Player Matchup

Kuzenbo
Kuzenbo
Davmaru
Kuzenbo
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,485 Elo+
Solo
Khepri
Khepri
MsFoxxiCleopatra
Khepri
Level 139
God Stats
3W - 3L
1,409 SR
Queue Stats
296W - 308L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
Pachow714
Cthulhu
Level 144
God Stats
10W - 9L
1,437 SR
Queue Stats
296W - 309L
1,444 Elo+
Party 1
Nu Wa
Nu Wa
TheQuickNDirty
Nu Wa
Level 106
God Stats
9W - 7L
1,499 SR
Queue Stats
297W - 292L
1,505 Elo+
Party 3
Surtr
Surtr
one5150
Surtr
Level 88
God Stats
4W - 0L
1,577 SR
Queue Stats
189W - 168L
1,518 Elo+
Party 3
Team Averages
Level 126
1,484 SR
1,479 Elo+

VS

Team Averages
Level 132
1,562 SR
1,456 Elo+
Cliodhna
Cliodhna
BOSS THE HAAS
Cliodhna
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,465 Elo+
Solo
Thanatos
Thanatos
GeneralB1gfoot
Thanatos
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,470 Elo+
Party 2
Achilles
Achilles
Kill3rBarbie297
Achilles
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 101L
1,388 Elo+
Party 2
Charon
Charon
TacoD_Chicharron
Charon
Level 157
God Stats
11W - 4L
1,808 SR
Queue Stats
334W - 325L
1,520 Elo+
Solo
Sol
Sol
siccrothschild
Sol
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 139L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Davmaru
Kuzenbo
11
2 / 2 / 5
7,349
1,050
2,908
8,370
10,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 0 / 7
7,468
1,067
2,173
4,034
4,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
Pachow714
Cthulhu
14
4 / 1 / 4
8,224
1,175
6,096
7,928
6,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 1 / 5
7,371
1,053
4,418
3,878
1,990
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
one5150
Surtr
11
0 / 0 / 5
6,508
930
3,933
7,700
4,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BOSS THE HAAS
Cliodhna
1
0 / 0 / 0
1,736
248
0
317
99
Thanatos
12
1 / 3 / 0
6,174
882
4,990
7,447
3,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
11
0 / 2 / 1
5,371
767
1,909
5,645
7,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 2
5,736
819
2,648
4,703
4,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 1 / 0
6,047
864
9,020
4,671
1,952
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
8
Kills
3
4
Deaths
8
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BOSS THE HAAS
Cliodhna
0
0
0
0
W
Kuzenbo
Davmaru
Kuzenbo
2
2
5
2.25
L
Thanatos
1
3
0
0.33
L
Achilles
0
2
1
0.25
W
0
0
7
3.5
W
Cthulhu
Pachow714
Cthulhu
4
1
4
6
L
0
2
2
0.5
W
2
1
5
4.5
W
Surtr
one5150
Surtr
0
0
5
2.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,528
Damage
18,567
31,910
Taken
22,783
28,057
Mitigated
17,183
12,517
Healing
7,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BOSS THE HAAS
Cliodhna
0
0
0
0
317
99
0
317
0
0
0
W
Kuzenbo
Davmaru
Kuzenbo
2,908
1,077
1,145
1,922
8,370
10,577
789
2,208
6,011
4,217
243
L
Thanatos
4,990
1,523
211
1,882
7,447
3,321
0
5,340
2,107
0
8,800
L
Achilles
1,909
389
564
968
5,645
7,305
0
3,470
2,175
0
7,102
W
2,173
245
357
668
4,034
4,771
317
1,101
2,880
9,474
801
W
Cthulhu
Pachow714
Cthulhu
6,096
100
600
2,678
7,928
6,508
336
3,147
4,695
19,592
0
L
2,648
74
117
873
4,703
4,506
0
2,683
2,020
12,102
0
W
4,418
1,222
807
1,150
3,878
1,990
976
1,504
2,335
11,271
0
W
Surtr
one5150
Surtr
3,933
1,042
107
3,083
7,700
4,211
469
3,524
4,100
265
8,874
L
9,020
1,310
562
2,130
4,671
1,952
0
3,835
836
24,509
459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,920
Gold Earned
25,064
73
Minions Killed
81
0
Camps Cleared
0
681,469
Distance Traveled
472,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
1,736
248
0
0
0
0
0
W
Kuzenbo
7,349
1,050
1
0
0
136,020
0
L
Thanatos
6,174
882
18
3
0
130,534
0
L
Achilles
5,371
767
9
1
0
100,951
0
W
Khepri
7,468
1,067
18
3
0
146,342
0
W
Cthulhu
8,224
1,175
27
4
0
156,427
0
L
Charon
5,736
819
16
2
0
113,829
0
W
Nu Wa
7,371
1,053
19
3
0
107,993
0
W
Surtr
6,508
930
8
1
0
134,687
0
L
Sol
6,047
864
38
5
0
127,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role