Player Matchup

Kukulkan
Kukulkan
RockDenier
Kukulkan
Level 81
God Stats
1W - 1L
1,594 SR
Queue Stats
17W - 11L
1,546 Elo+
Solo
Freya
Freya
V Spears V
Freya
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,353 Elo+
Solo
Loki
Loki
V_Goku_Black_V
Loki
Level 67
God Stats
2W - 2L
1,772 SR
Queue Stats
205W - 197L
1,419 Elo+
Solo
Tiamat
Tiamat
aDensePerson
Tiamat
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
epictoads
Ah Muzen Cab
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,471 Elo+
Solo
Team Averages
Level 65
1,573 SR
1,451 Elo+

VS

Team Averages
Level 52
1,527 SR
1,444 Elo+
Sobek
Sobek
Centennial
Sobek
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 64L
1,406 Elo+
Party 1
Ymir
Ymir
CrazyDiamond_Ora
Ymir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,455 Elo+
Solo
Janus
Janus
Mavericks27
Janus
Level 40
God Stats
2W - 2L
1,830 SR
Queue Stats
66W - 71L
1,464 Elo+
Party 2
Loki
Loki
RainofScars
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,422 Elo+
Party 1
Da Ji
Da Ji
greylune
Da Ji
Level 28
God Stats
1W - 1L
1,306 SR
Queue Stats
34W - 31L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
RockDenier
Kukulkan
16
6 / 1 / 14
9,907
901
11,298
5,052
2,694
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
17
6 / 2 / 14
9,927
902
10,289
11,533
5,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 2 / 13
8,214
747
8,038
9,386
3,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
15
2 / 1 / 12
8,524
775
5,379
9,266
7,095
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ah Muzen Cab
epictoads
Ah Muzen Cab
16
7 / 2 / 9
9,414
856
10,336
10,121
5,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
0 / 5 / 5
7,375
670
4,898
10,383
14,267
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

13
0 / 4 / 6
7,982
726
8,921
13,689
17,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 3 / 2
9,299
845
13,721
6,999
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 5 / 1
8,689
790
5,794
9,543
4,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Da Ji
greylune
Da Ji
13
1 / 6 / 4
7,405
673
6,782
11,403
6,856
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
26
23
Kills
8
8
Deaths
23
62
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
5
5
0.5
L
0
4
6
0.75
L
4
3
2
1.67
L
3
5
1
0.7
W
Kukulkan
RockDenier
Kukulkan
6
1
14
13
W
Freya
6
2
14
6.5
W
2
2
13
4.25
W
Tiamat
2
1
12
8
W
Ah Muzen Cab
epictoads
Ah Muzen Cab
7
2
9
5.75
L
Da Ji
greylune
Da Ji
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,340
Damage
40,116
45,358
Taken
52,017
24,179
Mitigated
46,933
16,667
Healing
8,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
4,898
260
380
1,253
10,383
14,267
0
6,440
3,943
7,953
0
L
8,921
437
432
1,489
13,689
17,486
0
6,692
6,997
14,010
0
L
13,721
148
947
1,409
6,999
3,471
0
2,382
4,617
31,584
0
L
5,794
379
612
368
9,543
4,853
0
4,879
4,664
0
16,788
W
Kukulkan
RockDenier
Kukulkan
11,298
1,569
1,382
948
5,052
2,694
605
3,404
1,648
27,381
946
W
Freya
10,289
3,867
1,381
4,484
11,533
5,379
135
5,963
5,570
19,989
110
W
8,038
1,260
3,543
2,310
9,386
3,991
63
5,325
4,061
0
12,998
W
Tiamat
5,379
197
506
1,510
9,266
7,095
145
6,635
2,631
14,901
52
W
Ah Muzen Cab
epictoads
Ah Muzen Cab
10,336
5,734
280
323
10,121
5,020
620
6,213
3,908
0
20,159
L
Da Ji
greylune
Da Ji
6,782
1,406
0
1,241
11,403
6,856
0
6,316
5,087
0
10,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,986
Gold Earned
40,750
127
Minions Killed
123
0
Camps Cleared
0
1,102,945
Distance Traveled
957,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,375
670
13
1
0
187,077
0
L
Ymir
7,982
726
13
1
0
193,588
0
L
Janus
9,299
845
52
5
0
215,097
0
L
Loki
8,689
790
30
3
0
185,700
0
W
Kukulkan
9,907
901
41
4
0
202,957
0
W
Freya
9,927
902
25
2
0
210,380
0
W
Loki
8,214
747
13
1
0
250,775
0
W
Tiamat
8,524
775
24
2
0
233,300
0
W
Ah Muzen Cab
9,414
856
24
2
0
205,533
0
L
Da Ji
7,405
673
15
1
0
175,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role