Player Matchup

Merlin
Merlin
AikoWarrior
Merlin
Level 148
God Stats
1W - 1L
1,709 SR
Queue Stats
343W - 329L
1,509 Elo+
Party 2
King Arthur
King Arthur
BannedKneecap
King Arthur
Level 67
God Stats
8W - 11L
1,257 SR
Queue Stats
389W - 358L
1,479 Elo+
Solo
Anhur
Anhur
Meglomight
Anhur
Level 47
God Stats
0W - 5L
1,236 SR
Queue Stats
92W - 81L
1,475 Elo+
Party 3
Bacchus
Bacchus
ReapersGaze
Bacchus
Level 65
God Stats
3W - 1L
1,838 SR
Queue Stats
135W - 134L
1,464 Elo+
Party 3
Surtr
Surtr
its_just_game22
Surtr
Level 100
God Stats
112W - 114L
1,635 SR
Queue Stats
695W - 691L
1,468 Elo+
Party 2
Team Averages
Level 85
1,535 SR
1,479 Elo+

VS

Team Averages
Level 107
1,501 SR
1,479 Elo+
Aphrodite
Aphrodite
AverageWave5940
Aphrodite
Level 128
God Stats
8W - 2L
1,649 SR
Queue Stats
472W - 454L
1,504 Elo+
Solo
Ra
Ra
ElFizzyLokot
Ra
Level 118
God Stats
7W - 7L
1,600 SR
Queue Stats
176W - 172L
1,501 Elo+
Party 1
Mercury
Mercury
XxXTentation311
Mercury
Level 123
God Stats
4W - 3L
1,303 SR
Queue Stats
228W - 233L
1,515 Elo+
Party 1
Ullr
Ullr
diversity186
Ullr
Level 128
God Stats
1W - 0L
1,454 SR
Queue Stats
67W - 58L
1,529 Elo+
Party 1
Bellona
Bellona
winnythew00o
Bellona
Level 39
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 33L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 2 / 0
6,056
551
4,460
5,797
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
BannedKneecap
King Arthur
9
3 / 2 / 0
5,453
496
4,923
9,622
4,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
9
0 / 5 / 2
4,859
442
3,056
8,189
2,588
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
ReapersGaze
Bacchus
8
0 / 1 / 3
5,093
463
4,628
7,476
7,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 5 / 0
5,912
537
7,387
13,633
8,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AverageWave5940
Aphrodite
10
4 / 1 / 3
6,563
597
4,682
8,216
5,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 1
6,221
566
2,474
6,021
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
2 / 2 / 3
5,527
502
3,276
7,597
3,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
5 / 1 / 0
7,313
665
7,765
11,337
4,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bellona
winnythew00o
Bellona
9
3 / 1 / 3
5,771
525
7,607
8,253
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
15
15
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
2
0
0.5
W
Aphrodite
AverageWave5940
Aphrodite
4
1
3
5.5
L
King Arthur
BannedKneecap
King Arthur
3
2
0
1.5
W
1
1
1
1.5
L
Anhur
0
5
2
0.2
L
Bacchus
ReapersGaze
Bacchus
0
1
3
1.5
W
2
2
3
1.75
W
5
1
0
5
L
1
5
0
0.2
W
Bellona
winnythew00o
Bellona
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,454
Damage
25,804
44,717
Taken
41,424
24,348
Mitigated
20,253
11,882
Healing
15,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,460
135
0
1,740
5,797
2,034
0
1,820
3,509
47,782
0
W
Aphrodite
AverageWave5940
Aphrodite
4,682
882
2,104
5,086
8,216
5,084
0
1,835
6,381
26,409
2,148
L
King Arthur
BannedKneecap
King Arthur
4,923
1,074
0
250
9,622
4,218
0
1,026
8,596
0
30,654
W
2,474
526
192
1,342
6,021
2,538
0
3,994
2,027
43,981
518
L
Anhur
3,056
1,909
0
2,150
8,189
2,588
0
1,873
6,316
0
29,424
L
Bacchus
ReapersGaze
Bacchus
4,628
531
46
2,172
7,476
7,011
0
1,440
6,036
15,135
0
W
3,276
1,897
0
324
7,597
3,086
0
1,500
6,097
0
26,759
W
7,765
3,204
0
4,229
11,337
4,680
0
267
11,070
0
63,359
L
7,387
3,725
0
5,524
13,633
8,497
0
0
13,633
473
44,506
W
Bellona
winnythew00o
Bellona
7,607
2,578
0
2,041
8,253
4,865
0
1,791
6,462
0
34,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,373
Gold Earned
31,395
256
Minions Killed
301
0
Camps Cleared
0
1,051,313
Distance Traveled
1,052,499
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,056
551
87
8
0
199,732
0
W
Aphrodite
6,563
597
36
3
0
179,482
2
L
King Arthur
5,453
496
46
4
0
240,206
0
W
Ra
6,221
566
82
7
0
216,329
0
L
Anhur
4,859
442
47
4
0
206,907
0
L
Bacchus
5,093
463
14
1
0
217,382
0
W
Mercury
5,527
502
40
4
0
240,786
0
W
Ullr
7,313
665
100
9
0
185,946
0
L
Surtr
5,912
537
62
6
0
187,086
0
W
Bellona
5,771
525
43
4
0
229,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role