Player Matchup

Poseidon
Poseidon
Platinum II
CPrecisionVision
Poseidon
Platinum II
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 35L
2,045 MMR
Party 3
Sun Wukong
Sun Wukong
Platinum IV
JDIDITAGAIN
Sun Wukong
Platinum IV
Level 202
God Stats
2W - 4L
1,483 SR
Queue Stats
110W - 98L
1,791 MMR
Party 3
Anhur
Anhur
Platinum I
MexiMixx
Anhur
Platinum I
Level 157
God Stats
24W - 15L
1,756 SR
Queue Stats
90W - 80L
2,041 MMR
Party 2
Nemesis
Nemesis
Platinum I
ToxicDios
Nemesis
Platinum I
Level 121
God Stats
3W - 7L
1,525 SR
Queue Stats
478W - 447L
1,908 MMR
Solo
Sobek
Sobek
Platinum III
numbrr8
Sobek
Platinum III
Level 157
God Stats
1W - 3L
1,576 SR
Queue Stats
74W - 63L
1,905 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,568 SR
1,938 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,675 SR
1,938 MMR
Chang'e
Chang'e
Diamond V
BiGcAmHD
Chang'e
Diamond V
Level 176
God Stats
183W - 138L
1,664 SR
Queue Stats
424W - 413L
2,022 MMR
Solo
Hachiman
Hachiman
Gold IV
BlackLotusLeaf
Hachiman
Gold IV
Level 66
God Stats
3W - 2L
1,847 SR
Queue Stats
15W - 7L
1,814 MMR
Party 1
Kukulkan
Kukulkan
Platinum II
Hawk 1500
Kukulkan
Platinum II
Level 179
God Stats
4W - 2L
1,574 SR
Queue Stats
60W - 43L
2,052 MMR
Solo
Bellona
Bellona
Diamond V
TheNarwhalBear
Bellona
Diamond V
Level 158
God Stats
5W - 1L
1,826 SR
Queue Stats
160W - 126L
1,900 MMR
Party 1
Khepri
Khepri
Platinum V
TrippyMonkey
Khepri
Platinum V
Level 158
God Stats
3W - 2L
1,464 SR
Queue Stats
44W - 36L
1,902 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 0
10,327
492
11,112
13,428
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
JDIDITAGAIN
Sun Wukong
16
1 / 4 / 0
9,733
463
7,036
22,953
17,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
MexiMixx
Anhur
16
0 / 5 / 0
9,943
473
7,186
17,863
7,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
ToxicDios
Nemesis
15
0 / 8 / 2
9,343
445
15,634
24,969
10,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
numbrr8
Sobek
14
1 / 4 / 1
9,466
451
7,310
21,670
24,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CharonAresOdinThoth

VS

Bans
Bake KujiraThanatosAgniGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BiGcAmHD
Chang'e
20
9 / 0 / 8
12,904
614
17,704
17,239
8,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
19
4 / 0 / 5
13,009
619
11,720
9,292
4,780
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Hawk 1500
Kukulkan
18
3 / 1 / 9
12,563
598
13,871
9,195
5,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
7 / 1 / 2
14,085
671
22,991
31,415
34,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
15
2 / 1 / 12
11,648
555
6,383
20,674
19,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
3
Kills
25
25
Deaths
3
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BiGcAmHD
Chang'e
9
0
8
13
W
Hachiman
4
0
5
6.5
L
1
4
0
0.25
W
Kukulkan
Hawk 1500
Kukulkan
3
1
9
7.5
L
Sun Wukong
JDIDITAGAIN
Sun Wukong
1
4
0
0.25
L
Anhur
MexiMixx
Anhur
0
5
0
0
W
7
1
2
8
L
Nemesis
ToxicDios
Nemesis
0
8
2
0.13
W
Khepri
2
1
12
8
L
Sobek
numbrr8
Sobek
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,278
Damage
72,669
100,883
Taken
87,815
64,645
Mitigated
72,871
22,584
Healing
48,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BiGcAmHD
Chang'e
17,704
1,440
3,012
10,171
17,239
8,373
2,865
3,964
13,275
118,507
0
W
Hachiman
11,720
8,461
0
5,588
9,292
4,780
7,013
654
8,638
0
123,862
L
11,112
1,998
0
1,242
13,428
4,714
0
8,125
5,092
113,996
1,768
W
Kukulkan
Hawk 1500
Kukulkan
13,871
1,158
0
1,560
9,195
5,292
2,510
3,719
5,476
103,750
516
L
Sun Wukong
JDIDITAGAIN
Sun Wukong
7,036
770
0
3,893
22,953
17,336
0
6,598
15,350
0
69,047
L
Anhur
MexiMixx
Anhur
7,186
3,667
0
3,467
17,863
7,619
0
5,184
12,567
0
95,261
W
22,991
11,207
0
18,977
31,415
34,791
3,897
6,633
24,782
0
129,183
L
Nemesis
ToxicDios
Nemesis
15,634
7,469
0
8,580
24,969
10,494
0
8,919
15,774
0
93,988
W
Khepri
6,383
1,338
3,112
6,304
20,674
19,635
542
5,447
15,227
20,898
0
L
Sobek
numbrr8
Sobek
7,310
398
0
5,402
21,670
24,482
0
9,384
12,017
30,806
545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,812
Gold Earned
64,209
632
Minions Killed
666
0
Camps Cleared
0
2,098,163
Distance Traveled
2,123,059
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,904
614
155
7
0
458,637
2
W
Hachiman
13,009
619
156
7
0
403,917
9
L
Poseidon
10,327
492
212
10
0
431,026
2
W
Kukulkan
12,563
598
166
8
0
416,729
5
L
Sun Wukong
9,733
463
114
5
0
411,188
5
L
Anhur
9,943
473
169
8
0
361,362
7
W
Bellona
14,085
671
169
8
0
395,357
2
L
Nemesis
9,343
445
105
5
0
451,038
0
W
Khepri
11,648
555
20
1
0
448,419
8
L
Sobek
9,466
451
32
2
0
443,549
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role