Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
D3ADKn1ght1
Osiris
Level 23
God Stats
5W - 2L
1,664 SR
Queue Stats
5W - 7L
1,437 Elo+
Party 2
Surtr
Surtr
Øppressive
Surtr
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
339W - 331L
1,528 Elo+
Party 2
Team Averages
Level 104
1,555 SR
1,488 Elo+

VS

Team Averages
Level 107
1,423 SR
1,500 Elo+
Raijin
Raijin
 
Raijin
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DaBlack0ut
Anubis
Level 3
God Stats
2W - 4L
1,270 SR
Queue Stats
3W - 5L
1,501 Elo+
Party 1
Odin
Odin
WetMonkeyScalp
Odin
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
0 / 1 / 2
4,040
808
785
1,644
412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
8
1 / 1 / 2
4,521
904
2,901
2,603
2,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 0 / 1
4,554
911
2,686
3,618
1,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
3
0 / 0 / 0
3,342
668
0
0
0
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
DaBlack0ut
Anubis
7
0 / 3 / 2
3,951
790
2,317
3,761
1,807
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

9
2 / 0 / 0
4,413
883
1,293
3,807
3,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
3
Kills
2
2
Deaths
3
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
0
1
2
1
L
Raijin
 
Raijin
0
0
0
0
W
Osiris
1
1
2
2
L
Anubis
DaBlack0ut
Anubis
0
3
2
0.33
L
2
0
0
2
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,372
Damage
3,610
7,865
Taken
7,568
4,300
Mitigated
5,013
1,490
Healing
1,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
785
64
0
275
1,644
412
0
344
1,300
11,529
0
L
Raijin
 
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
2,901
1,003
0
481
2,603
2,011
170
706
1,897
0
10,316
L
Anubis
DaBlack0ut
Anubis
2,317
522
0
161
3,761
1,807
0
455
3,152
9,486
0
L
1,293
719
0
1,035
3,807
3,206
0
454
3,205
0
11,099
W
2,686
1,033
0
734
3,618
1,877
350
1,365
2,249
536
12,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,115
Gold Earned
11,706
52
Minions Killed
45
0
Camps Cleared
0
286,468
Distance Traveled
166,665
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,040
808
15
3
0
88,099
1
L
Raijin
3,342
668
0
0
0
433
0
W
Osiris
4,521
904
13
3
0
99,626
0
L
Anubis
3,951
790
21
4
0
72,337
0
L
Odin
4,413
883
24
5
0
93,895
0
W
Surtr
4,554
911
24
5
0
98,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role