Player Matchup

Hun Batz
Hun Batz
Babsganoosh
Hun Batz
Level 174
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,477 Elo+
Party 1
Surtr
Surtr
SuperRon777
Surtr
Level 128
God Stats
27W - 19L
1,569 SR
Queue Stats
222W - 231L
1,493 Elo+
Party 1
Janus
Janus
ll Blindside ll
Janus
Level 127
God Stats
3W - 5L
1,382 SR
Queue Stats
87W - 95L
1,494 Elo+
Party 1
Team Averages
Level 143
1,484 SR
1,488 Elo+

VS

Team Averages
Level 107
1,519 SR
1,365 Elo+
He Bo
He Bo
Dwalk7490
He Bo
Level 106
God Stats
1W - 1L
1,843 SR
Queue Stats
32W - 63L
1,284 Elo+
Party 2
Nut
Nut
heatflar3
Nut
Level 145
God Stats
6W - 7L
1,546 SR
Queue Stats
28W - 28L
1,496 Elo+
Solo
Bellona
Bellona
s0ldi3r0f_h34v3n
Bellona
Level 69
God Stats
0W - 2L
1,166 SR
Queue Stats
49W - 77L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Babsganoosh
Hun Batz
12
3 / 1 / 7
7,373
737
9,039
9,300
4,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 0 / 8
8,078
808
7,484
13,135
13,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

13
5 / 2 / 8
8,495
850
9,068
6,632
2,464
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Dwalk7490
He Bo
10
0 / 4 / 1
6,491
649
3,774
7,266
2,229
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 0
7,695
770
8,292
9,937
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

10
0 / 6 / 2
6,334
633
4,428
12,541
12,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
2
3
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Babsganoosh
Hun Batz
3
1
7
6.5
L
He Bo
Dwalk7490
He Bo
0
4
1
0.13
W
5
0
8
9
L
2
3
0
0.67
W
5
2
8
4.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,591
Damage
16,494
29,067
Taken
29,744
20,783
Mitigated
18,602
4,508
Healing
3,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Babsganoosh
Hun Batz
9,039
2,353
0
1,734
9,300
4,713
191
1,450
7,850
0
24,411
L
He Bo
Dwalk7490
He Bo
3,774
258
0
350
7,266
2,229
271
2,683
4,358
16,919
0
W
7,484
3,018
0
1,769
13,135
13,606
268
2,131
11,004
308
18,722
L
8,292
5,347
0
2,259
9,937
4,137
448
1,780
7,947
0
43,356
W
9,068
67
0
1,005
6,632
2,464
285
229
6,403
29,273
182
L
4,428
1,382
0
1,333
12,541
12,236
0
3,976
8,034
0
16,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,946
Gold Earned
20,520
99
Minions Killed
127
0
Camps Cleared
0
633,482
Distance Traveled
512,875
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,373
737
27
3
0
202,457
0
L
He Bo
6,491
649
26
3
0
175,507
0
W
Surtr
8,078
808
16
2
0
220,574
0
L
Nut
7,695
770
77
8
0
175,091
0
W
Janus
8,495
850
56
6
0
210,451
3
L
Bellona
6,334
633
24
2
0
162,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role