Player Matchup

Vamana
Vamana
HalEliot
Vamana
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,480 Elo+
Solo
Danzaburou
Danzaburou
LT Firejay
Danzaburou
Level 129
God Stats
157W - 140L
1,516 SR
Queue Stats
255W - 231L
1,490 Elo+
Solo
Sobek
Sobek
Saint-Eric-13
Sobek
Level 56
God Stats
0W - 2L
1,212 SR
Queue Stats
33W - 25L
1,459 Elo+
Solo
Atlas
Atlas
SteveBushiki
Atlas
Level 86
God Stats
1W - 1L
1,707 SR
Queue Stats
12W - 14L
1,449 Elo+
Solo
Chang'e
Chang'e
herbal-swap3
Chang'e
Level 81
God Stats
1W - 2L
1,440 SR
Queue Stats
248W - 263L
1,434 Elo+
Solo
Team Averages
Level 94
1,475 SR
1,462 Elo+

VS

Team Averages
Level 93
1,505 SR
1,490 Elo+
Ah Muzen Cab
Ah Muzen Cab
OculiPotenti
Ah Muzen Cab
Level 194
God Stats
6W - 6L
1,438 SR
Queue Stats
128W - 117L
1,509 Elo+
Solo
Sylvanus
Sylvanus
PrinceNewk
Sylvanus
Level 32
God Stats
1W - 2L
1,205 SR
Queue Stats
6W - 6L
1,541 Elo+
Solo
Scylla
Scylla
Zylveer
Scylla
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 44L
1,463 Elo+
Solo
Ravana
Ravana
diegod_fabiani
Ravana
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 65L
1,461 Elo+
Party 1
Chaac
Chaac
kungfudowhatsapp
Chaac
Level 24
God Stats
5W - 0L
1,880 SR
Queue Stats
64W - 70L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
HalEliot
Vamana
3
0 / 0 / 0
3,611
361
810
993
305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
LT Firejay
Danzaburou
9
0 / 1 / 0
4,830
483
3,091
6,163
2,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 0
4,915
492
2,279
9,075
5,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 0
4,585
459
4,311
7,524
5,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
herbal-swap3
Chang'e
10
0 / 3 / 0
4,938
494
3,100
6,922
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
OculiPotenti
Ah Muzen Cab
10
0 / 0 / 1
5,448
545
5,193
6,312
2,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
PrinceNewk
Sylvanus
10
1 / 0 / 1
5,272
527
1,662
5,709
2,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Scylla
Zylveer
Scylla
11
1 / 0 / 2
5,620
562
2,952
4,407
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 0 / 1
5,405
541
1,658
4,506
2,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

12
2 / 0 / 0
6,549
655
5,233
7,645
4,632
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
6
6
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vamana
HalEliot
Vamana
0
0
0
0
L
Danzaburou
LT Firejay
Danzaburou
0
1
0
0
W
Ah Muzen Cab
OculiPotenti
Ah Muzen Cab
0
0
1
0.5
W
Sylvanus
PrinceNewk
Sylvanus
1
0
1
1.5
L
0
0
0
0
L
0
2
0
0
W
Scylla
Zylveer
Scylla
1
0
2
2
W
2
0
1
2.5
L
Chang'e
herbal-swap3
Chang'e
0
3
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,591
Damage
16,698
30,677
Taken
28,579
15,881
Mitigated
13,193
7,869
Healing
8,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
HalEliot
Vamana
810
252
0
676
993
305
0
41
952
0
6,301
L
Danzaburou
LT Firejay
Danzaburou
3,091
1,035
0
1,567
6,163
2,012
0
684
5,479
0
38,491
W
Ah Muzen Cab
OculiPotenti
Ah Muzen Cab
5,193
2,139
0
738
6,312
2,196
0
904
5,408
0
36,295
W
Sylvanus
PrinceNewk
Sylvanus
1,662
855
389
2,698
5,709
2,472
313
1,030
4,639
24,072
13,987
L
2,279
58
0
3,319
9,075
5,865
0
934
7,998
17,095
0
L
4,311
1,557
0
500
7,524
5,257
0
0
6,999
18,881
107
W
Scylla
Zylveer
Scylla
2,952
540
0
447
4,407
1,534
190
2,334
2,073
35,921
1,933
W
1,658
337
0
1,244
4,506
2,359
0
974
3,532
0
34,193
L
Chang'e
herbal-swap3
Chang'e
3,100
141
160
1,647
6,922
2,442
0
2,718
4,204
32,614
0
W
5,233
1,032
0
3,145
7,645
4,632
0
3,814
3,130
0
43,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,879
Gold Earned
28,294
207
Minions Killed
321
0
Camps Cleared
0
794,718
Distance Traveled
979,569
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
3,611
361
10
1
0
48,087
0
L
Danzaburou
4,830
483
78
8
0
169,796
0
W
Ah Muzen Cab
5,448
545
63
6
0
187,554
0
W
Sylvanus
5,272
527
56
6
0
195,611
0
L
Sobek
4,915
492
34
3
0
209,510
0
L
Atlas
4,585
459
29
3
0
168,818
3
W
Scylla
5,620
562
70
7
0
194,493
0
W
Ravana
5,405
541
53
5
0
224,352
0
L
Chang'e
4,938
494
56
6
0
198,507
0
W
Chaac
6,549
655
79
8
0
177,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role