Player Matchup

Vulcan
Vulcan
Crash_Sandimoot
Vulcan
Level 106
God Stats
14W - 14L
1,566 SR
Queue Stats
306W - 314L
1,446 Elo+
Party 1
Neith
Neith
IFlickDeBean
Neith
Level 58
God Stats
6W - 10L
1,143 SR
Queue Stats
288W - 305L
1,438 Elo+
Party 1
Arachne
Arachne
NotGhost489
Arachne
Level 23
God Stats
2W - 1L
1,744 SR
Queue Stats
10W - 20L
1,331 Elo+
Solo
Ix Chel
Ix Chel
So_realbabe
Ix Chel
Level 129
God Stats
20W - 10L
1,482 SR
Queue Stats
1,212W - 1,211L
1,431 Elo+
Solo
Chaac
Chaac
YungBala99
Chaac
Level 113
God Stats
8W - 9L
1,145 SR
Queue Stats
212W - 257L
1,377 Elo+
Party 1
Team Averages
Level 86
1,416 SR
1,404 Elo+

VS

Team Averages
Level 103
1,430 SR
1,412 Elo+
Erlang Shen
Erlang Shen
Boscothemighty
Erlang Shen
Level 145
God Stats
1W - 2L
1,501 SR
Queue Stats
223W - 226L
1,430 Elo+
Solo
Ao Kuang
Ao Kuang
PoppiiiSenpai
Ao Kuang
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,335 Elo+
Solo
Nemesis
Nemesis
ShartedOnYe
Nemesis
Level 63
God Stats
1W - 5L
1,342 SR
Queue Stats
537W - 546L
1,437 Elo+
Solo
Horus
Horus
SuaveDripz
Horus
Level 69
God Stats
1W - 4L
1,521 SR
Queue Stats
477W - 448L
1,417 Elo+
Solo
Maman Brigitte
Maman Brigitte
TricuspidSolid7
Maman Brigitte
Level 167
God Stats
2W - 7L
1,285 SR
Queue Stats
186W - 172L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 12
10,642
819
19,439
7,584
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
5 / 1 / 13
10,730
825
11,097
8,344
4,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
NotGhost489
Arachne
16
2 / 3 / 11
9,807
754
9,155
11,425
7,827
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
So_realbabe
Ix Chel
18
8 / 2 / 6
10,879
837
16,824
8,322
4,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
17
2 / 2 / 13
10,007
770
8,872
14,713
20,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Boscothemighty
Erlang Shen
15
2 / 2 / 4
8,689
668
8,154
12,476
7,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
PoppiiiSenpai
Ao Kuang
14
0 / 6 / 3
7,669
590
3,590
16,756
15,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
ShartedOnYe
Nemesis
16
3 / 3 / 2
8,741
672
3,078
12,229
13,021
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Horus
17
1 / 3 / 7
9,188
707
6,802
17,635
11,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Maman Brigitte
TricuspidSolid7
Maman Brigitte
15
4 / 7 / 1
9,592
738
7,032
13,913
5,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
27
21
Kills
10
10
Deaths
21
55
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Boscothemighty
Erlang Shen
2
2
4
2
W
4
2
12
5
W
5
1
13
11.5
W
Arachne
NotGhost489
Arachne
2
3
11
2.5
L
Ao Kuang
PoppiiiSenpai
Ao Kuang
0
6
3
0.25
L
Nemesis
ShartedOnYe
Nemesis
3
3
2
1.33
W
Ix Chel
So_realbabe
Ix Chel
8
2
6
5.5
L
Horus
1
3
7
1.5
L
Maman Brigitte
TricuspidSolid7
Maman Brigitte
4
7
1
0.64
W
Chaac
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,387
Damage
28,656
50,388
Taken
73,009
41,119
Mitigated
51,730
19,732
Healing
22,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Boscothemighty
Erlang Shen
8,154
3,491
985
2,987
12,476
7,126
18
4,777
7,397
0
22,849
W
19,439
11,940
383
436
7,584
4,071
124
2,681
4,764
42,150
805
W
11,097
2,848
813
2,868
8,344
4,090
3,514
1,756
6,448
0
23,528
W
Arachne
NotGhost489
Arachne
9,155
7,038
457
1,854
11,425
7,827
1,419
3,076
7,977
0
13,212
L
Ao Kuang
PoppiiiSenpai
Ao Kuang
3,590
870
162
2,120
16,756
15,229
0
7,196
9,212
8,917
0
L
Nemesis
ShartedOnYe
Nemesis
3,078
686
689
2,371
12,229
13,021
0
5,782
6,008
0
20,307
W
Ix Chel
So_realbabe
Ix Chel
16,824
2,528
4,151
2,889
8,322
4,683
1,031
1,055
7,168
33,317
153
L
Horus
6,802
2,423
4,909
6,027
17,635
11,198
0
9,141
8,236
3,179
12,435
L
Maman Brigitte
TricuspidSolid7
Maman Brigitte
7,032
160
45
1,721
13,913
5,156
0
7,484
6,251
22,992
635
W
Chaac
8,872
581
730
5,151
14,713
20,448
384
1,990
12,095
0
18,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,065
Gold Earned
43,879
142
Minions Killed
145
0
Camps Cleared
0
1,235,239
Distance Traveled
1,122,573
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,689
668
31
2
0
241,446
0
W
Vulcan
10,642
819
50
4
0
234,754
0
W
Neith
10,730
825
34
3
0
249,702
0
W
Arachne
9,807
754
11
1
0
236,191
0
L
Ao Kuang
7,669
590
16
1
0
228,928
0
L
Nemesis
8,741
672
46
4
0
224,007
0
W
Ix Chel
10,879
837
27
2
0
254,436
0
L
Horus
9,188
707
25
2
0
247,368
0
L
Maman Brigitte
9,592
738
27
2
0
180,824
0
W
Chaac
10,007
770
20
2
0
260,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role