Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DarkwingDuck165
Hachiman
Level 46
God Stats
0W - 1L
1,264 SR
Queue Stats
72W - 82L
1,381 Elo+
Solo
Bastet
Bastet
EAH1997
Bastet
Level 157
God Stats
10W - 13L
1,560 SR
Queue Stats
46W - 42L
1,431 Elo+
Solo
Hera
Hera
PoolChelo
Hera
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,760 Elo+
Solo
Kuzenbo
Kuzenbo
RomDog2648
Kuzenbo
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 198L
1,483 Elo+
Solo
Team Averages
Level 132
1,465 SR
1,511 Elo+

VS

Team Averages
Level 140
1,553 SR
1,502 Elo+
Ra
Ra
 
Ra
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Manuelito_games
Nu Wa
Level 104
God Stats
82W - 77L
1,584 SR
Queue Stats
97W - 104L
1,493 Elo+
Solo
Horus
Horus
NRHakemate
Horus
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 49L
1,371 Elo+
Solo
Cupid
Cupid
browngpt
Cupid
Level 157
God Stats
2W - 1L
1,680 SR
Queue Stats
53W - 38L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 1 / 0
6,137
877
3,063
4,534
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hachiman
12
0 / 1 / 0
5,994
856
1,905
3,586
1,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
EAH1997
Bastet
9
0 / 0 / 0
5,177
740
144
766
248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hera
12
0 / 3 / 0
6,145
878
5,637
5,279
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
RomDog2648
Kuzenbo
11
0 / 0 / 1
5,951
850
4,820
7,252
5,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 0 / 1
6,851
979
2,690
3,072
2,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
 
Camazotz
11
0 / 0 / 1
6,058
865
3,055
4,338
2,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 0 / 1
6,973
996
4,153
2,145
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
12
1 / 0 / 3
6,145
878
4,163
5,219
3,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
browngpt
Cupid
12
0 / 1 / 4
6,101
872
2,166
6,270
2,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
5
5
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
1
0
1
W
Ra
 
Ra
3
0
1
3.5
W
Camazotz
 
Camazotz
0
0
1
0.5
L
Hachiman
0
1
0
0
L
Bastet
EAH1997
Bastet
0
0
0
0
W
1
0
1
1.5
W
Horus
1
0
3
2.5
L
Hera
0
3
0
0
L
Kuzenbo
RomDog2648
Kuzenbo
0
0
1
0.5
W
Cupid
browngpt
Cupid
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,569
Damage
16,227
21,417
Taken
21,044
10,908
Mitigated
12,463
3,099
Healing
12,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,063
36
0
688
4,534
1,644
0
619
3,748
22,819
580
W
Ra
 
Ra
2,690
361
3,756
2,143
3,072
2,548
0
2,758
314
11,533
0
W
Camazotz
 
Camazotz
3,055
852
0
1,982
4,338
2,456
84
1,411
2,927
0
14,727
L
Hachiman
1,905
1,453
0
903
3,586
1,309
0
1,280
2,185
0
21,584
L
Bastet
EAH1997
Bastet
144
86
0
81
766
248
0
548
165
0
876
W
4,153
1,421
0
127
2,145
885
1,017
819
1,326
26,509
289
W
Horus
4,163
1,741
627
2,384
5,219
3,676
0
4,161
1,058
0
8,812
L
Hera
5,637
1,066
0
160
5,279
1,842
0
1,816
3,277
26,312
0
L
Kuzenbo
RomDog2648
Kuzenbo
4,820
1,857
0
1,267
7,252
5,865
0
2,359
4,476
14,132
0
W
Cupid
browngpt
Cupid
2,166
1,023
620
736
6,270
2,898
230
4,272
1,998
0
15,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,404
Gold Earned
32,128
157
Minions Killed
173
0
Camps Cleared
0
570,920
Distance Traveled
700,553
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,137
877
44
6
0
144,750
0
W
Ra
6,851
979
25
4
0
141,787
0
W
Camazotz
6,058
865
34
5
0
103,126
0
L
Hachiman
5,994
856
36
5
0
96,200
0
L
Bastet
5,177
740
4
1
0
39,374
0
W
Nu Wa
6,973
996
66
9
0
146,144
4
W
Horus
6,145
878
15
2
0
168,857
0
L
Hera
6,145
878
49
7
0
143,306
0
L
Kuzenbo
5,951
850
24
3
0
147,290
0
W
Cupid
6,101
872
33
5
0
140,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role