Player Matchup

Cthulhu
Cthulhu
Andre I7I
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
SeshFrsh
Cliodhna
Level 66
God Stats
16W - 9L
1,544 SR
Queue Stats
62W - 44L
1,558 Elo+
Solo
Sobek
Sobek
Syzgsy
Sobek
Level 36
God Stats
3W - 2L
1,846 SR
Queue Stats
8W - 13L
1,431 Elo+
Party 2
King Arthur
King Arthur
Yoi-Ki
King Arthur
Level 91
God Stats
9W - 12L
1,399 SR
Queue Stats
228W - 197L
1,587 Elo+
Solo
Hachiman
Hachiman
zRILESz
Hachiman
Level 28
God Stats
4W - 4L
1,652 SR
Queue Stats
8W - 8L
1,479 Elo+
Party 2
Team Averages
Level 47
1,588 SR
1,511 Elo+

VS

Team Averages
Level 134
1,464 SR
1,535 Elo+
Charon
Charon
AlbatrossOP
Charon
Level 144
God Stats
2W - 1L
1,313 SR
Queue Stats
184W - 158L
1,519 Elo+
Party 1
Persephone
Persephone
JoJuan
Persephone
Level 154
God Stats
1W - 2L
1,718 SR
Queue Stats
166W - 177L
1,583 Elo+
Solo
Zhong Kui
Zhong Kui
ShaqAtThe2
Zhong Kui
Level 127
God Stats
41W - 38L
1,486 SR
Queue Stats
279W - 278L
1,484 Elo+
Solo
Achilles
Achilles
Takodachi
Achilles
Level 102
God Stats
2W - 4L
1,303 SR
Queue Stats
111W - 113L
1,520 Elo+
Solo
Lancelot
Lancelot
Välkyr
Lancelot
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
148W - 128L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andre I7I
Cthulhu
8
0 / 3 / 0
4,305
391
800
5,962
3,604
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
SeshFrsh
Cliodhna
12
4 / 0 / 0
6,267
570
5,595
6,956
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Syzgsy
Sobek
9
1 / 3 / 1
5,465
497
2,664
9,657
8,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Yoi-Ki
King Arthur
11
1 / 3 / 1
6,618
602
8,265
12,618
8,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
zRILESz
Hachiman
10
0 / 1 / 2
5,608
510
2,646
5,512
2,067
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
1 / 0 / 5
6,054
550
4,820
7,115
5,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
JoJuan
Persephone
13
2 / 0 / 1
7,556
687
2,979
1,749
558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
ShaqAtThe2
Zhong Kui
11
4 / 2 / 1
6,336
576
6,269
5,738
4,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Takodachi
Achilles
10
2 / 3 / 2
6,119
556
7,456
14,044
7,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Välkyr
Lancelot
11
1 / 1 / 4
5,944
540
2,473
7,882
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
10
10
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charon
1
0
5
3.5
L
Cthulhu
Andre I7I
Cthulhu
0
3
0
0
W
Persephone
JoJuan
Persephone
2
0
1
2.5
L
Cliodhna
SeshFrsh
Cliodhna
4
0
0
4
W
Zhong Kui
ShaqAtThe2
Zhong Kui
4
2
1
2.25
L
Sobek
Syzgsy
Sobek
1
3
1
0.5
W
Achilles
Takodachi
Achilles
2
3
2
1
W
Lancelot
Välkyr
Lancelot
1
1
4
3
L
King Arthur
Yoi-Ki
King Arthur
1
3
1
0.5
L
Hachiman
zRILESz
Hachiman
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,970
Damage
23,997
40,705
Taken
36,528
25,660
Mitigated
22,152
14,041
Healing
10,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
4,820
1,326
0
1,482
7,115
5,690
25
1,083
6,032
14,852
0
L
Cthulhu
Andre I7I
Cthulhu
800
96
0
0
5,962
3,604
0
1,865
4,097
11,363
412
W
Persephone
JoJuan
Persephone
2,979
259
0
697
1,749
558
0
192
1,557
59,601
1,632
L
Cliodhna
SeshFrsh
Cliodhna
5,595
987
0
4,205
6,956
2,663
0
1,519
5,437
0
46,148
W
Zhong Kui
ShaqAtThe2
Zhong Kui
6,269
2,033
0
2,216
5,738
4,519
62
1,259
4,479
41,444
13,955
L
Sobek
Syzgsy
Sobek
2,664
392
0
2,874
9,657
8,362
0
5,586
4,071
13,092
2,140
W
Achilles
Takodachi
Achilles
7,456
1,487
0
5,389
14,044
7,326
0
370
13,674
0
42,205
W
Lancelot
Välkyr
Lancelot
2,473
708
0
1,144
7,882
4,059
0
524
7,358
0
48,893
L
King Arthur
Yoi-Ki
King Arthur
8,265
2,055
0
4,650
12,618
8,964
0
1,472
11,146
0
50,243
L
Hachiman
zRILESz
Hachiman
2,646
2,172
0
2,312
5,512
2,067
0
2,742
2,770
0
36,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,263
Gold Earned
32,009
259
Minions Killed
343
0
Camps Cleared
0
1,113,103
Distance Traveled
1,154,414
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,054
550
14
1
0
235,480
2
L
Cthulhu
4,305
391
16
1
0
223,433
1
W
Persephone
7,556
687
101
9
0
229,553
2
L
Cliodhna
6,267
570
79
7
0
285,746
0
W
Zhong Kui
6,336
576
89
8
0
198,858
0
L
Sobek
5,465
497
24
2
0
191,310
0
W
Achilles
6,119
556
59
5
0
220,505
3
W
Lancelot
5,944
540
80
7
0
270,018
0
L
King Arthur
6,618
602
79
7
0
210,616
0
L
Hachiman
5,608
510
61
6
0
201,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role