Player Matchup

Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
JUANCHICOTA
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,336 Elo+
Party 2
Nike
Nike
daveywavey
Nike
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,411 Elo+
Party 2
Nut
Nut
gabejay7
Nut
Level 86
God Stats
0W - 3L
1,136 SR
Queue Stats
13W - 18L
1,428 Elo+
Party 2
Baron Samedi
Baron Samedi
raginjake
Baron Samedi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 92
1,427 SR
1,435 Elo+

VS

Team Averages
Level 130
1,702 SR
1,577 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Atrocity_Prody
Zeus
Level 160
God Stats
14W - 6L
1,678 SR
Queue Stats
363W - 364L
1,520 Elo+
Solo
Janus
Janus
LKBeater
Janus
Level 172
God Stats
13W - 3L
1,915 SR
Queue Stats
1,233W - 195L
1,885 Elo+
Party 1
Bellona
Bellona
NiroNyoro
Bellona
Level 100
God Stats
35W - 37L
1,570 SR
Queue Stats
335W - 430L
1,508 Elo+
Solo
Danzaburou
Danzaburou
halen2
Danzaburou
Level 117
God Stats
6W - 1L
1,846 SR
Queue Stats
81W - 81L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 0 / 0
5,420
1,084
1,313
4,214
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 6 / 0
5,443
1,089
2,614
8,339
3,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 4 / 0
5,866
1,173
4,111
9,468
6,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 1
5,889
1,178
4,947
5,860
2,278
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Baron Samedi
raginjake
Baron Samedi
10
0 / 0 / 0
5,326
1,065
1,224
3,488
1,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

320

VS

Team 2 Tickets

413

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 0 / 7
6,032
1,206
3,806
3,290
2,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 0 / 5
6,550
1,310
6,812
2,199
1,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
LKBeater
Janus
11
3 / 1 / 2
6,657
1,331
6,703
2,466
1,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
NiroNyoro
Bellona
11
2 / 0 / 7
6,429
1,286
3,776
5,299
4,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
halen2
Danzaburou
11
2 / 0 / 7
6,351
1,270
7,631
4,106
1,808
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
10
10
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
W
Cthulhu
 
Cthulhu
1
0
7
4.5
W
2
0
5
4.5
L
0
6
0
0
W
Janus
LKBeater
Janus
3
1
2
4
W
Bellona
NiroNyoro
Bellona
2
0
7
5.5
L
1
4
0
0.25
L
0
0
1
0.5
W
Danzaburou
halen2
Danzaburou
2
0
7
5.5
L
Baron Samedi
raginjake
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,209
Damage
28,728
31,369
Taken
17,360
14,756
Mitigated
10,427
1,564
Healing
2,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,313
212
0
0
4,214
1,565
0
3,399
815
10,452
0
W
Cthulhu
 
Cthulhu
3,806
286
57
294
3,290
2,485
0
705
2,585
13,387
0
W
6,812
544
0
412
2,199
1,030
0
136
2,063
12,950
428
L
2,614
324
0
0
8,339
3,383
0
3,054
5,285
0
7,190
W
Janus
LKBeater
Janus
6,703
457
0
0
2,466
1,004
0
262
2,204
18,390
468
W
Bellona
NiroNyoro
Bellona
3,776
597
0
1,751
5,299
4,100
0
784
4,515
0
7,859
L
4,111
265
0
52
9,468
6,173
0
4,952
4,516
0
7,595
L
4,947
2,731
0
997
5,860
2,278
0
3,135
2,725
0
17,120
W
Danzaburou
halen2
Danzaburou
7,631
3,587
0
467
4,106
1,808
0
650
3,456
0
16,447
L
Baron Samedi
raginjake
Baron Samedi
1,224
79
299
216
3,488
1,357
0
2,279
1,209
4,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,944
Gold Earned
32,019
75
Minions Killed
98
3
Camps Cleared
5
404,024
Distance Traveled
554,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,420
1,084
20
4
0
74,719
0
W
Cthulhu
6,032
1,206
23
5
0
127,074
0
W
Zeus
6,550
1,310
18
4
2
97,849
0
L
Thor
5,443
1,089
7
1
0
74,868
0
W
Janus
6,657
1,331
23
5
1
103,252
0
W
Bellona
6,429
1,286
11
2
2
109,855
0
L
Nike
5,866
1,173
15
3
2
101,729
0
L
Nut
5,889
1,178
25
5
1
105,847
0
W
Danzaburou
6,351
1,270
23
5
0
116,159
0
L
Baron Samedi
5,326
1,065
8
2
0
46,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role