Player Matchup

Zhong Kui
Zhong Kui
Bronze III
BYONEC
Zhong Kui
Bronze III
Level 87
God Stats
0W - 1L
1,440 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Bronze IV
SQ Pie
Xing Tian
Bronze IV
Level 78
God Stats
0W - 1L
1,415 SR
Queue Stats
1W - 5L
1,371 MMR
Party 1
Xbalanque
Xbalanque
Silver II
xRockxi
Xbalanque
Silver II
Level 123
God Stats
1W - 6L
1,434 SR
Queue Stats
16W - 31L
1,294 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 96
1,430 SR
1,388 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 151
1,548 SR
1,347 MMR
Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold IV
WATCHmeROLL420
Ne Zha
Gold IV
Level 146
God Stats
102W - 86L
1,599 SR
Queue Stats
435W - 501L
1,339 MMR
Solo
Rama
Rama
Gold V
itsNIMZY
Rama
Gold V
Level 125
God Stats
54W - 63L
1,545 SR
Queue Stats
266W - 274L
1,202 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BYONEC
Zhong Kui
12
2 / 4 / 0
7,474
747
6,667
10,886
7,969
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Xing Tian
SQ Pie
Xing Tian
10
0 / 2 / 0
6,322
632
2,691
11,531
8,082
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
xRockxi
Xbalanque
11
0 / 2 / 0
6,542
654
6,261
8,460
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Bans
AnubisThothAh Muzen CabAchillesAphrodite

VS

Bans
KuzenboSobekMulanHerculesHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 0 / 2
8,237
824
8,239
8,246
7,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 1 / 7
7,932
793
7,004
9,501
6,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Rama
13
4 / 1 / 3
8,785
879
8,629
7,048
3,228
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
8
8
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
2
4
L
Zhong Kui
BYONEC
Zhong Kui
2
4
0
0.5
L
Xing Tian
SQ Pie
Xing Tian
0
2
0
0
W
1
1
7
4.5
W
Rama
4
1
3
5.5
L
Xbalanque
xRockxi
Xbalanque
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,619
Damage
23,872
30,877
Taken
24,795
19,159
Mitigated
17,389
5,473
Healing
7,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,239
553
533
1,866
8,246
7,795
196
2,573
5,673
28,624
1,371
L
Zhong Kui
BYONEC
Zhong Kui
6,667
349
0
3,207
10,886
7,969
0
3,137
7,696
27,412
0
L
Xing Tian
SQ Pie
Xing Tian
2,691
389
0
0
11,531
8,082
0
3,106
8,393
12,802
0
W
7,004
1,688
0
2,362
9,501
6,366
588
4,370
5,131
0
23,493
W
Rama
8,629
6,032
0
2,494
7,048
3,228
2,004
2,453
4,595
0
36,128
L
Xbalanque
xRockxi
Xbalanque
6,261
1,742
0
2,266
8,460
3,108
0
1,970
6,474
0
29,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,338
Gold Earned
24,954
106
Minions Killed
134
0
Camps Cleared
0
602,207
Distance Traveled
614,290
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,237
824
45
5
0
216,281
1
L
Zhong Kui
7,474
747
46
5
0
196,302
0
L
Xing Tian
6,322
632
16
2
0
224,097
0
W
Ne Zha
7,932
793
25
3
0
209,443
3
W
Rama
8,785
879
64
6
0
188,566
0
L
Xbalanque
6,542
654
44
4
0
181,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role