Player Matchup

Heimdallr
Heimdallr
ColdishRamen
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,738 Elo+
Party 2
Ares
Ares
SplicerOfUne
Ares
Level 49
God Stats
2W - 2L
1,699 SR
Queue Stats
9W - 8L
1,738 Elo+
Party 2
Bakasura
Bakasura
demonomancer
Bakasura
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,574 Elo+
Party 2
Team Averages
Level 46
1,566 SR
1,683 Elo+

VS

Team Averages
Level 112
1,623 SR
1,468 Elo+
Fafnir
Fafnir
 
Fafnir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
NF iLAVISH
Cabrakan
Level 126
God Stats
8W - 6L
1,865 SR
Queue Stats
220W - 225L
1,502 Elo+
Party 1
Arachne
Arachne
TheLach_Spider
Arachne
Level 85
God Stats
31W - 19L
1,504 SR
Queue Stats
119W - 117L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ColdishRamen
Heimdallr
13
0 / 5 / 2
8,575
660
8,754
11,564
5,198
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 3
7,943
611
8,716
14,780
15,323
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
demonomancer
Bakasura
14
5 / 7 / 0
9,751
750
7,311
16,166
13,369
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
5 / 0 / 11
10,723
825
13,031
12,199
17,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cabrakan
NF iLAVISH
Cabrakan
15
6 / 4 / 8
10,335
795
12,797
14,275
15,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
5 / 1 / 8
10,134
780
11,296
10,454
5,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
16
16
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
5
0
11
10.5
L
Heimdallr
ColdishRamen
Heimdallr
0
5
2
0.2
W
Cabrakan
NF iLAVISH
Cabrakan
6
4
8
2.5
L
0
4
3
0.38
W
5
1
8
9
L
Bakasura
demonomancer
Bakasura
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,781
Damage
37,124
42,510
Taken
36,928
33,890
Mitigated
38,777
3,343
Healing
9,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
13,031
2,931
0
2,707
12,199
17,525
357
1,805
9,573
38,906
0
L
Heimdallr
ColdishRamen
Heimdallr
8,754
3,745
0
807
11,564
5,198
0
7,211
3,678
0
36,307
W
Cabrakan
NF iLAVISH
Cabrakan
12,797
1,526
0
1,689
14,275
15,460
198
4,170
9,315
35,055
678
L
8,716
459
0
750
14,780
15,323
0
7,409
6,406
16,567
1,177
W
11,296
7,469
671
3,936
10,454
5,792
1,111
2,538
7,285
0
29,226
L
Bakasura
demonomancer
Bakasura
7,311
4,111
0
1,786
16,166
13,369
0
8,554
6,534
0
23,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,269
Gold Earned
31,192
150
Minions Killed
145
0
Camps Cleared
0
677,887
Distance Traveled
786,093
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,723
825
49
4
0
315,633
0
L
Heimdallr
8,575
660
71
5
0
219,474
3
W
Cabrakan
10,335
795
50
4
0
235,202
0
L
Ares
7,943
611
20
2
0
234,673
3
W
Arachne
10,134
780
46
4
0
235,258
0
L
Bakasura
9,751
750
59
5
0
223,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role