Player Matchup

Heimdallr
Heimdallr
B RAY46
Heimdallr
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 235L
1,374 Elo+
Party 1
Bacchus
Bacchus
CrackerJack0666
Bacchus
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 79L
1,492 Elo+
Party 1
Olorun
Olorun
Dreamcollider
Olorun
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,542 Elo+
Party 1
Zhong Kui
Zhong Kui
HighTimesDC
Zhong Kui
Level 122
God Stats
2W - 1L
1,694 SR
Queue Stats
74W - 69L
1,404 Elo+
Solo
Charon
Charon
Southparkmex883
Charon
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 44L
1,519 Elo+
Party 1
Team Averages
Level 133
1,539 SR
1,466 Elo+

VS

Team Averages
Level 91
1,539 SR
1,411 Elo+
Arachne
Arachne
 
Arachne
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
LuvNoPromises
Achilles
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 25L
1,230 Elo+
Party 2
Olorun
Olorun
SlimothyJames94
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,322 Elo+
Party 2
Odin
Odin
V0LAT1LE
Odin
Level 146
God Stats
4W - 4L
1,696 SR
Queue Stats
275W - 288L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
B RAY46
Heimdallr
14
4 / 1 / 8
8,119
1,015
5,398
5,024
2,982
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 1 / 10
7,886
986
4,414
8,012
10,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
4 / 1 / 8
7,761
970
5,096
3,927
2,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
HighTimesDC
Zhong Kui
11
2 / 1 / 11
7,959
995
5,840
6,943
9,085
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 1 / 11
7,899
987
4,090
7,879
7,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
1 / 0 / 3
6,712
839
3,121
3,966
2,635
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
 
Awilix
6
0 / 3 / 0
5,292
662
1,914
3,939
1,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
LuvNoPromises
Achilles
13
1 / 4 / 0
5,754
719
2,504
9,895
11,560
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 5 / 1
6,064
758
1,917
7,313
3,473
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
7
0 / 1 / 0
5,268
659
581
2,707
2,155
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
13
Kills
3
5
Deaths
13
48
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
0
3
2.5
L
Awilix
 
Awilix
0
3
0
0
W
Heimdallr
B RAY46
Heimdallr
4
1
8
8
W
2
1
10
7
W
4
1
8
8
W
Zhong Kui
HighTimesDC
Zhong Kui
2
1
11
7.5
L
Achilles
LuvNoPromises
Achilles
1
4
0
0.25
L
1
5
1
0.3
W
1
1
11
6.5
L
Odin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,838
Damage
10,037
31,785
Taken
27,820
32,249
Mitigated
21,467
15,186
Healing
5,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,121
2,293
214
1,236
3,966
2,635
0
2,941
1,025
0
7,745
L
Awilix
 
Awilix
1,914
298
0
169
3,939
1,644
0
2,566
1,373
0
7,827
W
Heimdallr
B RAY46
Heimdallr
5,398
1,711
770
1,015
5,024
2,982
1,399
232
4,792
0
23,398
W
4,414
329
1,603
2,541
8,012
10,349
28
560
7,452
10,735
0
W
5,096
2,580
2,864
1,504
3,927
2,402
3,480
210
3,717
20,467
0
W
Zhong Kui
HighTimesDC
Zhong Kui
5,840
677
936
2,427
6,943
9,085
671
405
6,538
16,664
337
L
Achilles
LuvNoPromises
Achilles
2,504
315
42
1,600
9,895
11,560
0
5,763
4,132
0
7,261
L
1,917
1,446
579
710
7,313
3,473
0
5,550
1,763
5,709
0
W
4,090
310
478
1,048
7,879
7,431
795
510
7,369
9,794
814
L
Odin
581
0
130
799
2,707
2,155
0
1,608
1,099
0
2,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,624
Gold Earned
29,090
141
Minions Killed
39
0
Camps Cleared
0
808,240
Distance Traveled
571,036
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,712
839
13
2
0
179,201
0
L
Awilix
5,292
662
10
1
0
55,804
0
W
Heimdallr
8,119
1,015
44
6
0
153,453
0
W
Bacchus
7,886
986
16
2
0
171,836
0
W
Olorun
7,761
970
33
4
0
131,539
0
W
Zhong Kui
7,959
995
37
5
0
166,895
0
L
Achilles
5,754
719
4
1
0
169,655
0
L
Olorun
6,064
758
9
1
0
101,196
0
W
Charon
7,899
987
11
1
0
184,517
0
L
Odin
5,268
659
3
0
0
65,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role