Player Matchup

Horus
Horus
 
Horus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Spriteriee
Anubis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
esmaeil_chahrour
Danzaburou
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 88L
1,386 Elo+
Party 1
Geb
Geb
mead_boys
Geb
Level 16
God Stats
9W - 13L
1,419 SR
Queue Stats
46W - 57L
1,158 Elo+
Party 1
Lancelot
Lancelot
qwickscope81
Lancelot
Level 125
God Stats
0W - 1L
1,734 SR
Queue Stats
41W - 48L
1,390 Elo+
Party 1
Team Averages
Level 79
1,531 SR
1,376 Elo+

VS

Team Averages
Level 119
1,498 SR
1,448 Elo+
Bakasura
Bakasura
Aelandistar
Bakasura
Level 144
God Stats
4W - 3L
1,518 SR
Queue Stats
146W - 128L
1,499 Elo+
Party 2
Bastet
Bastet
AlnAlmora
Bastet
Level 121
God Stats
25W - 14L
1,550 SR
Queue Stats
172W - 161L
1,471 Elo+
Party 2
Hercules
Hercules
Crosstip
Hercules
Level 108
God Stats
5W - 4L
1,306 SR
Queue Stats
335W - 318L
1,444 Elo+
Solo
Artemis
Artemis
OverallRock21
Artemis
Level 134
God Stats
6W - 2L
1,702 SR
Queue Stats
157W - 157L
1,429 Elo+
Party 2
Scylla
Scylla
chaneke1o
Scylla
Level 87
God Stats
5W - 3L
1,414 SR
Queue Stats
23W - 32L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 3 / 0
6,823
487
7,371
13,255
9,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
Spriteriee
Anubis
12
2 / 4 / 0
6,815
487
3,838
10,083
4,726
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
esmaeil_chahrour
Danzaburou
10
0 / 3 / 1
6,297
450
4,215
9,386
4,701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 2
6,079
434
2,728
10,835
7,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Lancelot
qwickscope81
Lancelot
12
2 / 3 / 0
6,937
496
10,668
13,989
7,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Aelandistar
Bakasura
15
2 / 0 / 3
8,688
621
10,515
17,126
13,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
AlnAlmora
Bastet
13
3 / 1 / 6
7,420
530
5,767
13,926
4,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
Crosstip
Hercules
13
4 / 1 / 6
7,613
544
8,633
16,090
12,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
13
6 / 1 / 2
8,202
586
9,693
10,100
3,874
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
chaneke1o
Scylla
15
1 / 1 / 3
8,531
609
5,020
4,929
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
16
16
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
0
0
W
Bakasura
Aelandistar
Bakasura
2
0
3
3.5
W
Bastet
AlnAlmora
Bastet
3
1
6
6
W
Hercules
Crosstip
Hercules
4
1
6
7
W
Artemis
6
1
2
7
L
Anubis
Spriteriee
Anubis
2
4
0
0.5
W
Scylla
chaneke1o
Scylla
1
1
3
2.5
L
Danzaburou
esmaeil_chahrour
Danzaburou
0
3
1
0.17
L
0
3
2
0.33
L
Lancelot
qwickscope81
Lancelot
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,820
Damage
39,628
57,548
Taken
62,171
33,819
Mitigated
35,611
12,487
Healing
33,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,371
2,644
372
4,937
13,255
9,320
0
0
11,341
0
45,524
W
Bakasura
Aelandistar
Bakasura
10,515
5,918
0
12,530
17,126
13,251
0
870
15,591
0
49,660
W
Bastet
AlnAlmora
Bastet
5,767
1,328
0
7,855
13,926
4,560
0
1,701
12,225
0
48,364
W
Hercules
Crosstip
Hercules
8,633
2,134
0
6,110
16,090
12,104
310
1,784
14,218
0
35,942
W
Artemis
9,693
5,972
0
5,553
10,100
3,874
1,374
1,682
8,418
0
51,417
L
Anubis
Spriteriee
Anubis
3,838
469
75
3,212
10,083
4,726
0
2,233
7,401
40,176
0
W
Scylla
chaneke1o
Scylla
5,020
432
0
1,714
4,929
1,822
283
973
3,956
68,084
602
L
Danzaburou
esmaeil_chahrour
Danzaburou
4,215
1,536
0
686
9,386
4,701
800
0
9,242
0
38,257
L
2,728
650
0
400
10,835
7,931
0
1,666
9,023
18,549
821
L
Lancelot
qwickscope81
Lancelot
10,668
1,620
0
2,805
13,989
7,141
0
615
12,508
0
62,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,951
Gold Earned
40,454
344
Minions Killed
427
0
Camps Cleared
0
1,357,535
Distance Traveled
1,427,350
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,823
487
83
6
0
261,774
0
W
Bakasura
8,688
621
114
8
0
272,675
3
W
Bastet
7,420
530
74
5
0
351,103
0
W
Hercules
7,613
544
38
3
0
286,040
0
W
Artemis
8,202
586
80
6
0
245,662
0
L
Anubis
6,815
487
88
6
0
234,441
2
W
Scylla
8,531
609
121
9
0
271,870
1
L
Danzaburou
6,297
450
62
4
0
275,253
0
L
Geb
6,079
434
23
2
0
264,949
0
L
Lancelot
6,937
496
88
6
0
321,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role