Player Matchup

Baron Samedi
Baron Samedi
Canis13Dirus
Baron Samedi
Level 169
God Stats
6W - 7L
1,525 SR
Queue Stats
225W - 222L
1,492 Elo+
Party 2
Jing Wei
Jing Wei
MOMMASBOY10
Jing Wei
Level 126
God Stats
10W - 10L
1,635 SR
Queue Stats
264W - 269L
1,494 Elo+
Solo
Bacchus
Bacchus
xxExOtIk_PaNdAxx
Bacchus
Level 111
God Stats
35W - 36L
1,560 SR
Queue Stats
210W - 205L
1,492 Elo+
Party 2
Team Averages
Level 135
1,573 SR
1,493 Elo+

VS

Team Averages
Level 80
1,496 SR
1,473 Elo+
Ravana
Ravana
Ashträy
Ravana
Level 128
God Stats
13W - 16L
1,489 SR
Queue Stats
466W - 467L
1,510 Elo+
Solo
Skadi
Skadi
FuFuStar
Skadi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,480 Elo+
Party 1
Olorun
Olorun
r6gangsta100
Olorun
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 96L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Canis13Dirus
Baron Samedi
19
2 / 3 / 7
12,772
672
22,178
15,609
7,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jing Wei
MOMMASBOY10
Jing Wei
19
5 / 3 / 5
13,716
722
15,461
21,928
9,532
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
3 / 5 / 6
12,969
683
9,869
20,403
26,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Ashträy
Ravana
19
6 / 2 / 4
11,976
630
20,276
21,742
29,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
FuFuStar
Skadi
17
2 / 5 / 7
11,127
586
13,495
18,741
7,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Olorun
18
3 / 3 / 8
11,997
631
11,895
13,558
6,622
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
10
Kills
11
11
Deaths
10
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ravana
Ashträy
Ravana
6
2
4
4
W
Baron Samedi
Canis13Dirus
Baron Samedi
2
3
7
1.83
L
Skadi
FuFuStar
Skadi
2
5
7
1.1
W
Jing Wei
MOMMASBOY10
Jing Wei
5
3
5
2.5
L
Olorun
3
3
8
2.33
W
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,508
Damage
45,666
57,940
Taken
54,041
44,073
Mitigated
44,470
16,635
Healing
9,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Ashträy
Ravana
20,276
3,330
0
3,994
21,742
29,925
161
9,999
11,600
0
42,717
W
Baron Samedi
Canis13Dirus
Baron Samedi
22,178
1,013
3,526
6,592
15,609
7,740
330
3,611
11,338
68,739
1,937
L
Skadi
FuFuStar
Skadi
13,495
5,437
0
3,206
18,741
7,923
54
13,439
5,179
0
40,625
W
Jing Wei
MOMMASBOY10
Jing Wei
15,461
12,825
0
3,388
21,928
9,532
2,569
2,694
18,549
0
51,362
L
Olorun
11,895
3,462
412
2,213
13,558
6,622
343
7,151
6,363
63,090
0
W
9,869
498
347
2,782
20,403
26,801
105
5,616
14,150
28,744
1,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,457
Gold Earned
35,100
208
Minions Killed
187
0
Camps Cleared
0
1,011,258
Distance Traveled
926,623
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,976
630
45
2
0
345,190
0
W
Baron Samedi
12,772
672
111
6
0
323,708
2
L
Skadi
11,127
586
62
3
0
321,269
0
W
Jing Wei
13,716
722
71
4
0
350,164
0
L
Olorun
11,997
631
80
4
0
260,164
0
W
Bacchus
12,969
683
26
1
0
337,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role