Player Matchup

Nut
Nut
Platinum IV
 
Nut
Platinum IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charon
Charon
Gold II
 
Charon
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Platinum II
DANTENAVA999
The Morrigan
Platinum II
Level 158
God Stats
7W - 6L
1,628 SR
Queue Stats
335W - 317L
1,834 MMR
Solo
Bacchus
Bacchus
Platinum I
Tosupreme
Bacchus
Platinum I
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 78L
1,993 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 109
1,526 SR
1,665 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,510 SR
1,853 MMR
Thanatos
Thanatos
Platinum IV
JL4mb
Thanatos
Platinum IV
Level 143
God Stats
2W - 4L
1,500 SR
Queue Stats
59W - 54L
1,826 MMR
Solo
Agni
Agni
Platinum IV
Laplace_III
Agni
Platinum IV
Level 147
God Stats
2W - 2L
1,474 SR
Queue Stats
38W - 34L
1,921 MMR
Party 1
Achilles
Achilles
Platinum II
LegibleToast
Achilles
Platinum II
Level 109
God Stats
2W - 2L
1,291 SR
Queue Stats
176W - 158L
1,876 MMR
Solo
Xbalanque
Xbalanque
Platinum III
Mordred-Mors
Xbalanque
Platinum III
Level 146
God Stats
3W - 1L
1,784 SR
Queue Stats
47W - 42L
1,879 MMR
Party 1
Osiris
Osiris
Gold II
Shadyeli
Osiris
Gold II
Level 97
God Stats
3W - 1L
1,500 SR
Queue Stats
173W - 168L
1,764 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
8
0 / 0 / 0
4,640
773
2,033
2,604
860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
 
Hercules
7
2 / 2 / 0
3,863
644
2,734
5,668
2,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
 
Charon
1
0 / 0 / 0
1,172
195
0
0
0
The Morrigan
DANTENAVA999
The Morrigan
7
0 / 1 / 2
3,878
646
2,132
3,931
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Tosupreme
Bacchus
7
0 / 0 / 0
3,971
662
1,540
4,036
3,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
BellonaHachimanAresErlang Shen

VS

Bans
NemesisKaliThorArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JL4mb
Thanatos
8
0 / 0 / 1
3,932
655
1,339
4,342
1,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 0 / 1
4,687
781
2,342
2,502
753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
LegibleToast
Achilles
7
1 / 1 / 1
4,170
695
2,674
4,734
2,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Xbalanque
Mordred-Mors
Xbalanque
6
0 / 1 / 0
3,590
598
928
2,788
867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
Shadyeli
Osiris
8
0 / 0 / 0
4,442
740
2,255
4,172
2,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
3
3
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
0
0
0
L
Hercules
 
Hercules
2
2
0
1
L
Charon
 
Charon
0
0
0
0
L
The Morrigan
DANTENAVA999
The Morrigan
0
1
2
1
W
Thanatos
JL4mb
Thanatos
0
0
1
0.5
W
2
0
1
2.5
W
Achilles
LegibleToast
Achilles
1
1
1
1.5
W
Xbalanque
Mordred-Mors
Xbalanque
0
1
0
0
W
Osiris
Shadyeli
Osiris
0
0
0
0
L
Bacchus
Tosupreme
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,439
Damage
9,538
16,239
Taken
18,538
8,404
Mitigated
7,838
7,252
Healing
8,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
2,033
955
0
1,553
2,604
860
0
0
2,604
0
35,910
L
Hercules
 
Hercules
2,734
1,199
43
3,015
5,668
2,468
0
1,132
4,536
0
22,615
L
Charon
 
Charon
0
0
0
0
0
0
0
0
0
0
0
L
The Morrigan
DANTENAVA999
The Morrigan
2,132
477
0
1,144
3,931
1,394
0
1,210
2,721
18,298
1,058
W
Thanatos
JL4mb
Thanatos
1,339
375
0
3,322
4,342
1,644
0
279
4,063
0
23,578
W
2,342
517
0
507
2,502
753
0
646
1,856
28,966
0
W
Achilles
LegibleToast
Achilles
2,674
944
0
2,021
4,734
2,166
0
899
3,835
0
12,610
W
Xbalanque
Mordred-Mors
Xbalanque
928
290
0
652
2,788
867
0
69
2,719
0
21,008
W
Osiris
Shadyeli
Osiris
2,255
687
0
2,495
4,172
2,408
0
1,252
2,632
0
27,700
L
Bacchus
Tosupreme
Bacchus
1,540
235
0
1,497
4,036
3,682
0
0
3,742
18,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,524
Gold Earned
20,821
198
Minions Killed
221
0
Camps Cleared
0
474,448
Distance Traveled
669,075
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,640
773
75
13
0
108,351
0
L
Hercules
3,863
644
41
7
0
131,656
0
L
Charon
1,172
195
0
0
0
0
0
L
The Morrigan
3,878
646
36
6
0
116,490
0
W
Thanatos
3,932
655
43
7
0
150,273
0
W
Agni
4,687
781
58
10
0
138,380
0
W
Achilles
4,170
695
21
4
0
124,471
0
W
Xbalanque
3,590
598
40
7
0
114,011
0
W
Osiris
4,442
740
59
10
0
141,940
1
L
Bacchus
3,971
662
46
8
0
117,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role