God Stats
11W - 10L
1,415 SR
Queue Stats
276W - 271L
1,423 Elo+
Party 1
Anubis
Anubis
Teppo-dama515
Anubis
Level 49
God Stats
28W - 25L
1,418 SR
Queue Stats
428W - 442L
1,418 Elo+
Party 1
Izanami
Izanami
pizzalightning
Izanami
Level 145
God Stats
8W - 6L
1,516 SR
Queue Stats
40W - 35L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,439
544
2,014
4,191
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
10
3 / 1 / 3
5,864
586
4,287
5,887
4,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 1
5,021
502
2,447
7,781
3,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
11
6 / 4 / 1
6,620
662
6,350
8,095
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
maadivr
Skadi
10
1 / 2 / 1
6,154
615
3,413
5,032
1,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
9
3 / 4 / 0
5,697
570
4,995
9,260
3,163
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bakasura
 
Bakasura
8
1 / 2 / 2
5,036
504
3,548
8,563
5,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Automata20O
Tsukuyomi
11
5 / 1 / 0
5,929
593
3,390
6,393
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 0 / 1
5,831
583
1,103
3,801
1,550
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

9
0 / 3 / 0
5,094
509
2,527
7,022
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
10
Kills
9
9
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
3
4
0
0.75
L
Bakasura
 
Bakasura
1
2
2
1
L
Tsukuyomi
Automata20O
Tsukuyomi
5
1
0
5
W
0
1
0
0
W
Bacchus
3
1
3
4.5
W
0
1
1
0.5
L
0
0
1
0.5
W
Ymir
6
4
1
1.63
W
Skadi
maadivr
Skadi
1
2
1
0.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,511
Damage
15,563
30,986
Taken
35,039
14,419
Mitigated
15,325
6,305
Healing
11,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
4,995
1,328
0
1,732
9,260
3,163
0
4,623
4,206
0
31,201
L
Bakasura
 
Bakasura
3,548
2,362
0
3,759
8,563
5,936
0
2,067
6,191
0
16,175
L
Tsukuyomi
Automata20O
Tsukuyomi
3,390
1,006
0
2,845
6,393
2,333
0
1,625
4,637
0
29,964
W
2,014
0
0
421
4,191
1,156
0
952
3,239
37,320
0
W
Bacchus
4,287
353
192
1,517
5,887
4,954
0
61
5,826
18,762
2,930
W
2,447
1,154
0
2,151
7,781
3,189
0
68
7,397
0
32,987
L
1,103
0
0
1,487
3,801
1,550
0
1,609
1,900
39,943
3,068
W
Ymir
6,350
2,702
0
1,288
8,095
3,688
0
0
7,701
29,991
1,426
W
Skadi
maadivr
Skadi
3,413
1,660
0
736
5,032
1,432
487
0
5,032
0
47,177
L
2,527
1,430
0
1,715
7,022
2,343
0
978
5,867
0
32,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,098
Gold Earned
27,587
292
Minions Killed
282
0
Camps Cleared
0
937,715
Distance Traveled
962,775
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,697
570
42
4
0
204,141
3
L
Bakasura
5,036
504
38
4
0
199,076
0
L
Tsukuyomi
5,929
593
60
6
0
223,543
0
W
Janus
5,439
544
62
6
0
174,915
2
W
Bacchus
5,864
586
33
3
0
192,873
0
W
Thor
5,021
502
55
6
0
217,453
0
L
Anubis
5,831
583
76
8
0
177,562
0
W
Ymir
6,620
662
55
6
0
184,803
0
W
Skadi
6,154
615
87
9
0
167,671
0
L
Izanami
5,094
509
66
7
0
158,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role