Player Matchup

Ishtar
Ishtar
AikoWarrior
Ishtar
Level 148
God Stats
5W - 5L
1,897 SR
Queue Stats
342W - 327L
1,514 Elo+
Party 3
Bellona
Bellona
BigBoiiz69
Bellona
Level 40
God Stats
4W - 7L
1,285 SR
Queue Stats
64W - 64L
1,500 Elo+
Party 2
Bacchus
Bacchus
KiMelons
Bacchus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 40L
1,500 Elo+
Party 2
Anubis
Anubis
bigpappy90
Anubis
Level 43
God Stats
11W - 11L
1,548 SR
Queue Stats
35W - 51L
1,393 Elo+
Solo
Surtr
Surtr
its_just_game22
Surtr
Level 100
God Stats
111W - 113L
1,653 SR
Queue Stats
692W - 686L
1,471 Elo+
Party 3
Team Averages
Level 72
1,576 SR
1,476 Elo+

VS

Team Averages
Level 75
1,471 SR
1,452 Elo+
Surtr
Surtr
 
Surtr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
ARGHH_DR_REQUIN
Ymir
Level 47
God Stats
4W - 4L
1,268 SR
Queue Stats
58W - 61L
1,444 Elo+
Party 4
Ares
Ares
SiriuusBlack
Ares
Level 127
God Stats
3W - 5L
1,325 SR
Queue Stats
117W - 105L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
Tadsito
Danzaburou
Level 48
God Stats
6W - 4L
1,763 SR
Queue Stats
187W - 167L
1,420 Elo+
Party 1
Zeus
Zeus
aLadNowDead
Zeus
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
796W - 774L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
1 / 2 / 1
6,341
528
4,402
8,822
3,554
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
BigBoiiz69
Bellona
8
0 / 5 / 0
4,883
407
781
7,717
4,092
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
KiMelons
Bacchus
7
1 / 5 / 0
5,194
433
2,603
9,117
8,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
bigpappy90
Anubis
12
2 / 5 / 0
6,932
578
7,166
9,991
5,208
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
2 / 4 / 3
6,586
549
7,019
11,256
5,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
4 / 1 / 6
7,091
591
9,172
8,960
5,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
8 / 1 / 3
7,258
605
6,128
9,698
5,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 1 / 5
6,930
578
4,607
9,090
6,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Tadsito
Danzaburou
12
1 / 1 / 2
6,610
551
4,634
7,720
3,014
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 3
7,194
600
4,558
8,640
2,432
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
20
21
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
1
6
7
W
8
1
3
9.5
L
Ishtar
1
2
1
0.75
L
Bellona
BigBoiiz69
Bellona
0
5
0
0
L
Bacchus
KiMelons
Bacchus
1
5
0
0.2
W
4
1
5
6.5
W
Danzaburou
Tadsito
Danzaburou
1
1
2
2
W
3
2
3
2.25
L
Anubis
bigpappy90
Anubis
2
5
0
0.4
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,971
Damage
29,099
46,903
Taken
44,108
26,364
Mitigated
22,840
13,068
Healing
12,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
9,172
4,346
0
3,627
8,960
5,399
514
1,511
7,449
985
47,010
W
6,128
1,872
0
1,314
9,698
5,431
0
2,197
7,501
42,379
0
L
Ishtar
4,402
2,784
0
3,449
8,822
3,554
0
2,538
6,240
0
53,458
L
Bellona
BigBoiiz69
Bellona
781
222
0
345
7,717
4,092
0
888
6,829
0
24,026
L
Bacchus
KiMelons
Bacchus
2,603
761
0
1,632
9,117
8,137
0
2,455
6,265
11,790
0
W
4,607
459
0
2,656
9,090
6,564
0
799
8,291
16,888
0
W
Danzaburou
Tadsito
Danzaburou
4,634
2,071
0
3,019
7,720
3,014
933
95
7,625
0
55,155
W
4,558
877
0
1,697
8,640
2,432
0
5,495
3,145
46,685
2,116
L
Anubis
bigpappy90
Anubis
7,166
345
0
3,161
9,991
5,208
0
6,387
3,604
54,474
1,803
L
7,019
3,108
0
4,481
11,256
5,373
0
3,482
7,515
607
38,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,936
Gold Earned
35,083
298
Minions Killed
333
0
Camps Cleared
0
1,073,362
Distance Traveled
1,102,404
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,091
591
75
6
0
216,823
0
W
Ymir
7,258
605
66
6
0
220,038
0
L
Ishtar
6,341
528
88
7
0
209,813
0
L
Bellona
4,883
407
43
4
0
239,136
0
L
Bacchus
5,194
433
25
2
0
214,825
0
W
Ares
6,930
578
23
2
0
229,731
6
W
Danzaburou
6,610
551
82
7
0
232,878
0
W
Zeus
7,194
600
87
7
0
202,934
0
L
Anubis
6,932
578
95
8
0
182,502
2
L
Surtr
6,586
549
47
4
0
227,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role