Player Matchup

Surtr
Surtr
Gold II
 
Surtr
Gold II
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
H0M1C1D4LWR41TH
Kuzenbo
Gold IV
Level 132
God Stats
5W - 5L
1,640 SR
Queue Stats
92W - 100L
1,535 MMR
Solo
Persephone
Persephone
Silver II
Lvl1Mew
Persephone
Silver II
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 23L
1,466 MMR
Party 1
Izanami
Izanami
Bronze III
RainOn13
Izanami
Bronze III
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,544 MMR
Solo
Bastet
Bastet
Gold III
Zyndane
Bastet
Gold III
Level 159
God Stats
3W - 4L
1,520 SR
Queue Stats
71W - 76L
1,576 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 155
1,532 SR
1,524 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,576 SR
1,522 MMR
Serqet
Serqet
Silver I
Charly760
Serqet
Silver I
Level 98
God Stats
5W - 2L
1,585 SR
Queue Stats
8W - 3L
1,589 MMR
Party 2
Chaac
Chaac
Gold IV
NaifTheKnife
Chaac
Gold IV
Level 172
God Stats
30W - 30L
1,565 SR
Queue Stats
546W - 567L
1,459 MMR
Solo
Ra
Ra
Silver I
XxAtMcMattXx
Ra
Silver I
Level 108
God Stats
3W - 0L
1,783 SR
Queue Stats
7W - 3L
1,589 MMR
Party 2
Neith
Neith
Gold II
chenhang1983
Neith
Gold II
Level 121
God Stats
24W - 43L
1,448 SR
Queue Stats
272W - 290L
1,524 MMR
Solo
Geb
Geb
Silver I
xxxDariumxxx
Geb
Silver I
Level 125
God Stats
7W - 5L
1,500 SR
Queue Stats
29W - 28L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
0 / 1 / 0
6,923
577
4,490
10,532
7,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 0
6,006
501
5,168
13,545
14,014
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
Lvl1Mew
Persephone
11
0 / 4 / 0
6,324
527
2,402
6,907
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
RainOn13
Izanami
11
0 / 0 / 0
6,172
514
5,389
4,881
1,933
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bastet
Zyndane
Bastet
10
0 / 2 / 0
5,596
466
6,409
10,845
3,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
HorusAresUllrThanatosBacchus

VS

Bans
ArachneBellonaAo KuangNutThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Charly760
Serqet
14
5 / 0 / 5
8,003
667
7,697
10,511
5,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 0
7,886
657
6,130
9,726
10,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

15
4 / 0 / 5
8,937
745
4,265
7,214
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
0 / 0 / 1
6,715
560
4,604
6,904
2,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 0 / 4
6,944
579
5,740
11,818
8,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
10
9
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
1
0
0
W
Serqet
Charly760
Serqet
5
0
5
7.5
L
0
2
0
0
L
Persephone
Lvl1Mew
Persephone
0
4
0
0
W
1
0
0
1
L
Izanami
RainOn13
Izanami
0
0
0
0
W
4
0
5
6.5
L
Bastet
Zyndane
Bastet
0
2
0
0
W
0
0
1
0.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,858
Damage
28,436
46,710
Taken
46,173
29,897
Mitigated
30,440
12,030
Healing
19,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,490
1,282
0
2,189
10,532
7,747
0
637
9,813
426
53,699
W
Serqet
Charly760
Serqet
7,697
2,231
0
667
10,511
5,506
0
1,531
8,980
0
71,876
L
5,168
1,978
0
2,587
13,545
14,014
36
3,821
9,343
20,222
0
L
Persephone
Lvl1Mew
Persephone
2,402
89
0
442
6,907
2,281
0
2,108
4,733
42,328
0
W
6,130
1,245
0
3,828
9,726
10,731
0
308
9,418
1,634
61,782
L
Izanami
RainOn13
Izanami
5,389
4,053
0
1,319
4,881
1,933
826
1,791
3,090
0
67,754
W
4,265
895
2,305
5,026
7,214
3,542
54
1,996
5,218
80,350
1,294
L
Bastet
Zyndane
Bastet
6,409
1,268
0
5,493
10,845
3,922
0
1,770
8,485
0
43,374
W
4,604
1,483
0
2,696
6,904
2,644
0
1,406
5,498
0
65,155
W
5,740
555
1,822
3,398
11,818
8,017
0
3,172
8,646
32,874
2,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,021
Gold Earned
38,485
374
Minions Killed
540
0
Camps Cleared
0
1,285,958
Distance Traveled
1,285,322
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,923
577
104
9
0
253,158
4
W
Serqet
8,003
667
106
9
0
297,594
1
L
Kuzenbo
6,006
501
20
2
0
269,328
5
L
Persephone
6,324
527
67
6
0
245,437
3
W
Chaac
7,886
657
126
11
0
221,479
0
L
Izanami
6,172
514
114
10
0
238,639
2
W
Ra
8,937
745
150
13
0
260,235
0
L
Bastet
5,596
466
69
6
0
279,396
0
W
Neith
6,715
560
111
9
0
234,816
7
W
Geb
6,944
579
47
4
0
271,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role