Player Matchup

Cernunnos
Cernunnos
Jwuq
Cernunnos
Level 139
God Stats
3W - 0L
1,876 SR
Queue Stats
88W - 95L
1,522 Elo+
Party 3
Ravana
Ravana
SUPERSAIYAN4QS
Ravana
Level 120
God Stats
5W - 1L
1,708 SR
Queue Stats
93W - 91L
1,530 Elo+
Party 3
Terra
Terra
ThaChosenOne29
Terra
Level 156
God Stats
15W - 4L
1,823 SR
Queue Stats
104W - 106L
1,524 Elo+
Party 3
Susano
Susano
XPantera_1230X
Susano
Level 48
God Stats
9W - 4L
1,736 SR
Queue Stats
97W - 76L
1,531 Elo+
Party 2
Scylla
Scylla
YT_3raM_Fake
Scylla
Level 149
God Stats
2W - 2L
1,540 SR
Queue Stats
78W - 62L
1,530 Elo+
Party 2
Team Averages
Level 122
1,737 SR
1,527 Elo+

VS

Team Averages
Level 113
1,391 SR
1,498 Elo+
Gilgamesh
Gilgamesh
CaeruleumMors
Gilgamesh
Level 154
God Stats
0W - 2L
1,299 SR
Queue Stats
91W - 94L
1,454 Elo+
Party 1
Thor
Thor
Kamotsui
Thor
Level 28
God Stats
0W - 8L
1,040 SR
Queue Stats
49W - 56L
1,446 Elo+
Party 1
Yemoja
Yemoja
MadamaKhepri21
Yemoja
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,416 Elo+
Party 4
Nut
Nut
Natasi Medici
Nut
Level 159
God Stats
12W - 15L
1,564 SR
Queue Stats
119W - 119L
1,572 Elo+
Party 4
Ah Puch
Ah Puch
SpideryBacchus9
Ah Puch
Level 109
God Stats
4W - 3L
1,551 SR
Queue Stats
61W - 38L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jwuq
Cernunnos
5
0 / 1 / 0
3,066
613
1,492
2,962
919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

6
0 / 0 / 0
3,088
618
1,047
1,294
516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
3,376
675
757
3,773
1,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

7
1 / 0 / 1
3,806
761
1,021
3,397
959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Scylla
7
1 / 0 / 1
4,045
809
860
603
162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaeruleumMors
Gilgamesh
6
0 / 1 / 0
3,528
706
1,722
3,732
1,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
5
1 / 1 / 0
3,222
644
535
3,173
952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 1
3,606
721
874
2,061
1,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 1
3,415
683
3,022
3,177
1,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
954
191
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
1
1
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CaeruleumMors
Gilgamesh
0
1
0
0
W
Cernunnos
Jwuq
Cernunnos
0
1
0
0
L
Thor
1
1
0
1
L
0
0
1
0.5
L
0
0
1
0.5
W
0
0
0
0
L
0
0
0
0
W
0
0
0
0
W
1
0
1
1.5
W
Scylla
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,177
Damage
6,153
12,029
Taken
12,143
4,525
Mitigated
4,789
4,261
Healing
5,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CaeruleumMors
Gilgamesh
1,722
835
0
1,498
3,732
1,627
0
130
3,564
0
16,294
W
Cernunnos
Jwuq
Cernunnos
1,492
783
0
1,173
2,962
919
0
316
2,646
0
21,708
L
Thor
535
195
0
1,091
3,173
952
0
622
2,501
0
9,981
L
874
334
488
1,148
2,061
1,150
0
128
1,933
8,178
1,231
L
3,022
1,365
0
835
3,177
1,060
0
629
2,548
0
25,608
W
1,047
430
0
188
1,294
516
0
52
1,242
0
15,311
L
0
0
0
0
0
0
0
0
0
0
0
W
757
190
238
1,432
3,773
1,969
0
490
3,283
6,899
0
W
1,021
369
0
1,000
3,397
959
0
0
3,191
0
19,120
W
Scylla
860
78
0
230
603
162
0
0
603
18,611
1,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,381
Gold Earned
14,725
160
Minions Killed
116
0
Camps Cleared
0
517,882
Distance Traveled
419,468
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,528
706
29
6
0
102,684
0
W
Cernunnos
3,066
613
36
7
0
96,227
0
L
Thor
3,222
644
24
5
0
132,016
0
L
Yemoja
3,606
721
15
3
0
97,086
2
L
Nut
3,415
683
48
10
0
87,682
0
W
Ravana
3,088
618
33
7
0
123,331
0
L
Ah Puch
954
191
0
0
0
0
0
W
Terra
3,376
675
13
3
0
102,683
0
W
Susano
3,806
761
37
7
0
104,483
0
W
Scylla
4,045
809
41
8
0
91,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role