Player Matchup

Nike
Nike
 
Nike
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DaGuyWithTheTie
Sol
Level 97
God Stats
2W - 6L
1,528 SR
Queue Stats
207W - 213L
1,415 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JurokuDaisa
Morgan Le Fay
Level 122
God Stats
3W - 1L
1,726 SR
Queue Stats
107W - 101L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
KingMashu
Cthulhu
Level 105
God Stats
1W - 4L
1,408 SR
Queue Stats
141W - 146L
1,464 Elo+
Party 2
Neith
Neith
Zurno321
Neith
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,451 Elo+
Solo
Team Averages
Level 114
1,532 SR
1,462 Elo+

VS

Team Averages
Level 104
1,560 SR
1,476 Elo+
Poseidon
Poseidon
CaptainInsaneOhh
Poseidon
Level 40
God Stats
6W - 1L
1,619 SR
Queue Stats
64W - 73L
1,513 Elo+
Party 1
Ares
Ares
Etank
Ares
Level 61
God Stats
2W - 2L
1,390 SR
Queue Stats
44W - 62L
1,435 Elo+
Party 1
Mulan
Mulan
GH Mr Chorizo
Mulan
Level 136
God Stats
10W - 8L
1,742 SR
Queue Stats
261W - 244L
1,489 Elo+
Solo
Arachne
Arachne
LeaningGumby
Arachne
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,492 Elo+
Solo
Danzaburou
Danzaburou
SpartanMist1991
Danzaburou
Level 141
God Stats
218W - 162L
1,550 SR
Queue Stats
696W - 664L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
1 / 1 / 2
6,821
487
7,573
10,892
5,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 1 / 0
6,923
495
6,399
9,172
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
JurokuDaisa
Morgan Le Fay
14
3 / 1 / 1
8,288
592
7,687
7,281
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
KingMashu
Cthulhu
10
0 / 4 / 1
6,078
434
5,862
11,980
8,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Zurno321
Neith
13
2 / 4 / 1
7,578
541
10,117
10,399
4,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,928
566
4,391
8,281
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
Etank
Ares
12
0 / 0 / 5
7,212
515
6,025
13,116
11,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 2 / 2
8,534
610
9,822
14,944
12,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Arachne
LeaningGumby
Arachne
13
3 / 1 / 4
7,844
560
5,270
13,457
5,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
SpartanMist1991
Danzaburou
12
4 / 0 / 1
7,399
529
7,731
7,786
3,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
11
11
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
1
2
2
W
1
3
0
0.33
L
0
1
0
0
W
Ares
Etank
Ares
0
0
5
2.5
W
3
2
2
2
L
Morgan Le Fay
JurokuDaisa
Morgan Le Fay
3
1
1
3.5
L
Cthulhu
KingMashu
Cthulhu
0
4
1
0.13
W
Arachne
LeaningGumby
Arachne
3
1
4
5
W
Danzaburou
SpartanMist1991
Danzaburou
4
0
1
4.5
L
Neith
Zurno321
Neith
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,638
Damage
33,239
49,724
Taken
57,584
25,577
Mitigated
34,913
11,785
Healing
20,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
7,573
1,183
0
913
10,892
5,800
0
1,571
9,321
0
54,117
W
4,391
1,012
0
1,621
8,281
2,647
794
4,081
3,727
62,779
0
L
6,399
2,572
0
4,935
9,172
3,042
0
2,547
6,625
50,445
5,146
W
Ares
Etank
Ares
6,025
424
0
4,298
13,116
11,185
0
6,441
6,563
23,156
2,613
W
9,822
1,353
0
3,223
14,944
12,198
33
1,143
13,711
0
60,611
L
Morgan Le Fay
JurokuDaisa
Morgan Le Fay
7,687
1,092
0
314
7,281
3,589
0
1,911
5,370
64,913
970
L
Cthulhu
KingMashu
Cthulhu
5,862
526
1,533
1,729
11,980
8,869
0
3,544
8,436
25,614
0
W
Arachne
LeaningGumby
Arachne
5,270
3,547
0
8,069
13,457
5,273
0
2,351
11,034
0
58,164
W
Danzaburou
SpartanMist1991
Danzaburou
7,731
2,950
233
3,157
7,786
3,610
1,099
4,781
2,965
0
52,927
L
Neith
Zurno321
Neith
10,117
3,209
0
2,361
10,399
4,277
0
511
9,888
0
58,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,688
Gold Earned
38,917
429
Minions Killed
399
0
Camps Cleared
0
1,378,680
Distance Traveled
1,415,630
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,821
487
77
6
0
339,573
4
W
Poseidon
7,928
566
114
8
0
272,084
1
L
Sol
6,923
495
101
7
0
255,329
1
W
Ares
7,212
515
36
3
0
292,607
0
W
Mulan
8,534
610
95
7
0
260,056
0
L
Morgan Le Fay
8,288
592
125
9
0
269,516
0
L
Cthulhu
6,078
434
35
3
0
293,512
6
W
Arachne
7,844
560
91
7
0
308,121
1
W
Danzaburou
7,399
529
63
5
0
282,762
0
L
Neith
7,578
541
91
7
0
220,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role