Player Matchup

Sobek
Sobek
DemonicDavis
Sobek
Level 65
God Stats
4W - 5L
1,572 SR
Queue Stats
233W - 223L
1,420 Elo+
Party 2
Ix Chel
Ix Chel
MagitekOmega
Ix Chel
Level 48
God Stats
0W - 1L
1,095 SR
Queue Stats
51W - 67L
1,459 Elo+
Solo
Thor
Thor
Ozzaayy22
Thor
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 112L
1,428 Elo+
Solo
Hercules
Hercules
PostMaloneOnRice
Hercules
Level 147
God Stats
3W - 3L
1,881 SR
Queue Stats
299W - 279L
1,493 Elo+
Party 2
Cabrakan
Cabrakan
XxBropocalypsexX
Cabrakan
Level 98
God Stats
0W - 1L
1,306 SR
Queue Stats
14W - 14L
1,481 Elo+
Solo
Team Averages
Level 89
1,471 SR
1,456 Elo+

VS

Team Averages
Level 106
1,468 SR
1,467 Elo+
Shiva
Shiva
CUARxLOVEALOT
Shiva
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
212W - 227L
1,512 Elo+
Solo
Ix Chel
Ix Chel
ShameWiz
Ix Chel
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
234W - 209L
1,506 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XEatMyShortxX
Ah Muzen Cab
Level 120
God Stats
2W - 3L
1,584 SR
Queue Stats
309W - 300L
1,460 Elo+
Party 1
Nu Wa
Nu Wa
itsTrainer
Nu Wa
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 23L
1,414 Elo+
Solo
Surtr
Surtr
ranintotheplugg
Surtr
Level 74
God Stats
2W - 1L
1,255 SR
Queue Stats
241W - 240L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 5
6,392
639
4,815
13,347
13,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
MagitekOmega
Ix Chel
14
1 / 3 / 5
7,050
705
5,684
9,291
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
14
1 / 4 / 2
7,188
719
8,301
10,242
5,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 3 / 3
7,372
737
9,546
13,477
13,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 5 / 6
7,310
731
6,815
13,405
16,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 11
9,173
917
9,004
11,014
10,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
ShameWiz
Ix Chel
15
8 / 3 / 8
9,286
929
15,433
9,731
4,901
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
XEatMyShortxX
Ah Muzen Cab
16
2 / 0 / 14
8,570
857
12,062
6,287
3,291
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nu Wa
15
1 / 1 / 14
8,664
866
11,778
5,355
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 3 / 12
8,551
855
6,219
14,502
12,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
7
Kills
21
21
Deaths
7
21
Assists
59
Player
Kills
Deaths
Assists
KDA
W
6
0
11
11.5
L
0
6
5
0.42
L
Ix Chel
MagitekOmega
Ix Chel
1
3
5
1.17
L
Thor
1
4
2
0.5
L
4
3
3
1.83
W
Ix Chel
ShameWiz
Ix Chel
8
3
8
4
W
Ah Muzen Cab
XEatMyShortxX
Ah Muzen Cab
2
0
14
9
L
1
5
6
0.8
W
Nu Wa
1
1
14
8
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,161
Damage
54,496
59,762
Taken
46,889
52,150
Mitigated
33,313
18,973
Healing
17,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,004
852
3,983
3,936
11,014
10,249
273
3,834
7,180
0
19,586
L
4,815
171
1,610
2,278
13,347
13,101
0
5,068
7,894
8,573
0
L
Ix Chel
MagitekOmega
Ix Chel
5,684
652
3,225
2,472
9,291
4,250
0
5,421
3,778
19,256
0
L
Thor
8,301
1,040
880
1,387
10,242
5,099
0
4,266
5,803
0
23,110
L
9,546
1,755
935
4,701
13,477
13,304
0
5,576
7,764
0
18,690
W
Ix Chel
ShameWiz
Ix Chel
15,433
2,996
2,103
1,120
9,731
4,901
0
3,227
6,504
26,483
0
W
Ah Muzen Cab
XEatMyShortxX
Ah Muzen Cab
12,062
3,888
1,364
898
6,287
3,291
0
3,568
2,719
0
22,976
L
6,815
181
463
1,022
13,405
16,396
0
6,636
6,528
15,142
0
W
Nu Wa
11,778
2,451
419
971
5,355
2,417
393
2,267
3,088
21,805
1,461
W
6,219
1,249
386
2,612
14,502
12,455
106
4,418
10,084
371
12,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,312
Gold Earned
44,244
107
Minions Killed
121
0
Camps Cleared
0
942,619
Distance Traveled
983,911
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,173
917
20
2
0
207,034
0
L
Sobek
6,392
639
11
1
0
181,752
0
L
Ix Chel
7,050
705
21
2
0
170,255
0
L
Thor
7,188
719
43
4
0
201,918
0
L
Hercules
7,372
737
17
2
0
206,128
0
W
Ix Chel
9,286
929
25
3
0
174,882
0
W
Ah Muzen Cab
8,570
857
20
2
0
213,304
0
L
Cabrakan
7,310
731
15
2
0
182,566
0
W
Nu Wa
8,664
866
40
4
0
176,386
0
W
Surtr
8,551
855
16
2
0
212,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role