Player Matchup

Ao Kuang
Ao Kuang
Razorjuice
Ao Kuang
Level 154
God Stats
1W - 3L
1,572 SR
Queue Stats
194W - 151L
1,640 Elo+
Party 1
Sylvanus
Sylvanus
YT_Maddog420_TTV
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
eyadsama449
Artemis
Level 83
God Stats
54W - 55L
1,520 SR
Queue Stats
155W - 180L
1,378 Elo+
Solo
Geb
Geb
flare561
Geb
Level 103
God Stats
70W - 48L
1,739 SR
Queue Stats
234W - 160L
1,660 Elo+
Party 1
Nut
Nut
zatch2134
Nut
Level 109
God Stats
9W - 4L
1,745 SR
Queue Stats
33W - 16L
1,418 Elo+
Solo
Team Averages
Level 91
1,615 SR
1,519 Elo+

VS

Team Averages
Level 117
1,452 SR
1,465 Elo+
Fafnir
Fafnir
Killer Koas
Fafnir
Level 174
God Stats
2W - 0L
1,700 SR
Queue Stats
121W - 123L
1,454 Elo+
Party 2
Charybdis
Charybdis
Pertyboy2gg
Charybdis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,501 Elo+
Solo
King Arthur
King Arthur
Stea1thTech
King Arthur
Level 129
God Stats
3W - 3L
1,272 SR
Queue Stats
116W - 109L
1,482 Elo+
Party 2
Kukulkan
Kukulkan
inf1r3andbl00d
Kukulkan
Level 125
God Stats
2W - 0L
1,313 SR
Queue Stats
68W - 54L
1,458 Elo+
Solo
Nemesis
Nemesis
xII_GoldenPro_II
Nemesis
Level 153
God Stats
4W - 5L
1,477 SR
Queue Stats
128W - 132L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Razorjuice
Ao Kuang
14
1 / 6 / 1
8,002
727
9,815
15,123
7,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
0 / 8 / 3
7,495
681
3,157
14,021
7,577
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
eyadsama449
Artemis
15
0 / 2 / 3
8,259
751
6,151
8,693
4,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 5 / 2
9,091
826
9,912
14,724
14,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 3 / 2
9,261
842
10,521
9,125
4,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
2 / 1 / 16
9,747
886
8,138
11,345
16,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
Pertyboy2gg
Charybdis
16
4 / 3 / 10
9,380
853
10,129
10,766
4,962
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
Stea1thTech
King Arthur
15
2 / 0 / 12
8,708
792
10,574
10,636
10,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
17
6 / 1 / 7
10,069
915
10,998
6,909
3,587
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 2 / 9
10,184
926
13,419
13,463
7,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
78
7
Kills
24
24
Deaths
7
11
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Fafnir
2
1
16
10
W
Charybdis
Pertyboy2gg
Charybdis
4
3
10
3
L
Ao Kuang
Razorjuice
Ao Kuang
1
6
1
0.25
W
King Arthur
Stea1thTech
King Arthur
2
0
12
8
L
0
8
3
0.19
L
Artemis
eyadsama449
Artemis
0
2
3
0.75
L
3
5
2
0.8
W
Kukulkan
6
1
7
9.5
W
10
2
9
7.25
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,556
Damage
53,258
61,686
Taken
53,119
40,357
Mitigated
43,284
7,178
Healing
6,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
8,138
2,420
0
2,500
11,345
16,653
18
4,165
6,732
13,158
0
W
Charybdis
Pertyboy2gg
Charybdis
10,129
5,104
0
0
10,766
4,962
2,397
2,836
7,682
0
28,303
L
Ao Kuang
Razorjuice
Ao Kuang
9,815
2,919
0
2,346
15,123
7,998
0
4,707
10,416
20,696
0
W
King Arthur
Stea1thTech
King Arthur
10,574
547
0
500
10,636
10,449
0
6,301
4,154
0
21,916
L
3,157
100
204
832
14,021
7,577
0
4,073
9,948
6,192
266
L
Artemis
eyadsama449
Artemis
6,151
1,981
0
1,287
8,693
4,916
164
3,930
4,763
0
25,688
L
9,912
609
0
495
14,724
14,919
0
4,149
10,575
16,150
0
W
Kukulkan
10,998
575
0
1,102
6,909
3,587
723
3,415
3,368
43,479
0
W
13,419
6,450
0
2,517
13,463
7,633
0
4,662
8,487
0
32,376
L
10,521
6,252
0
2,014
9,125
4,947
736
2,277
6,848
0
35,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,108
Gold Earned
48,088
165
Minions Killed
211
0
Camps Cleared
0
916,363
Distance Traveled
1,132,075
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,747
886
19
2
0
210,025
0
W
Charybdis
9,380
853
48
4
0
193,794
0
L
Ao Kuang
8,002
727
25
2
0
212,289
2
W
King Arthur
8,708
792
24
2
0
237,157
0
L
Sylvanus
7,495
681
6
1
0
125,729
0
L
Artemis
8,259
751
40
4
0
180,221
0
L
Geb
9,091
826
17
2
0
215,302
0
W
Kukulkan
10,069
915
85
8
0
248,683
0
W
Nemesis
10,184
926
35
3
0
242,416
0
L
Nut
9,261
842
77
7
0
182,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role